Player Matchup

Thoth
Thoth
BarlyPL
Thoth
Level 81
God Stats
0W - 1L
1,233 SR
Queue Stats
117W - 131L
1,403 Elo+
Solo
Cthulhu
Cthulhu
DopelKinnWunder
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,638 Elo+
Party 1
Arachne
Arachne
FiZZeSchteven
Arachne
Level 123
God Stats
58W - 48L
1,491 SR
Queue Stats
560W - 561L
1,471 Elo+
Solo
Ishtar
Ishtar
SarquzaxRxin
Ishtar
Level 106
God Stats
0W - 3L
1,174 SR
Queue Stats
61W - 71L
1,414 Elo+
Party 1
Sylvanus
Sylvanus
vitisvulpina
Sylvanus
Level 87
God Stats
2W - 5L
1,557 SR
Queue Stats
402W - 486L
1,411 Elo+
Solo
Team Averages
Level 85
1,391 SR
1,468 Elo+

VS

Team Averages
Level 50
1,543 SR
1,399 Elo+
Cthulhu
Cthulhu
MonsterFrob
Cthulhu
Level 27
God Stats
7W - 10L
1,378 SR
Queue Stats
41W - 53L
1,404 Elo+
Party 2
Hachiman
Hachiman
RSD_Kolos
Hachiman
Level 27
God Stats
21W - 30L
1,409 SR
Queue Stats
22W - 33L
1,293 Elo+
Party 2
Sol
Sol
TurboKarsten23
Sol
Level 66
God Stats
6W - 4L
1,569 SR
Queue Stats
177W - 213L
1,444 Elo+
Party 2
Thor
Thor
capitancobra99
Thor
Level 67
God Stats
7W - 1L
1,775 SR
Queue Stats
234W - 216L
1,468 Elo+
Solo
Izanami
Izanami
jeller94
Izanami
Level 62
God Stats
61W - 37L
1,584 SR
Queue Stats
137W - 179L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BarlyPL
Thoth
11
0 / 0 / 0
6,682
418
2,911
7,291
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 5 / 0
5,872
367
2,709
9,059
8,684
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Arachne
11
0 / 2 / 0
6,336
396
2,744
11,719
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ishtar
12
0 / 2 / 1
7,152
447
8,127
13,537
6,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
vitisvulpina
Sylvanus
10
1 / 1 / 0
6,926
433
4,589
15,640
14,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MonsterFrob
Cthulhu
12
0 / 0 / 2
7,813
488
7,551
9,684
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
RSD_Kolos
Hachiman
11
0 / 0 / 0
7,061
441
5,567
6,801
2,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 0 / 2
8,711
544
7,613
6,231
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 4
8,136
509
3,616
11,154
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
jeller94
Izanami
17
10 / 0 / 0
10,752
672
17,013
9,996
4,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
10
10
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
BarlyPL
Thoth
0
0
0
0
L
0
5
0
0
L
Arachne
0
2
0
0
W
Cthulhu
MonsterFrob
Cthulhu
0
0
2
1
W
Hachiman
RSD_Kolos
Hachiman
0
0
0
0
L
Ishtar
0
2
1
0.25
W
0
0
2
1
W
0
1
4
2
W
Izanami
jeller94
Izanami
10
0
0
10
L
Sylvanus
vitisvulpina
Sylvanus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,080
Damage
41,360
57,246
Taken
43,866
36,548
Mitigated
21,645
18,935
Healing
22,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BarlyPL
Thoth
2,911
265
0
118
7,291
2,925
0
3,309
3,982
50,136
0
L
2,709
108
0
615
9,059
8,684
0
242
8,817
23,999
0
L
Arachne
2,744
2,180
0
4,494
11,719
4,724
0
2,102
9,617
0
34,043
W
Cthulhu
MonsterFrob
Cthulhu
7,551
345
534
2,334
9,684
8,268
613
3,388
6,296
34,428
0
W
Hachiman
RSD_Kolos
Hachiman
5,567
2,551
0
2,380
6,801
2,233
710
788
6,013
0
41,474
L
Ishtar
8,127
3,758
0
5,017
13,537
6,040
0
1,803
11,734
0
61,485
W
7,613
1,690
0
3,540
6,231
2,220
1,196
1,025
5,206
78,477
0
W
3,616
1,100
0
6,161
11,154
4,402
0
1,661
9,493
0
53,505
W
Izanami
jeller94
Izanami
17,013
13,346
0
7,105
9,996
4,522
5,513
2,628
7,368
0
103,948
L
Sylvanus
vitisvulpina
Sylvanus
4,589
1,164
3,594
5,097
15,640
14,175
0
7,708
7,932
25,333
3,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,968
Gold Earned
42,473
307
Minions Killed
557
0
Camps Cleared
0
1,390,229
Distance Traveled
1,612,225
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,682
418
84
5
0
255,035
5
L
Cthulhu
5,872
367
36
2
0
287,996
1
L
Arachne
6,336
396
55
3
0
350,694
5
W
Cthulhu
7,813
488
66
4
0
327,847
2
W
Hachiman
7,061
441
59
4
0
309,030
4
L
Ishtar
7,152
447
93
6
0
243,858
2
W
Sol
8,711
544
141
9
0
321,138
1
W
Thor
8,136
509
95
6
0
369,585
5
W
Izanami
10,752
672
196
12
0
284,625
2
L
Sylvanus
6,926
433
39
2
0
252,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role