Player Matchup

Hou Yi
Hou Yi
Bl4z3D
Hou Yi
Level 38
God Stats
1W - 0L
1,847 SR
Queue Stats
2W - 1L
1,550 Elo+
Party 1
Set
Set
BossRide
Set
Level 7
God Stats
2W - 1L
1,738 SR
Queue Stats
5W - 7L
1,827 Elo+
Solo
Cabrakan
Cabrakan
TheeShieldHero
Cabrakan
Level 145
God Stats
3W - 0L
1,618 SR
Queue Stats
40W - 39L
1,528 Elo+
Party 1
Vulcan
Vulcan
WrathOfLexi
Vulcan
Level 42
God Stats
3W - 0L
1,637 SR
Queue Stats
38W - 40L
1,512 Elo+
Solo
Maui
Maui
demon909
Maui
Level 157
God Stats
2W - 0L
1,670 SR
Queue Stats
31W - 27L
1,525 Elo+
Party 1
Team Averages
Level 78
1,702 SR
1,588 Elo+

VS

Team Averages
Level 70
1,550 SR
1,435 Elo+
Ymir
Ymir
DecayedClownRage
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 128L
1,525 Elo+
Solo
Danzaburou
Danzaburou
DellCanSmell
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,228 Elo+
Solo
Mulan
Mulan
LEVI_CHO88
Mulan
Level 29
God Stats
5W - 3L
1,740 SR
Queue Stats
35W - 44L
1,408 Elo+
Party 2
Janus
Janus
RedAce_Bankai
Janus
Level 142
God Stats
5W - 5L
1,512 SR
Queue Stats
111W - 101L
1,644 Elo+
Party 2
Pele
Pele
Susuculent
Pele
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 104L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bl4z3D
Hou Yi
19
1 / 1 / 15
11,178
798
15,282
8,311
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 2 / 7
11,192
799
15,558
16,607
16,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
19
11 / 5 / 5
11,219
801
16,480
19,698
15,304
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vulcan
18
4 / 0 / 7
10,521
752
15,239
7,171
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
17
1 / 1 / 18
9,935
710
5,008
14,613
21,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,766
626
3,510
12,845
10,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
DellCanSmell
Danzaburou
17
3 / 4 / 4
10,228
731
6,158
13,435
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
15
1 / 6 / 3
9,248
661
5,306
19,756
16,223
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 6 / 4
10,063
719
16,028
14,715
7,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 6 / 3
9,670
691
5,899
15,748
6,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
23
25
Kills
9
9
Deaths
25
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Bl4z3D
Hou Yi
1
1
15
8.5
W
8
2
7
5.75
L
1
3
0
0.33
L
Danzaburou
DellCanSmell
Danzaburou
3
4
4
1.25
L
Mulan
1
6
3
0.42
L
2
6
4
0.67
L
2
6
3
0.58
W
Cabrakan
11
5
5
2.7
W
Vulcan
4
0
7
7.5
W
Maui
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,567
Damage
36,901
66,400
Taken
76,499
61,568
Mitigated
47,230
11,187
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Bl4z3D
Hou Yi
15,282
9,239
0
4,462
8,311
4,615
2,416
2,948
5,363
0
49,515
W
15,558
7,076
0
1,408
16,607
16,081
2,169
3,347
13,260
0
46,078
L
3,510
1,113
0
2,944
12,845
10,969
0
6,506
6,339
15,593
0
L
Danzaburou
DellCanSmell
Danzaburou
6,158
2,722
0
3,061
13,435
6,181
0
4,920
8,515
0
28,792
L
Mulan
5,306
997
0
594
19,756
16,223
0
10,234
9,522
0
13,493
L
16,028
912
0
250
14,715
7,245
0
9,295
5,420
46,178
0
L
5,899
1,277
0
1,338
15,748
6,612
0
5,772
9,976
0
18,858
W
Cabrakan
16,480
2,556
0
4,088
19,698
15,304
409
5,635
14,063
41,359
0
W
Vulcan
15,239
5,116
0
236
7,171
4,012
2,240
3,211
3,960
49,240
0
W
Maui
5,008
540
0
993
14,613
21,556
143
4,397
10,216
15,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,045
Gold Earned
47,975
297
Minions Killed
206
0
Camps Cleared
0
1,471,867
Distance Traveled
1,210,866
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,178
798
82
6
0
277,756
1
W
Set
11,192
799
64
5
0
281,536
3
L
Ymir
8,766
626
33
2
0
212,620
1
L
Danzaburou
10,228
731
48
3
0
230,597
1
L
Mulan
9,248
661
16
1
0
243,662
0
L
Janus
10,063
719
78
6
0
255,443
3
L
Pele
9,670
691
31
2
0
268,544
0
W
Cabrakan
11,219
801
46
3
0
273,286
1
W
Vulcan
10,521
752
85
6
0
319,996
0
W
Maui
9,935
710
20
1
0
319,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role