Player Matchup

Thanatos
Thanatos
DasLasac
Thanatos
Level 29
God Stats
1W - 8L
1,281 SR
Queue Stats
21W - 39L
1,400 Elo+
Party 2
King Arthur
King Arthur
KIINIIMOODD
King Arthur
Level 18
God Stats
2W - 3L
1,194 SR
Queue Stats
5W - 21L
1,262 Elo+
Party 2
Nu Wa
Nu Wa
Maxmaxoumax
Nu Wa
Level 91
God Stats
3W - 6L
1,575 SR
Queue Stats
107W - 127L
1,424 Elo+
Solo
Geb
Geb
Shînjî
Geb
Level 118
God Stats
1W - 5L
1,469 SR
Queue Stats
23W - 42L
1,397 Elo+
Party 2
Ishtar
Ishtar
Shîrô
Ishtar
Level 139
God Stats
1W - 5L
1,427 SR
Queue Stats
27W - 46L
1,399 Elo+
Party 2
Team Averages
Level 79
1,389 SR
1,376 Elo+

VS

Team Averages
Level 46
1,386 SR
1,497 Elo+
Pele
Pele
ExperienceRaiNzZ
Pele
Level 22
God Stats
9W - 12L
1,267 SR
Queue Stats
47W - 36L
1,553 Elo+
Party 1
Maui
Maui
ILvILx
Maui
Level 75
God Stats
9W - 8L
1,414 SR
Queue Stats
66W - 46L
1,523 Elo+
Party 1
Discordia
Discordia
KuMaa98
Discordia
Level 48
God Stats
10W - 14L
1,340 SR
Queue Stats
83W - 86L
1,456 Elo+
Party 1
Izanami
Izanami
UDontKnowMyBlue
Izanami
Level 26
God Stats
1W - 1L
1,288 SR
Queue Stats
49W - 29L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
xCLouDixx
Sylvanus
Level 57
God Stats
1W - 1L
1,620 SR
Queue Stats
67W - 59L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DasLasac
Thanatos
16
1 / 9 / 1
10,364
610
5,406
20,949
9,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
KIINIIMOODD
King Arthur
16
1 / 6 / 1
10,477
616
4,013
18,480
16,974
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
0 / 4 / 0
10,362
610
16,015
12,615
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

17
1 / 4 / 3
11,698
688
11,259
22,599
28,853
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
Shîrô
Ishtar
17
1 / 8 / 2
10,571
622
12,915
21,128
9,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 12
13,561
798
17,708
18,452
11,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
ILvILx
Maui
20
4 / 1 / 22
13,883
817
8,396
19,225
28,292
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
KuMaa98
Discordia
20
5 / 0 / 18
12,732
749
10,898
7,175
4,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
12 / 2 / 13
14,535
855
38,247
21,875
12,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sylvanus
xCLouDixx
Sylvanus
18
2 / 0 / 20
11,788
693
6,323
14,566
12,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
116
4
Kills
31
31
Deaths
4
7
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DasLasac
Thanatos
1
9
1
0.17
W
8
1
12
14
W
Maui
ILvILx
Maui
4
1
22
15
L
King Arthur
KIINIIMOODD
King Arthur
1
6
1
0.25
W
Discordia
KuMaa98
Discordia
5
0
18
14
L
0
4
0
0
L
1
4
3
0.63
L
Ishtar
Shîrô
Ishtar
1
8
2
0.25
W
12
2
13
9.25
W
Sylvanus
xCLouDixx
Sylvanus
2
0
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,608
Damage
81,572
95,771
Taken
81,293
68,597
Mitigated
69,309
13,229
Healing
39,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DasLasac
Thanatos
5,406
597
0
6,130
20,949
9,022
0
5,712
15,155
0
23,505
W
17,708
4,240
0
6,614
18,452
11,154
2,305
4,916
13,312
0
69,399
W
Maui
ILvILx
Maui
8,396
1,113
4,758
5,648
19,225
28,292
303
3,465
15,456
25,023
0
L
King Arthur
KIINIIMOODD
King Arthur
4,013
834
0
460
18,480
16,974
0
6,341
11,971
0
15,985
W
Discordia
KuMaa98
Discordia
10,898
464
0
1,171
7,175
4,319
878
3,715
3,324
48,679
0
L
16,015
3,410
0
875
12,615
4,396
0
3,687
8,878
55,752
0
L
11,259
1,112
0
1,905
22,599
28,853
0
5,892
16,307
22,116
0
L
Ishtar
Shîrô
Ishtar
12,915
6,468
142
3,717
21,128
9,352
312
5,499
15,539
0
42,017
W
38,247
18,163
1,546
3,422
21,875
12,943
7,690
6,411
15,260
9,253
113,549
W
Sylvanus
xCLouDixx
Sylvanus
6,323
664
6,806
9,576
14,566
12,601
1,266
7,643
6,667
17,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,472
Gold Earned
66,499
226
Minions Killed
348
0
Camps Cleared
0
1,561,243
Distance Traveled
1,793,038
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,364
610
41
2
0
315,399
0
W
Pele
13,561
798
92
5
0
381,600
1
W
Maui
13,883
817
34
2
0
364,253
6
L
King Arthur
10,477
616
30
2
0
294,374
0
W
Discordia
12,732
749
75
4
0
370,927
0
L
Nu Wa
10,362
610
69
4
0
295,255
1
L
Geb
11,698
688
14
1
0
339,224
2
L
Ishtar
10,571
622
72
4
0
316,991
1
W
Izanami
14,535
855
123
7
0
325,197
3
W
Sylvanus
11,788
693
24
1
0
351,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role