Player Matchup

Neith
Neith
Silver I
DryRubNTug
Neith
Silver I
Level 110
God Stats
0W - 1L
1,203 SR
Queue Stats
40W - 48L
1,242 MMR
Solo
Baron Samedi
Baron Samedi
Bronze II
Palifications
Baron Samedi
Bronze II
Level 109
God Stats
2W - 1L
1,642 SR
Queue Stats
23W - 41L
903 MMR
Party 2
Thor
Thor
Gold V
SpartanNinjaPro
Thor
Gold V
Level 149
God Stats
7W - 8L
1,543 SR
Queue Stats
181W - 186L
1,255 MMR
Solo
Sylvanus
Sylvanus
Silver II
buzzinglikeagnat
Sylvanus
Silver II
Level 101
God Stats
12W - 12L
1,927 SR
Queue Stats
297W - 313L
1,073 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
octavaltrack-_-
Cu Chulainn
Gold III
Level 85
God Stats
0W - 1L
1,129 SR
Queue Stats
71W - 69L
1,277 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,489 SR
1,150 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,446 SR
1,219 MMR
Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver IV
BPLoserr
Rama
Silver IV
Level 85
God Stats
5W - 2L
1,430 SR
Queue Stats
24W - 22L
1,235 MMR
Solo
Achilles
Achilles
Silver I
KinGDomHeaRT3912
Achilles
Silver I
Level 126
God Stats
10W - 8L
1,462 SR
Queue Stats
129W - 143L
1,135 MMR
Party 1
Kukulkan
Kukulkan
Silver III
OriginalBrony
Kukulkan
Silver III
Level 123
God Stats
1W - 0L
1,242 SR
Queue Stats
7W - 11L
1,265 MMR
Party 1
Artio
Artio
Silver II
ros007
Artio
Silver II
Level 123
God Stats
2W - 1L
1,597 SR
Queue Stats
118W - 130L
959 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
3 / 8 / 3
11,764
452
15,794
21,776
7,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Palifications
Baron Samedi
20
5 / 7 / 1
13,114
504
14,548
17,426
9,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 6 / 5
13,149
506
11,272
21,162
8,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 8 / 2
11,137
428
11,327
38,708
42,651
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
octavaltrack-_-
Cu Chulainn
13
4 / 5 / 2
10,196
392
12,723
19,692
17,847
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BellonaGuan YuNu WaPoseidon

VS

Bans
ChironHadesIshtarAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
19 / 6 / 10
16,389
630
31,365
28,296
13,051
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rama
19
5 / 5 / 4
13,297
511
10,974
25,173
10,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
3 / 5 / 9
13,814
531
15,185
27,724
34,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
OriginalBrony
Kukulkan
20
5 / 0 / 14
15,224
586
21,184
14,429
7,266
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
ros007
Artio
19
2 / 3 / 17
13,547
521
9,457
27,734
34,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
88
18
Kills
34
34
Deaths
19
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
19
6
10
4
W
Rama
5
5
4
1.4
L
Neith
3
8
3
0.56
W
3
5
9
1.5
W
Kukulkan
OriginalBrony
Kukulkan
5
0
14
12
L
Baron Samedi
Palifications
Baron Samedi
5
7
1
0.79
L
4
6
5
1.08
L
2
8
2
0.38
L
Cu Chulainn
octavaltrack-_-
Cu Chulainn
4
5
2
1
W
Artio
ros007
Artio
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,664
Damage
88,165
118,764
Taken
123,356
85,220
Mitigated
100,392
26,023
Healing
46,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
31,365
13,283
0
10,695
28,296
13,051
2,400
8,330
19,966
0
154,426
W
Rama
10,974
9,306
0
11,069
25,173
10,951
5,357
5,435
19,738
0
115,675
L
Neith
15,794
7,683
0
6,595
21,776
7,411
76
4,042
17,664
0
94,107
W
15,185
4,845
0
9,265
27,724
34,240
1,070
5,360
22,364
67
97,506
W
Kukulkan
OriginalBrony
Kukulkan
21,184
1,788
0
4,837
14,429
7,266
1,644
5,786
8,643
146,010
0
L
Baron Samedi
Palifications
Baron Samedi
14,548
326
106
3,079
17,426
9,216
0
6,797
10,629
103,950
0
L
11,272
2,534
0
838
21,162
8,095
970
4,173
16,919
0
115,538
L
11,327
1,507
2,678
10,547
38,708
42,651
0
10,104
28,604
50,479
369
L
Cu Chulainn
octavaltrack-_-
Cu Chulainn
12,723
2,269
0
2,180
19,692
17,847
48
4,189
15,503
9,881
53,399
W
Artio
ros007
Artio
9,457
1,432
2,226
8,204
27,734
34,884
147
6,937
20,797
60,504
4,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,360
Gold Earned
72,271
668
Minions Killed
777
0
Camps Cleared
0
1,850,292
Distance Traveled
2,510,303
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
16,389
630
158
6
0
544,114
3
W
Rama
13,297
511
156
6
0
436,009
2
L
Neith
11,764
452
155
6
0
391,832
1
W
Achilles
13,814
531
133
5
0
452,513
1
W
Kukulkan
15,224
586
246
9
0
527,382
1
L
Baron Samedi
13,114
504
176
7
0
400,350
6
L
Thor
13,149
506
157
6
0
447,863
2
L
Sylvanus
11,137
428
66
3
0
348,070
2
L
Cu Chulainn
10,196
392
114
4
0
262,177
4
W
Artio
13,547
521
84
3
0
550,285
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role