Player Matchup

Zeus
Zeus
DadadaffyDuck
Zeus
Level 135
God Stats
2W - 3L
1,302 SR
Queue Stats
480W - 329L
1,601 Elo+
Party 2
Artemis
Artemis
Devil Man7052
Artemis
Level 72
God Stats
9W - 4L
1,607 SR
Queue Stats
308W - 251L
1,552 Elo+
Party 2
Gilgamesh
Gilgamesh
SHADOWGAME42
Gilgamesh
Level 96
God Stats
7W - 4L
1,377 SR
Queue Stats
106W - 92L
1,542 Elo+
Party 2
Team Averages
Level 101
1,429 SR
1,565 Elo+

VS

Team Averages
Level 73
1,633 SR
1,467 Elo+
Merlin
Merlin
AntoineAlcatraz1
Merlin
Level 69
God Stats
8W - 4L
1,711 SR
Queue Stats
122W - 101L
1,471 Elo+
Party 1
Anubis
Anubis
isoLopi
Anubis
Level 121
God Stats
5W - 11L
1,493 SR
Queue Stats
1,244W - 1,379L
1,517 Elo+
Solo
Geb
Geb
nooby_Capeflaque
Geb
Level 29
God Stats
1W - 1L
1,695 SR
Queue Stats
17W - 21L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
10,399
867
14,563
8,507
3,817
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
13
3 / 2 / 4
9,050
754
6,782
7,669
3,279
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
SHADOWGAME42
Gilgamesh
14
4 / 2 / 4
9,968
831
7,934
15,541
10,449
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,129
761
7,397
9,905
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
isoLopi
Anubis
11
0 / 3 / 2
7,282
607
4,946
8,581
4,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 2 / 2
9,416
785
4,790
13,692
13,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
11
Kills
5
5
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
4
1
5
6.5
W
Artemis
3
2
4
2.5
W
Gilgamesh
SHADOWGAME42
Gilgamesh
4
2
4
3
L
Anubis
isoLopi
Anubis
0
3
2
0.33
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,279
Damage
17,133
31,717
Taken
32,178
17,545
Mitigated
21,893
8,136
Healing
4,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,397
290
0
0
9,905
4,026
56
5,065
4,690
30,138
0
W
14,563
1,934
0
2,438
8,507
3,817
468
5,682
2,825
55,691
0
W
Artemis
6,782
3,093
0
1,344
7,669
3,279
485
5,922
1,747
0
30,596
W
Gilgamesh
SHADOWGAME42
Gilgamesh
7,934
2,257
1,547
2,807
15,541
10,449
210
5,614
9,927
0
38,239
L
Anubis
isoLopi
Anubis
4,946
126
0
2,933
8,581
4,148
0
2,981
5,480
23,227
0
L
4,790
786
0
1,418
13,692
13,719
0
5,999
7,431
12,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,417
Gold Earned
25,827
175
Minions Killed
115
0
Camps Cleared
0
696,439
Distance Traveled
599,497
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,129
761
70
6
0
195,233
1
W
Zeus
10,399
867
90
8
0
229,194
1
W
Artemis
9,050
754
44
4
0
221,688
0
W
Gilgamesh
9,968
831
41
3
0
245,557
1
L
Anubis
7,282
607
34
3
0
156,025
0
L
Geb
9,416
785
11
1
0
248,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role