Player Matchup

Sun Wukong
Sun Wukong
BoogieIVIan
Sun Wukong
Level 65
God Stats
40W - 26L
1,626 SR
Queue Stats
116W - 118L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
Brandon32157
Cthulhu
Level 18
God Stats
18W - 17L
1,493 SR
Queue Stats
47W - 57L
1,377 Elo+
Party 1
Thor
Thor
DaG KeniFuc
Thor
Level 158
God Stats
7W - 5L
1,643 SR
Queue Stats
174W - 171L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
YUNG BONYO
Nu Wa
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
62W - 88L
1,338 Elo+
Party 1
Xbalanque
Xbalanque
the rabid bat
Xbalanque
Level 127
God Stats
9W - 4L
1,517 SR
Queue Stats
144W - 135L
1,525 Elo+
Party 1
Team Averages
Level 75
1,556 SR
1,461 Elo+

VS

Team Averages
Level 32
1,602 SR
1,432 Elo+
Chaac
Chaac
Grogvz
Chaac
Level 29
God Stats
3W - 2L
1,666 SR
Queue Stats
10W - 9L
1,413 Elo+
Party 2
Ymir
Ymir
PanagiotisRex
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,413 Elo+
Party 2
Medusa
Medusa
Shock Tipsyy
Medusa
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,413 Elo+
Party 2
Zhong Kui
Zhong Kui
agusmas1
Zhong Kui
Level 41
God Stats
1W - 2L
1,735 SR
Queue Stats
44W - 53L
1,495 Elo+
Solo
Atlas
Atlas
sweetjp13
Atlas
Level 46
God Stats
17W - 28L
1,607 SR
Queue Stats
73W - 89L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoogieIVIan
Sun Wukong
20
4 / 1 / 7
12,921
587
16,513
24,872
16,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Brandon32157
Cthulhu
14
0 / 5 / 4
8,537
388
4,570
17,969
16,176
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

19
16 / 1 / 2
12,926
588
19,187
15,772
7,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
18
0 / 1 / 7
11,566
526
9,049
6,348
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
the rabid bat
Xbalanque
16
2 / 5 / 4
10,734
488
19,253
18,072
7,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Grogvz
Chaac
18
2 / 5 / 1
10,727
488
14,377
21,455
17,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 6
10,174
462
4,990
16,600
21,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
16
9 / 6 / 1
10,964
498
12,903
22,271
9,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
agusmas1
Zhong Kui
16
0 / 3 / 1
10,009
455
9,858
13,710
10,550
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Atlas
sweetjp13
Atlas
15
0 / 7 / 4
9,317
424
7,919
25,851
12,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
22
Kills
12
13
Deaths
22
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BoogieIVIan
Sun Wukong
4
1
7
7.5
W
Cthulhu
Brandon32157
Cthulhu
0
5
4
0.4
W
16
1
2
17
L
Chaac
Grogvz
Chaac
2
5
1
0.5
L
1
1
6
4
L
Medusa
9
6
1
1.58
W
Nu Wa
0
1
7
3.5
L
Zhong Kui
agusmas1
Zhong Kui
0
3
1
0.17
L
Atlas
sweetjp13
Atlas
0
7
4
0.29
W
Xbalanque
the rabid bat
Xbalanque
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,572
Damage
50,047
83,033
Taken
99,887
50,735
Mitigated
72,106
25,225
Healing
31,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BoogieIVIan
Sun Wukong
16,513
4,212
0
12,440
24,872
16,968
2,086
5,148
19,724
0
108,220
W
Cthulhu
Brandon32157
Cthulhu
4,570
355
454
516
17,969
16,176
640
4,689
13,280
32,169
1,056
W
19,187
3,225
0
5,252
15,772
7,008
532
5,038
10,734
0
84,215
L
Chaac
Grogvz
Chaac
14,377
2,518
0
6,125
21,455
17,678
0
1,422
20,033
0
85,883
L
4,990
768
0
1,942
16,600
21,520
251
3,917
12,550
46,840
0
L
Medusa
12,903
8,717
0
9,865
22,271
9,536
1,285
2,711
19,533
0
70,453
W
Nu Wa
9,049
1,222
0
1,023
6,348
2,819
1,723
3,439
2,909
84,006
0
L
Zhong Kui
agusmas1
Zhong Kui
9,858
953
0
6,061
13,710
10,550
1,248
3,071
10,639
81,310
0
L
Atlas
sweetjp13
Atlas
7,919
1,918
0
7,606
25,851
12,822
0
2,006
23,779
64,814
0
W
Xbalanque
the rabid bat
Xbalanque
19,253
10,011
0
5,540
18,072
7,764
1,841
4,453
13,619
0
97,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,684
Gold Earned
51,191
624
Minions Killed
581
0
Camps Cleared
0
2,032,674
Distance Traveled
1,827,466
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,921
587
177
8
0
442,661
2
W
Cthulhu
8,537
388
38
2
0
411,197
0
W
Thor
12,926
588
116
5
0
451,004
1
L
Chaac
10,727
488
148
7
0
402,516
4
L
Ymir
10,174
462
66
3
0
383,449
0
L
Medusa
10,964
498
113
5
0
340,293
0
W
Nu Wa
11,566
526
144
7
0
368,435
1
L
Zhong Kui
10,009
455
151
7
0
344,313
1
L
Atlas
9,317
424
103
5
0
356,895
0
W
Xbalanque
10,734
488
149
7
0
359,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role