Player Matchup

Cu Chulainn
Cu Chulainn
Cheekbonius
Cu Chulainn
Level 36
God Stats
1W - 0L
1,255 SR
Queue Stats
18W - 12L
1,527 Elo+
Party 2
Fenrir
Fenrir
LonzosCrutch744
Fenrir
Level 28
God Stats
1W - 0L
1,730 SR
Queue Stats
11W - 6L
1,490 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RingForLing
Morgan Le Fay
Level 50
God Stats
6W - 12L
1,513 SR
Queue Stats
62W - 31L
1,631 Elo+
Party 2
Bacchus
Bacchus
THeLaSTDeViL879
Bacchus
Level 98
God Stats
5W - 5L
1,488 SR
Queue Stats
442W - 401L
1,496 Elo+
Party 2
Neith
Neith
Xd smooth1100
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 25L
1,595 Elo+
Party 2
Team Averages
Level 48
1,497 SR
1,548 Elo+

VS

Team Averages
Level 66
1,428 SR
1,325 Elo+
Chaac
Chaac
LionHardtt89
Chaac
Level 65
God Stats
2W - 3L
1,457 SR
Queue Stats
39W - 55L
1,263 Elo+
Solo
Artemis
Artemis
Pumpkin_PunishEz
Artemis
Level 69
God Stats
2W - 3L
1,291 SR
Queue Stats
14W - 14L
1,290 Elo+
Solo
Baron Samedi
Baron Samedi
SolvingTj
Baron Samedi
Level 59
God Stats
1W - 1L
1,696 SR
Queue Stats
102W - 137L
1,296 Elo+
Party 1
Pele
Pele
TragicNARUTO
Pele
Level 74
God Stats
42W - 22L
1,586 SR
Queue Stats
191W - 180L
1,434 Elo+
Party 1
Athena
Athena
WhoKnowTress
Athena
Level 62
God Stats
0W - 5L
1,110 SR
Queue Stats
87W - 96L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cheekbonius
Cu Chulainn
10
2 / 0 / 2
6,009
601
7,046
7,790
4,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
8 / 1 / 3
6,097
610
6,472
6,537
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
RingForLing
Morgan Le Fay
10
3 / 0 / 2
6,149
615
4,646
2,822
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
2 / 1 / 4
5,247
525
3,959
5,674
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
2 / 0 / 3
5,053
505
4,658
4,077
1,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,993
499
2,597
10,649
6,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 1
4,236
424
3,233
7,927
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
SolvingTj
Baron Samedi
7
0 / 5 / 0
4,301
430
2,349
6,707
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
1 / 4 / 0
4,873
487
2,057
9,139
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
7
1 / 4 / 0
4,658
466
2,067
8,599
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
17
Kills
2
2
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Cheekbonius
Cu Chulainn
2
0
2
3
L
0
1
0
0
W
8
1
3
9.5
L
0
3
1
0.17
W
Morgan Le Fay
RingForLing
Morgan Le Fay
3
0
2
4
L
Baron Samedi
SolvingTj
Baron Samedi
0
5
0
0
W
2
1
4
4
L
1
4
0
0.25
L
Athena
1
4
0
0.25
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,781
Damage
12,303
26,900
Taken
43,021
13,393
Mitigated
18,768
6,756
Healing
12,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Cheekbonius
Cu Chulainn
7,046
2,041
0
2,178
7,790
4,967
960
1,221
6,569
0
39,844
L
2,597
758
0
4,824
10,649
6,805
0
400
9,688
0
32,536
W
6,472
2,999
0
1,265
6,537
2,281
0
742
5,795
0
23,283
L
3,233
1,640
0
3,853
7,927
2,029
429
1,409
6,518
0
19,045
W
Morgan Le Fay
RingForLing
Morgan Le Fay
4,646
505
0
729
2,822
1,128
0
620
2,202
33,940
0
L
Baron Samedi
SolvingTj
Baron Samedi
2,349
250
0
951
6,707
2,669
148
2,072
4,546
20,398
0
W
3,959
574
0
1,092
5,674
3,510
0
1,275
4,399
13,496
811
L
2,057
676
0
1,274
9,139
2,838
0
1,738
7,273
0
26,509
L
Athena
2,067
776
156
1,482
8,599
4,427
156
2,600
5,999
12,014
0
W
4,658
1,629
0
1,492
4,077
1,507
30
558
3,519
0
23,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,555
Gold Earned
23,061
225
Minions Killed
187
0
Camps Cleared
0
965,242
Distance Traveled
827,480
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,009
601
67
7
0
196,946
2
L
Chaac
4,993
499
61
6
0
146,181
3
W
Fenrir
6,097
610
42
4
0
205,897
0
L
Artemis
4,236
424
32
3
0
150,418
0
W
Morgan Le Fay
6,149
615
62
6
0
201,814
4
L
Baron Samedi
4,301
430
27
3
0
145,596
0
W
Bacchus
5,247
525
22
2
0
193,582
3
L
Pele
4,873
487
52
5
0
205,759
0
L
Athena
4,658
466
15
2
0
179,526
0
W
Neith
5,053
505
32
3
0
167,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role