Player Matchup

Loki
Loki
 
Loki
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BigBirdHasBigSad
Neith
Level 107
God Stats
3W - 4L
1,387 SR
Queue Stats
221W - 216L
1,498 Elo+
Solo
Ymir
Ymir
KamakazeHottie
Ymir
Level 80
God Stats
3W - 3L
1,413 SR
Queue Stats
87W - 103L
1,437 Elo+
Party 2
Chang'e
Chang'e
SLAY MAN1AC
Chang'e
Level 160
God Stats
3W - 0L
1,664 SR
Queue Stats
121W - 110L
1,453 Elo+
Party 1
Lancelot
Lancelot
Willster4321
Lancelot
Level 106
God Stats
10W - 6L
1,561 SR
Queue Stats
193W - 198L
1,447 Elo+
Party 1
Team Averages
Level 107
1,505 SR
1,467 Elo+

VS

Team Averages
Level 114
1,470 SR
1,479 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
J_Mitch62
Kukulkan
Level 155
God Stats
41W - 25L
1,500 SR
Queue Stats
412W - 411L
1,434 Elo+
Solo
Izanami
Izanami
MatrixKTR_
Izanami
Level 86
God Stats
2W - 2L
1,397 SR
Queue Stats
164W - 166L
1,471 Elo+
Solo
Jormungandr
Jormungandr
averagejanitor
Jormungandr
Level 84
God Stats
4W - 6L
1,453 SR
Queue Stats
233W - 234L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 1 / 3
7,726
515
8,153
12,212
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 1
6,945
463
5,045
6,247
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 2 / 2
7,112
474
4,708
11,767
10,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
SLAY MAN1AC
Chang'e
15
6 / 0 / 1
8,974
598
10,764
11,690
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Willster4321
Lancelot
14
0 / 1 / 3
8,079
539
5,715
9,103
9,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 2 / 0
8,099
540
9,776
10,057
8,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
 
Nemesis
12
1 / 2 / 1
7,047
470
3,438
13,708
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
J_Mitch62
Kukulkan
13
0 / 5 / 0
7,450
497
6,710
9,435
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MatrixKTR_
Izanami
13
1 / 2 / 2
7,583
506
4,524
9,983
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
averagejanitor
Jormungandr
10
2 / 0 / 2
6,451
430
8,056
8,597
7,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
5
5
Deaths
11
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
3
4.5
L
Cu Chulainn
 
Cu Chulainn
1
2
0
0.5
L
Nemesis
 
Nemesis
1
2
1
0.75
W
1
1
1
1.5
L
Kukulkan
J_Mitch62
Kukulkan
0
5
0
0
W
1
2
2
1
L
Izanami
MatrixKTR_
Izanami
1
2
2
1
W
Chang'e
SLAY MAN1AC
Chang'e
6
0
1
6.5
W
Lancelot
Willster4321
Lancelot
0
1
3
1.5
L
Jormungandr
averagejanitor
Jormungandr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,385
Damage
32,504
51,019
Taken
51,780
32,294
Mitigated
29,536
19,154
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,153
2,553
280
3,967
12,212
4,972
0
2,903
9,309
0
51,271
L
Cu Chulainn
 
Cu Chulainn
9,776
2,173
0
2,729
10,057
8,380
0
1,701
8,356
0
69,261
L
Nemesis
 
Nemesis
3,438
1,627
0
1,904
13,708
5,235
0
1,899
11,809
0
53,716
W
5,045
1,633
0
2,776
6,247
2,811
0
1,545
4,702
0
61,060
L
Kukulkan
J_Mitch62
Kukulkan
6,710
527
0
849
9,435
4,372
0
5,732
3,703
65,954
0
W
4,708
1,429
0
3,184
11,767
10,225
0
3,660
8,107
23,431
0
L
Izanami
MatrixKTR_
Izanami
4,524
3,689
0
4,124
9,983
4,043
0
2,964
7,019
0
66,160
W
Chang'e
SLAY MAN1AC
Chang'e
10,764
1,224
1,745
5,184
11,690
5,208
868
5,229
6,461
76,212
0
W
Lancelot
Willster4321
Lancelot
5,715
977
0
2,018
9,103
9,078
0
481
8,622
0
61,572
L
Jormungandr
averagejanitor
Jormungandr
8,056
2,759
668
1,125
8,597
7,506
0
3,176
5,421
34,512
3,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,836
Gold Earned
36,630
488
Minions Killed
526
0
Camps Cleared
0
1,535,988
Distance Traveled
1,390,608
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,726
515
83
6
0
343,790
1
L
Cu Chulainn
8,099
540
138
9
0
280,028
7
L
Nemesis
7,047
470
88
6
0
337,202
3
W
Neith
6,945
463
117
8
0
276,158
3
L
Kukulkan
7,450
497
123
8
0
267,649
4
W
Ymir
7,112
474
28
2
0
285,173
3
L
Izanami
7,583
506
122
8
0
240,283
3
W
Chang'e
8,974
598
133
9
0
306,711
4
W
Lancelot
8,079
539
127
8
0
324,156
4
L
Jormungandr
6,451
430
55
4
0
265,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role