Player Matchup

Ah Puch
Ah Puch
BuiltBetter
Ah Puch
Level 125
God Stats
2W - 0L
1,966 SR
Queue Stats
107W - 86L
1,514 Elo+
Party 1
Nike
Nike
KazWukong
Nike
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 158L
1,527 Elo+
Party 1
Khepri
Khepri
Prepaid
Khepri
Level 25
God Stats
22W - 3L
2,069 SR
Queue Stats
37W - 18L
1,590 Elo+
Party 1
Cliodhna
Cliodhna
RainbowLord12
Cliodhna
Level 62
God Stats
11W - 4L
1,575 SR
Queue Stats
179W - 134L
1,516 Elo+
Party 1
Charybdis
Charybdis
Ridianok
Charybdis
Level 105
God Stats
6W - 5L
1,443 SR
Queue Stats
132W - 111L
1,554 Elo+
Party 1
Team Averages
Level 82
1,710 SR
1,540 Elo+

VS

Team Averages
Level 57
1,549 SR
1,454 Elo+
Raijin
Raijin
Baltazarr
Raijin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,472 Elo+
Solo
Cabrakan
Cabrakan
DesignEmre
Cabrakan
Level 24
God Stats
13W - 11L
1,503 SR
Queue Stats
23W - 28L
1,426 Elo+
Party 2
Hel
Hel
RogueEnjoyer
Hel
Level 41
God Stats
1W - 1L
1,922 SR
Queue Stats
80W - 100L
1,446 Elo+
Party 2
Izanami
Izanami
SwortTR
Izanami
Level 44
God Stats
0W - 2L
1,312 SR
Queue Stats
50W - 64L
1,441 Elo+
Party 2
Sun Wukong
Sun Wukong
mybarimycama
Sun Wukong
Level 52
God Stats
4W - 3L
1,506 SR
Queue Stats
191W - 207L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BuiltBetter
Ah Puch
17
6 / 0 / 17
12,090
1,209
27,683
4,264
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
17
3 / 0 / 15
10,614
1,061
14,450
19,280
25,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
Prepaid
Khepri
17
1 / 2 / 20
11,175
1,118
6,300
10,309
12,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
RainbowLord12
Cliodhna
17
8 / 1 / 12
12,136
1,214
18,535
9,109
4,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Ridianok
Charybdis
17
7 / 2 / 15
11,311
1,131
32,540
14,283
8,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

254

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Baltazarr
Raijin
15
0 / 5 / 4
9,750
975
10,210
17,145
8,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
DesignEmre
Cabrakan
15
2 / 5 / 2
10,665
1,067
4,940
26,432
41,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
2 / 9 / 3
10,169
1,017
16,302
20,439
10,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SwortTR
Izanami
15
0 / 2 / 5
9,538
954
11,583
15,998
7,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
mybarimycama
Sun Wukong
15
1 / 4 / 3
9,733
973
10,650
23,053
21,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
22
25
Kills
5
5
Deaths
25
79
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
Baltazarr
Raijin
0
5
4
0.4
W
Ah Puch
BuiltBetter
Ah Puch
6
0
17
14.5
L
Cabrakan
DesignEmre
Cabrakan
2
5
2
0.6
W
Nike
3
0
15
10.5
W
Khepri
Prepaid
Khepri
1
2
20
5.5
W
Cliodhna
RainbowLord12
Cliodhna
8
1
12
14
W
Charybdis
Ridianok
Charybdis
7
2
15
7.25
L
2
9
3
0.39
L
Izanami
SwortTR
Izanami
0
2
5
1.25
L
Sun Wukong
mybarimycama
Sun Wukong
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,508
Damage
53,685
57,245
Taken
103,067
53,106
Mitigated
89,736
8,243
Healing
17,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Baltazarr
Raijin
10,210
994
60
887
17,145
8,293
0
5,591
11,554
35,552
0
W
Ah Puch
BuiltBetter
Ah Puch
27,683
965
0
1,620
4,264
2,436
0
2,247
2,017
60,925
0
L
Cabrakan
DesignEmre
Cabrakan
4,940
1,036
0
2,912
26,432
41,511
0
10,048
16,384
7,364
0
W
Nike
14,450
2,024
0
0
19,280
25,570
0
10,505
8,775
448
22,371
W
Khepri
Prepaid
Khepri
6,300
578
0
1,203
10,309
12,117
0
6,113
4,196
9,223
0
W
Cliodhna
RainbowLord12
Cliodhna
18,535
2,844
0
2,925
9,109
4,660
0
4,773
4,336
25
40,091
W
Charybdis
Ridianok
Charybdis
32,540
15,026
0
2,495
14,283
8,323
0
7,814
6,469
20
53,360
L
16,302
1,514
4,481
5,018
20,439
10,393
0
8,088
12,351
37,515
0
L
Izanami
SwortTR
Izanami
11,583
6,941
0
1,669
15,998
7,852
0
4,686
11,312
0
28,103
L
Sun Wukong
mybarimycama
Sun Wukong
10,650
1,619
0
2,133
23,053
21,687
0
6,063
16,990
0
29,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,326
Gold Earned
49,855
190
Minions Killed
239
11
Camps Cleared
3
1,017,113
Distance Traveled
962,027
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,750
975
70
7
0
175,055
0
W
Ah Puch
12,090
1,209
82
8
0
204,104
0
L
Cabrakan
10,665
1,067
8
1
0
190,804
2
W
Nike
10,614
1,061
19
2
2
211,249
0
W
Khepri
11,175
1,118
7
1
0
206,503
1
W
Cliodhna
12,136
1,214
37
4
7
230,221
1
W
Charybdis
11,311
1,131
45
5
2
165,036
0
L
Hel
10,169
1,017
61
6
0
197,209
1
L
Izanami
9,538
954
54
5
0
188,319
0
L
Sun Wukong
9,733
973
46
5
3
210,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role