Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Pryyncekayo
Hou Yi
Level 33
God Stats
0W - 3L
1,225 SR
Queue Stats
17W - 27L
1,343 Elo+
Party 2
Osiris
Osiris
Wolfloor
Osiris
Level 122
God Stats
0W - 1L
1,478 SR
Queue Stats
2W - 6L
1,372 Elo+
Party 1
Anubis
Anubis
deadofgreece
Anubis
Level 86
God Stats
3W - 4L
1,527 SR
Queue Stats
51W - 50L
1,431 Elo+
Solo
Bastet
Bastet
АдскоеПоднебесие
Bastet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 61
1,446 SR
1,429 Elo+

VS

Team Averages
Level 78
1,445 SR
1,438 Elo+
Raijin
Raijin
Bunthorne
Raijin
Level 108
God Stats
3W - 8L
1,272 SR
Queue Stats
146W - 145L
1,409 Elo+
Solo
Neith
Neith
CozDogStrafeOG
Neith
Level 28
God Stats
4W - 4L
1,709 SR
Queue Stats
55W - 66L
1,420 Elo+
Party 3
Artemis
Artemis
Papalazz
Artemis
Level 82
God Stats
2W - 5L
1,260 SR
Queue Stats
172W - 152L
1,441 Elo+
Solo
Mercury
Mercury
Raptormad
Mercury
Level 66
God Stats
10W - 10L
1,485 SR
Queue Stats
157W - 178L
1,464 Elo+
Party 3
Bacchus
Bacchus
Thelynna
Bacchus
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 34L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
2 / 2 / 0
5,573
507
3,605
9,691
7,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
6
0 / 4 / 1
4,374
398
4,536
8,467
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Wolfloor
Osiris
10
3 / 2 / 0
5,914
538
4,889
8,427
7,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
8
0 / 3 / 0
5,091
463
3,265
6,380
2,936
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 5 / 0
4,140
376
150
6,617
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bunthorne
Raijin
10
5 / 0 / 4
6,482
589
5,570
5,498
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 0
6,819
620
4,097
5,276
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Papalazz
Artemis
9
2 / 2 / 3
5,737
522
6,734
8,391
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Raptormad
Mercury
11
4 / 1 / 3
6,558
596
3,739
6,652
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Thelynna
Bacchus
9
2 / 0 / 4
6,150
559
3,887
4,643
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
5
Kills
15
16
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
2
0
1
W
Raijin
Bunthorne
Raijin
5
0
4
7
W
2
2
0
1
W
Artemis
Papalazz
Artemis
2
2
3
1.75
L
Hou Yi
0
4
1
0.13
W
Mercury
Raptormad
Mercury
4
1
3
5.5
W
Bacchus
Thelynna
Bacchus
2
0
4
4
L
Osiris
Wolfloor
Osiris
3
2
0
1.5
L
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,445
Damage
24,027
39,582
Taken
30,460
22,319
Mitigated
11,840
8,669
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,605
1,025
0
1,608
9,691
7,847
0
3,469
6,222
16,368
0
W
Raijin
Bunthorne
Raijin
5,570
1,036
0
1,390
5,498
1,677
710
2,272
3,187
29,940
0
W
4,097
1,870
0
2,065
5,276
2,215
182
0
4,617
0
37,905
W
Artemis
Papalazz
Artemis
6,734
3,171
0
3,532
8,391
2,798
819
2,348
6,043
0
28,826
L
Hou Yi
4,536
1,745
0
1,669
8,467
2,205
0
1,865
6,602
0
23,124
W
Mercury
Raptormad
Mercury
3,739
1,972
0
200
6,652
2,090
0
577
6,075
0
47,506
W
Bacchus
Thelynna
Bacchus
3,887
532
115
1,575
4,643
3,060
486
1,673
2,970
17,173
0
L
Osiris
Wolfloor
Osiris
4,889
860
0
2,804
8,427
7,545
0
0
8,427
0
29,510
L
Anubis
3,265
133
0
1,634
6,380
2,936
0
2,516
3,864
33,127
0
L
150
75
0
954
6,617
1,786
0
1,607
5,010
0
9,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,092
Gold Earned
31,746
168
Minions Killed
266
0
Camps Cleared
0
928,816
Distance Traveled
1,057,420
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,573
507
22
2
0
183,035
0
W
Raijin
6,482
589
48
4
0
196,680
4
W
Neith
6,819
620
61
6
0
201,519
0
W
Artemis
5,737
522
52
5
0
169,781
2
L
Hou Yi
4,374
398
26
2
0
162,249
0
W
Mercury
6,558
596
82
7
0
283,304
0
W
Bacchus
6,150
559
23
2
0
206,136
5
L
Osiris
5,914
538
53
5
0
227,739
0
L
Anubis
5,091
463
52
5
0
167,340
1
L
Bastet
4,140
376
15
1
0
188,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role