Player Matchup

Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DARK77SHADOW77
Kuzenbo
Level 142
God Stats
1W - 2L
1,455 SR
Queue Stats
173W - 166L
1,519 Elo+
Solo
Horus
Horus
Stuy126
Horus
Level 127
God Stats
0W - 1L
1,681 SR
Queue Stats
44W - 24L
1,740 Elo+
Solo
Sol
Sol
elpulgoso0
Sol
Level 129
God Stats
17W - 17L
1,509 SR
Queue Stats
1,062W - 1,098L
1,564 Elo+
Solo
Freya
Freya
jefuzumaki
Freya
Level 128
God Stats
0W - 3L
1,373 SR
Queue Stats
39W - 52L
1,577 Elo+
Solo
Team Averages
Level 136
1,504 SR
1,580 Elo+

VS

Team Averages
Level 142
1,618 SR
1,554 Elo+
Hou Yi
Hou Yi
DangNematoads
Hou Yi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,483 Elo+
Solo
Chronos
Chronos
T0mmyt
Chronos
Level 159
God Stats
4W - 4L
1,695 SR
Queue Stats
271W - 290L
1,530 Elo+
Solo
Scylla
Scylla
Trapunto
Scylla
Level 141
God Stats
3W - 0L
1,871 SR
Queue Stats
505W - 468L
1,586 Elo+
Solo
Fafnir
Fafnir
Valk3nn
Fafnir
Level 137
God Stats
2W - 2L
1,525 SR
Queue Stats
80W - 59L
1,614 Elo+
Solo
Guan Yu
Guan Yu
joegrimreaper
Guan Yu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 83L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 0 / 3
7,413
570
3,527
4,031
3,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 3 / 9
9,546
734
11,452
16,917
28,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Stuy126
Horus
16
2 / 3 / 11
9,662
743
15,001
20,549
32,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
7 / 5 / 3
10,323
794
22,581
15,059
8,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
14
1 / 5 / 5
7,872
606
11,170
17,925
10,157
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 9
9,584
737
9,775
13,028
6,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos
T0mmyt
Chronos
17
4 / 3 / 7
10,306
793
15,159
15,229
6,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Trapunto
Scylla
18
2 / 3 / 7
10,543
811
16,944
12,007
5,534
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Valk3nn
Fafnir
19
6 / 1 / 9
11,984
922
11,788
26,789
30,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
16
3 / 5 / 11
10,087
776
12,421
21,020
23,341
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
59
15
Kills
16
16
Deaths
16
31
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
0
3
1.5
L
5
3
9
3.17
W
1
4
9
1.38
L
Horus
Stuy126
Horus
2
3
11
2.5
W
Chronos
T0mmyt
Chronos
4
3
7
2.5
W
Scylla
Trapunto
Scylla
2
3
7
1.83
W
Fafnir
Valk3nn
Fafnir
6
1
9
10.5
L
7
5
3
1.7
L
Freya
1
5
5
0.7
W
Guan Yu
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,731
Damage
66,087
74,481
Taken
88,073
82,819
Mitigated
72,636
32,697
Healing
42,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,527
373
920
763
4,031
3,549
0
2,407
1,624
0
5,209
L
11,452
3,556
533
2,128
16,917
28,065
18
10,515
6,402
23,008
0
W
9,775
4,318
751
2,761
13,028
6,376
2,789
7,023
6,005
0
25,785
L
Horus
Stuy126
Horus
15,001
5,358
5,151
7,982
20,549
32,380
0
12,536
8,013
0
21,843
W
Chronos
T0mmyt
Chronos
15,159
3,770
1,574
3,413
15,229
6,846
2,678
6,536
8,693
36,376
0
W
Scylla
Trapunto
Scylla
16,944
1,514
2,653
3,268
12,007
5,534
1,706
6,775
4,434
41,951
0
W
Fafnir
Valk3nn
Fafnir
11,788
4,057
1,183
12,865
26,789
30,539
201
14,082
12,707
15,162
0
L
22,581
4,673
848
4,254
15,059
8,668
61
8,115
6,944
42,929
0
L
Freya
11,170
3,356
2,980
7,138
17,925
10,157
0
10,318
7,607
22,542
0
W
Guan Yu
12,421
2,325
7,423
6,739
21,020
23,341
636
10,787
10,233
0
16,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,816
Gold Earned
52,504
97
Minions Killed
155
0
Camps Cleared
0
986,881
Distance Traveled
1,175,400
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,413
570
7
1
0
90,327
0
L
Kuzenbo
9,546
734
22
2
0
227,265
3
W
Hou Yi
9,584
737
31
2
0
221,302
0
L
Horus
9,662
743
12
1
0
268,294
1
W
Chronos
10,306
793
38
3
0
236,227
1
W
Scylla
10,543
811
72
6
0
215,430
0
W
Fafnir
11,984
922
9
1
0
253,511
4
L
Sol
10,323
794
43
3
0
197,276
0
L
Freya
7,872
606
13
1
0
203,719
0
W
Guan Yu
10,087
776
5
0
0
248,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role