Player Matchup

Nu Wa
Nu Wa
Aloluvsyou
Nu Wa
Level 43
God Stats
10W - 13L
1,582 SR
Queue Stats
41W - 61L
1,357 Elo+
Solo
Ishtar
Ishtar
GooeyRuby0537
Ishtar
Level 114
God Stats
33W - 36L
1,501 SR
Queue Stats
183W - 194L
1,483 Elo+
Solo
Cthulhu
Cthulhu
HumblemanJay
Cthulhu
Level 160
God Stats
2W - 8L
1,475 SR
Queue Stats
139W - 188L
1,461 Elo+
Solo
Bakasura
Bakasura
eekay
Bakasura
Level 109
God Stats
20W - 21L
1,510 SR
Queue Stats
283W - 339L
1,449 Elo+
Solo
Nox
Nox
itmeruben33
Nox
Level 96
God Stats
143W - 164L
1,505 SR
Queue Stats
246W - 300L
1,385 Elo+
Solo
Team Averages
Level 104
1,514 SR
1,427 Elo+

VS

Team Averages
Level 116
1,562 SR
1,566 Elo+
Ishtar
Ishtar
Ahkashic
Ishtar
Level 160
God Stats
19W - 16L
1,628 SR
Queue Stats
72W - 64L
1,586 Elo+
Party 1
Kuzenbo
Kuzenbo
Panjos-
Kuzenbo
Level 129
God Stats
10W - 2L
1,827 SR
Queue Stats
72W - 69L
1,562 Elo+
Party 1
Mulan
Mulan
Wollomby
Mulan
Level 129
God Stats
3W - 1L
1,380 SR
Queue Stats
307W - 346L
1,463 Elo+
Solo
Olorun
Olorun
seiomy
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,638 Elo+
Party 1
Merlin
Merlin
xINSIDlOUS
Merlin
Level 147
God Stats
3W - 2L
1,474 SR
Queue Stats
89W - 94L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
0 / 0 / 2
6,663
666
11,695
6,623
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 2
7,180
718
5,447
9,353
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
HumblemanJay
Cthulhu
12
0 / 2 / 2
6,391
639
5,065
8,218
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
eekay
Bakasura
15
3 / 3 / 0
7,876
788
8,182
11,251
7,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 2
6,766
677
6,573
7,047
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ahkashic
Ishtar
16
7 / 0 / 2
8,504
850
10,964
9,904
5,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Panjos-
Kuzenbo
13
1 / 2 / 9
7,601
760
5,642
14,983
19,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Wollomby
Mulan
14
2 / 0 / 7
7,399
740
3,100
8,766
5,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
seiomy
Olorun
13
0 / 2 / 7
6,881
688
5,346
9,323
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
xINSIDlOUS
Merlin
16
1 / 1 / 6
8,178
818
7,354
7,035
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
11
11
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Ahkashic
Ishtar
7
0
2
8
L
Nu Wa
0
0
2
1
L
1
2
2
1
L
Cthulhu
HumblemanJay
Cthulhu
0
2
2
0.5
W
Kuzenbo
Panjos-
Kuzenbo
1
2
9
2.75
W
Mulan
Wollomby
Mulan
2
0
7
5.5
L
Bakasura
eekay
Bakasura
3
3
0
1
L
1
4
2
0.5
W
Olorun
seiomy
Olorun
0
2
7
1.75
W
Merlin
xINSIDlOUS
Merlin
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,962
Damage
32,406
42,492
Taken
50,011
22,590
Mitigated
37,133
9,935
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Ahkashic
Ishtar
10,964
5,919
0
1,465
9,904
5,489
1,279
4,422
4,687
0
36,404
L
Nu Wa
11,695
2,240
0
1,770
6,623
2,655
8
2,872
3,751
22,385
0
L
5,447
1,502
105
2,389
9,353
4,267
46
3,643
5,710
0
24,527
L
Cthulhu
HumblemanJay
Cthulhu
5,065
389
0
1,972
8,218
5,083
0
3,511
4,707
12,924
0
W
Kuzenbo
Panjos-
Kuzenbo
5,642
2,069
833
2,186
14,983
19,735
0
5,192
8,881
12,047
0
W
Mulan
Wollomby
Mulan
3,100
217
0
2,584
8,766
5,176
552
4,111
4,114
77
17,864
L
Bakasura
eekay
Bakasura
8,182
5,346
0
3,199
11,251
7,445
220
6,332
4,919
0
24,140
L
6,573
197
0
500
7,047
3,140
0
2,061
4,986
16,065
0
W
Olorun
seiomy
Olorun
5,346
2,479
814
2,848
9,323
3,831
240
4,149
4,389
24,582
0
W
Merlin
xINSIDlOUS
Merlin
7,354
220
0
931
7,035
2,902
349
2,870
3,474
48,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,876
Gold Earned
38,563
191
Minions Killed
253
0
Camps Cleared
0
928,957
Distance Traveled
979,933
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,504
850
72
7
0
196,519
2
L
Nu Wa
6,663
666
33
3
0
206,371
3
L
Ishtar
7,180
718
43
4
0
177,264
4
L
Cthulhu
6,391
639
21
2
0
122,662
2
W
Kuzenbo
7,601
760
12
1
0
212,362
4
W
Mulan
7,399
740
43
4
0
223,814
0
L
Bakasura
7,876
788
66
7
0
226,283
0
L
Nox
6,766
677
28
3
0
196,377
1
W
Olorun
6,881
688
34
3
0
167,780
2
W
Merlin
8,178
818
92
9
0
179,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role