Player Matchup

Arachne
Arachne
DaSincerestUno
Arachne
Level 121
God Stats
37W - 31L
1,537 SR
Queue Stats
396W - 421L
1,386 Elo+
Solo
Xbalanque
Xbalanque
KingKaidoTheOne
Xbalanque
Level 17
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 5L
1,169 Elo+
Party 1
Ao Kuang
Ao Kuang
Rex_Gamer501
Ao Kuang
Level 36
God Stats
1W - 5L
1,586 SR
Queue Stats
6W - 10L
1,438 Elo+
Solo
Ah Puch
Ah Puch
TheGreatAshSoul
Ah Puch
Level 153
God Stats
54W - 55L
1,520 SR
Queue Stats
592W - 670L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Xplicit_Smoke
Cthulhu
Level 147
God Stats
0W - 1L
1,502 SR
Queue Stats
1W - 6L
1,147 Elo+
Party 1
Team Averages
Level 95
1,493 SR
1,311 Elo+

VS

Team Averages
Level 93
1,620 SR
1,497 Elo+
Kukulkan
Kukulkan
AAverse
Kukulkan
Level 136
God Stats
6W - 6L
1,601 SR
Queue Stats
154W - 143L
1,534 Elo+
Party 2
Ares
Ares
FloopLoops
Ares
Level 28
God Stats
8W - 5L
1,500 SR
Queue Stats
56W - 43L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
SCUBBASTEVEDAMNU
Erlang Shen
Level 99
God Stats
27W - 18L
1,536 SR
Queue Stats
292W - 303L
1,420 Elo+
Solo
Danzaburou
Danzaburou
TLutes
Danzaburou
Level 68
God Stats
20W - 10L
1,710 SR
Queue Stats
120W - 93L
1,550 Elo+
Party 2
Kali
Kali
aphyde50
Kali
Level 135
God Stats
6W - 2L
1,755 SR
Queue Stats
303W - 299L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
9,860
470
10,468
24,748
11,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
KingKaidoTheOne
Xbalanque
11
0 / 9 / 1
6,848
326
3,823
14,606
5,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Rex_Gamer501
Ao Kuang
15
1 / 4 / 2
9,095
433
7,362
16,801
9,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 1
9,426
449
6,349
26,174
20,489
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
15
1 / 4 / 1
9,580
456
6,331
15,991
18,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AAverse
Kukulkan
20
3 / 0 / 8
13,155
626
20,534
7,744
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 2 / 10
11,120
530
4,165
16,522
16,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
SCUBBASTEVEDAMNU
Erlang Shen
18
2 / 1 / 5
12,256
584
14,134
16,054
15,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
TLutes
Danzaburou
19
6 / 0 / 5
12,038
573
10,411
13,229
6,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
20
15 / 3 / 1
13,606
648
22,209
23,293
11,700
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
6
Kills
27
27
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AAverse
Kukulkan
3
0
8
7
L
2
3
2
1
W
1
2
10
3
L
Xbalanque
KingKaidoTheOne
Xbalanque
0
9
1
0.06
L
Ao Kuang
Rex_Gamer501
Ao Kuang
1
4
2
0.5
W
Erlang Shen
SCUBBASTEVEDAMNU
Erlang Shen
2
1
5
4.5
W
Danzaburou
TLutes
Danzaburou
6
0
5
8.5
L
2
7
1
0.36
L
Cthulhu
1
4
1
0.38
W
Kali
15
3
1
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,333
Damage
71,453
98,320
Taken
76,842
65,339
Mitigated
54,905
24,019
Healing
33,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AAverse
Kukulkan
20,534
2,279
0
2,668
7,744
4,046
2,043
3,256
4,488
134,860
0
L
10,468
7,922
0
5,673
24,748
11,129
9
5,419
19,329
0
89,175
W
4,165
450
0
3,897
16,522
16,404
0
5,081
11,441
36,955
0
L
Xbalanque
KingKaidoTheOne
Xbalanque
3,823
1,409
0
165
14,606
5,337
0
2,336
12,270
0
31,754
L
Ao Kuang
Rex_Gamer501
Ao Kuang
7,362
2,138
0
5,677
16,801
9,834
0
2,700
14,101
52,934
0
W
Erlang Shen
SCUBBASTEVEDAMNU
Erlang Shen
14,134
6,092
0
9,010
16,054
15,988
286
6,287
9,767
0
89,978
W
Danzaburou
TLutes
Danzaburou
10,411
6,447
0
11,503
13,229
6,767
477
4,279
8,950
0
149,395
L
6,349
237
475
9,639
26,174
20,489
0
11,305
14,869
56,608
0
L
Cthulhu
6,331
297
463
1,927
15,991
18,550
0
4,057
11,934
54,171
0
W
Kali
22,209
12,104
0
6,438
23,293
11,700
404
3,927
19,366
0
127,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,809
Gold Earned
62,175
441
Minions Killed
772
0
Camps Cleared
0
1,843,428
Distance Traveled
2,109,460
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,155
626
239
11
0
434,896
7
L
Arachne
9,860
470
135
6
0
493,293
1
W
Ares
11,120
530
45
2
0
377,946
5
L
Xbalanque
6,848
326
57
3
0
293,064
0
L
Ao Kuang
9,095
433
92
4
0
379,361
4
W
Erlang Shen
12,256
584
157
7
0
400,094
0
W
Danzaburou
12,038
573
171
8
0
402,749
4
L
Ah Puch
9,426
449
82
4
0
296,650
2
L
Cthulhu
9,580
456
75
4
0
381,060
2
W
Kali
13,606
648
160
8
0
493,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role