Player Matchup

Sylvanus
Sylvanus
Chino_0102
Sylvanus
Level 159
God Stats
5W - 5L
1,579 SR
Queue Stats
347W - 357L
1,681 Elo+
Solo
Hera
Hera
XxRaZiELxX1994
Hera
Level 149
God Stats
4W - 6L
1,570 SR
Queue Stats
44W - 46L
1,480 Elo+
Solo
Anhur
Anhur
Zyzz Khalil
Anhur
Level 157
God Stats
17W - 13L
1,670 SR
Queue Stats
147W - 107L
1,744 Elo+
Solo
Team Averages
Level 155
1,607 SR
1,635 Elo+

VS

Team Averages
Level 124
1,615 SR
1,673 Elo+
Cabrakan
Cabrakan
EdibleRamen
Cabrakan
Level 158
God Stats
6W - 2L
1,829 SR
Queue Stats
908W - 264L
1,918 Elo+
Party 1
Rama
Rama
Quorps
Rama
Level 144
God Stats
12W - 8L
1,712 SR
Queue Stats
487W - 250L
1,811 Elo+
Party 1
Baron Samedi
Baron Samedi
VAINHEMOGOBLIN
Baron Samedi
Level 69
God Stats
4W - 8L
1,304 SR
Queue Stats
40W - 59L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chino_0102
Sylvanus
12
1 / 2 / 4
7,570
688
5,497
13,356
13,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 3 / 7
8,077
734
5,620
7,087
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 1 / 1
9,853
896
16,474
12,184
5,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EdibleRamen
Cabrakan
13
2 / 2 / 4
8,553
778
6,182
15,047
18,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
Quorps
Rama
14
3 / 1 / 3
8,503
773
11,114
8,342
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
VAINHEMOGOBLIN
Baron Samedi
12
1 / 6 / 2
7,178
653
5,516
10,220
4,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
9
Kills
6
6
Deaths
9
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Chino_0102
Sylvanus
1
2
4
1.5
L
Cabrakan
EdibleRamen
Cabrakan
2
2
4
2
L
Rama
Quorps
Rama
3
1
3
4.5
L
Baron Samedi
VAINHEMOGOBLIN
Baron Samedi
1
6
2
0.33
W
0
3
7
1.17
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,591
Damage
22,812
32,627
Taken
33,609
21,782
Mitigated
26,262
12,075
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Chino_0102
Sylvanus
5,497
1,495
2,749
4,855
13,356
13,266
0
3,700
9,656
14,479
0
L
Cabrakan
EdibleRamen
Cabrakan
6,182
1,052
0
3,172
15,047
18,248
0
7,312
7,735
14,039
0
L
Rama
Quorps
Rama
11,114
8,049
0
924
8,342
3,612
25
2,091
6,251
0
48,304
L
Baron Samedi
VAINHEMOGOBLIN
Baron Samedi
5,516
738
1,019
1,205
10,220
4,402
0
1,824
8,396
15,689
0
W
5,620
1,858
0
500
7,087
2,793
375
2,643
4,444
33,041
0
W
16,474
12,312
0
3,971
12,184
5,723
731
5,380
6,804
0
47,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,500
Gold Earned
24,234
149
Minions Killed
119
0
Camps Cleared
0
575,329
Distance Traveled
600,628
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,570
688
15
1
0
181,206
2
L
Cabrakan
8,553
778
8
1
0
228,413
1
L
Rama
8,503
773
87
8
0
187,204
1
L
Baron Samedi
7,178
653
24
2
0
185,011
1
W
Hera
8,077
734
54
5
0
199,495
1
W
Anhur
9,853
896
80
7
0
194,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role