Player Matchup

Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Chaunсey
Ao Kuang
Silver I
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,428 MMR
Solo
Nox
Nox
Gold V
Lukey8
Nox
Gold V
Level 157
God Stats
15W - 10L
1,694 SR
Queue Stats
92W - 89L
1,363 MMR
Solo
Mercury
Mercury
Silver I
Paperjack3
Mercury
Silver I
Level 123
God Stats
0W - 4L
1,293 SR
Queue Stats
74W - 77L
1,158 MMR
Solo
Osiris
Osiris
Silver IV
eldvindovatten
Osiris
Silver IV
Level 106
God Stats
1W - 2L
1,577 SR
Queue Stats
8W - 16L
1,227 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,513 SR
1,335 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,503 SR
1,317 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
IronMastaX
Sylvanus
Gold V
Level 150
God Stats
10W - 8L
1,486 SR
Queue Stats
82W - 91L
1,266 MMR
Solo
Chaac
Chaac
Gold V
Mariole2927
Chaac
Gold V
Level 121
God Stats
17W - 13L
1,564 SR
Queue Stats
562W - 564L
1,107 MMR
Solo
Skadi
Skadi
Gold III
SumerKing
Skadi
Gold III
Level 108
God Stats
104W - 98L
1,555 SR
Queue Stats
279W - 273L
1,229 MMR
Solo
Thanatos
Thanatos
Platinum IV
akidox
Thanatos
Platinum IV
Level 63
God Stats
2W - 4L
1,410 SR
Queue Stats
89W - 90L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 5 / 2
8,513
448
13,041
16,176
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Chaunсey
Ao Kuang
11
2 / 6 / 1
8,351
440
6,870
19,975
4,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Lukey8
Nox
14
0 / 4 / 0
8,746
460
5,167
10,739
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Paperjack3
Mercury
14
2 / 6 / 1
9,119
480
5,474
17,605
5,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 7 / 2
8,849
466
5,327
20,472
16,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AthenaLancelotThorNe ZhaIshtar

VS

Bans
MauiKukulkanHadesPeleKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
9 / 1 / 6
11,528
607
20,601
17,921
7,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
IronMastaX
Sylvanus
15
2 / 1 / 6
10,430
549
3,270
17,425
22,179
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
3 / 2 / 9
11,803
621
13,503
17,417
26,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
SumerKing
Skadi
18
3 / 0 / 4
11,659
614
11,128
10,514
4,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
akidox
Thanatos
17
11 / 1 / 4
11,559
608
15,961
18,512
10,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
5
Kills
28
28
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
2
0.2
W
Anhur
 
Anhur
9
1
6
12
L
Ao Kuang
Chaunсey
Ao Kuang
2
6
1
0.42
W
Sylvanus
IronMastaX
Sylvanus
2
1
6
5
L
Nox
Lukey8
Nox
0
4
0
0
W
3
2
9
3.75
L
Mercury
Paperjack3
Mercury
2
6
1
0.42
W
Skadi
SumerKing
Skadi
3
0
4
5
W
Thanatos
akidox
Thanatos
11
1
4
13
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,879
Damage
64,463
84,967
Taken
81,789
36,015
Mitigated
71,928
17,760
Healing
53,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,041
5,937
0
4,464
16,176
4,466
1,194
1,096
15,080
0
66,939
W
Anhur
 
Anhur
20,601
11,631
0
10,760
17,921
7,975
10,409
3,222
14,699
0
103,268
L
Ao Kuang
Chaunсey
Ao Kuang
6,870
1,934
2,135
5,310
19,975
4,503
0
1,036
18,939
26,170
2,516
W
Sylvanus
IronMastaX
Sylvanus
3,270
898
1,544
6,805
17,425
22,179
322
3,188
14,237
34,421
0
L
Nox
Lukey8
Nox
5,167
279
0
1,259
10,739
4,204
0
679
10,060
79,925
0
W
13,503
1,430
0
9,017
17,417
26,426
1,209
2,234
15,183
0
89,245
L
Mercury
Paperjack3
Mercury
5,474
2,900
0
500
17,605
5,892
0
209
17,396
0
59,076
W
Skadi
SumerKing
Skadi
11,128
4,461
0
2,731
10,514
4,907
0
2,533
7,981
0
122,975
W
Thanatos
akidox
Thanatos
15,961
4,797
0
22,599
18,512
10,441
1,297
3,541
14,971
0
83,846
L
5,327
2,913
0
4,092
20,472
16,950
0
250
20,222
0
54,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,578
Gold Earned
56,979
498
Minions Killed
626
0
Camps Cleared
0
1,678,683
Distance Traveled
1,902,079
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,513
448
101
5
0
301,610
5
W
Anhur
11,528
607
138
7
0
337,991
4
L
Ao Kuang
8,351
440
29
2
0
296,478
9
W
Sylvanus
10,430
549
54
3
0
331,094
9
L
Nox
8,746
460
149
8
0
350,481
8
W
Chaac
11,803
621
137
7
0
398,244
5
L
Mercury
9,119
480
112
6
0
389,405
1
W
Skadi
11,659
614
179
9
0
387,575
9
W
Thanatos
11,559
608
118
6
0
447,175
3
L
Osiris
8,849
466
107
6
0
340,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role