Player Matchup

Thanatos
Thanatos
Vathkeep
Thanatos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,182 Elo+
Party 2
Fafnir
Fafnir
Weriwal
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,182 Elo+
Party 2
Kuzenbo
Kuzenbo
Yudasho
Kuzenbo
Level 17
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 2
Team Averages
Level 33
1,399 SR
1,182 Elo+

VS

Team Averages
Level 76
1,481 SR
1,426 Elo+
Anubis
Anubis
Nekгøs
Anubis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,434 Elo+
Party 1
Neith
Neith
YaKaTor
Neith
Level 3
God Stats
2W - 6L
1,442 SR
Queue Stats
4W - 10L
1,434 Elo+
Party 1
Tyr
Tyr
yokishimaru
Tyr
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 50L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Vathkeep
Thanatos
15
6 / 11 / 0
10,689
713
10,971
17,067
6,056
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
Weriwal
Fafnir
15
2 / 5 / 4
10,335
689
5,281
18,360
22,580
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Yudasho
Kuzenbo
15
1 / 7 / 7
9,744
650
8,473
25,184
25,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nekгøs
Anubis
18
12 / 3 / 9
13,010
867
25,905
12,785
7,457
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
YaKaTor
Neith
16
3 / 3 / 11
10,858
724
7,734
9,381
4,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 3 / 12
12,721
848
14,449
13,366
16,041
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
9
Kills
23
23
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
Nekгøs
Anubis
12
3
9
5.5
L
Thanatos
Vathkeep
Thanatos
6
11
0
0.55
L
Fafnir
Weriwal
Fafnir
2
5
4
0.8
W
Neith
YaKaTor
Neith
3
3
11
2.83
L
Kuzenbo
Yudasho
Kuzenbo
1
7
7
0.64
W
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,725
Damage
48,088
60,611
Taken
35,532
54,134
Mitigated
28,018
12,342
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Nekгøs
Anubis
25,905
1,622
0
5,207
12,785
7,457
1,030
4,936
7,849
67,688
0
L
Thanatos
Vathkeep
Thanatos
10,971
4,289
0
6,100
17,067
6,056
0
7,663
9,404
0
45,078
L
Fafnir
Weriwal
Fafnir
5,281
1,296
0
2,247
18,360
22,580
0
8,763
9,597
22,240
0
W
Neith
YaKaTor
Neith
7,734
3,547
0
812
9,381
4,520
701
4,778
4,603
20
23,437
L
Kuzenbo
Yudasho
Kuzenbo
8,473
2,812
522
3,473
25,184
25,498
0
9,710
15,474
25,243
0
W
14,449
2,069
0
3,619
13,366
16,041
279
4,622
8,744
128
57,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,768
Gold Earned
36,589
111
Minions Killed
173
0
Camps Cleared
0
660,313
Distance Traveled
774,811
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,010
867
81
5
0
226,127
4
L
Thanatos
10,689
713
61
4
0
204,361
0
L
Fafnir
10,335
689
30
2
0
240,836
0
W
Neith
10,858
724
27
2
0
248,938
2
L
Kuzenbo
9,744
650
20
1
0
215,116
2
W
Tyr
12,721
848
65
4
0
299,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role