Player Matchup

Set
Set
IIReignII
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 20L
1,674 Elo+
Party 3
Tyr
Tyr
IIWiixxII
Tyr
Level 118
God Stats
6W - 5L
1,591 SR
Queue Stats
304W - 284L
1,540 Elo+
Party 3
Nox
Nox
TheNighter
Nox
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 62L
1,475 Elo+
Solo
Cernunnos
Cernunnos
dallasdeath
Cernunnos
Level 121
God Stats
1W - 5L
1,416 SR
Queue Stats
18W - 23L
1,321 Elo+
Solo
Ymir
Ymir
hellboy101036
Ymir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,422 Elo+
Party 3
Team Averages
Level 73
1,501 SR
1,487 Elo+

VS

Team Averages
Level 74
1,479 SR
1,565 Elo+
Cernunnos
Cernunnos
LavaMonster197
Cernunnos
Level 117
God Stats
8W - 2L
1,699 SR
Queue Stats
78W - 37L
1,646 Elo+
Party 1
Ishtar
Ishtar
PapaHachi
Ishtar
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 57L
1,663 Elo+
Party 1
Nemesis
Nemesis
itbipolar
Nemesis
Level 65
God Stats
7W - 3L
1,601 SR
Queue Stats
275W - 268L
1,484 Elo+
Party 2
Ymir
Ymir
porce03
Ymir
Level 89
God Stats
10W - 10L
1,470 SR
Queue Stats
67W - 60L
1,537 Elo+
Solo
Thor
Thor
xXBrian21GXx
Thor
Level 71
God Stats
1W - 3L
1,125 SR
Queue Stats
346W - 318L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 0
8,516
532
10,460
12,054
8,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 2
6,682
418
5,472
12,844
12,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 4 / 1
6,205
388
7,852
9,829
3,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
dallasdeath
Cernunnos
12
0 / 4 / 0
6,631
414
5,387
11,317
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 4 / 1
7,426
464
5,506
14,179
7,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LavaMonster197
Cernunnos
15
5 / 0 / 3
9,408
588
7,852
11,016
4,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
PapaHachi
Ishtar
17
5 / 0 / 0
10,417
651
12,694
12,306
5,493
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
itbipolar
Nemesis
13
1 / 4 / 5
8,154
510
7,281
13,209
5,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
porce03
Ymir
12
2 / 0 / 6
8,361
523
8,158
13,731
14,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 3 / 4
7,972
498
7,744
14,823
7,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
13
13
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
0
0
4
L
0
1
2
1
W
Cernunnos
LavaMonster197
Cernunnos
5
0
3
6.5
W
Ishtar
PapaHachi
Ishtar
5
0
0
5
L
0
4
1
0.13
L
Cernunnos
dallasdeath
Cernunnos
0
4
0
0
L
3
4
1
0.88
W
Nemesis
itbipolar
Nemesis
1
4
5
0.88
W
Ymir
porce03
Ymir
2
0
6
5
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,677
Damage
43,729
60,223
Taken
65,085
35,797
Mitigated
37,493
17,103
Healing
26,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,460
4,039
0
4,659
12,054
8,510
240
0
11,224
0
62,551
L
5,472
938
0
5,150
12,844
12,547
0
2,419
10,201
0
24,159
W
Cernunnos
LavaMonster197
Cernunnos
7,852
4,270
0
5,400
11,016
4,469
4,020
1,671
9,238
0
77,656
W
Ishtar
PapaHachi
Ishtar
12,694
8,935
0
6,852
12,306
5,493
696
4,076
7,868
0
100,232
L
7,852
872
0
912
9,829
3,889
0
596
9,233
34,388
0
L
Cernunnos
dallasdeath
Cernunnos
5,387
2,345
0
4,451
11,317
3,645
0
3,252
8,065
0
38,810
L
5,506
969
0
1,931
14,179
7,206
0
1,891
12,236
47,606
0
W
Nemesis
itbipolar
Nemesis
7,281
3,549
0
4,361
13,209
5,878
0
4,031
9,090
0
61,357
W
Ymir
porce03
Ymir
8,158
1,540
677
4,621
13,731
14,360
0
2,292
10,999
36,925
0
W
7,744
1,992
0
4,431
14,823
7,293
0
1,174
12,782
0
49,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,460
Gold Earned
44,312
352
Minions Killed
493
0
Camps Cleared
0
1,473,489
Distance Traveled
1,510,127
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,516
532
110
7
0
327,138
3
L
Tyr
6,682
418
36
2
0
338,178
4
W
Cernunnos
9,408
588
124
8
0
291,745
3
W
Ishtar
10,417
651
164
10
0
299,048
3
L
Nox
6,205
388
55
3
0
290,681
5
L
Cernunnos
6,631
414
69
4
0
216,366
1
L
Ymir
7,426
464
82
5
0
301,126
1
W
Nemesis
8,154
510
99
6
0
353,906
4
W
Ymir
8,361
523
29
2
0
306,758
6
W
Thor
7,972
498
77
5
0
258,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role