Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Adak12
Freya
Level 155
God Stats
7W - 3L
1,672 SR
Queue Stats
181W - 168L
1,539 Elo+
Solo
Ares
Ares
lovermangenuis
Ares
Level 27
God Stats
3W - 1L
1,610 SR
Queue Stats
33W - 26L
1,486 Elo+
Party 1
Pele
Pele
parknride469
Pele
Level 62
God Stats
1W - 0L
1,705 SR
Queue Stats
32W - 25L
1,489 Elo+
Party 1
Team Averages
Level 102
1,597 SR
1,503 Elo+

VS

Team Averages
Level 78
1,550 SR
1,450 Elo+
Chernobog
Chernobog
CyberDragonNS
Chernobog
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,426 Elo+
Party 2
Eset
Eset
OMGitsTorriko
Eset
Level 123
God Stats
2W - 3L
1,755 SR
Queue Stats
60W - 64L
1,493 Elo+
Solo
Fenrir
Fenrir
analphisto
Fenrir
Level 149
God Stats
4W - 6L
1,494 SR
Queue Stats
217W - 222L
1,505 Elo+
Solo
Odin
Odin
anubispluck
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,522 Elo+
Party 2
Ares
Ares
clownEmoji
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
7 / 2 / 2
8,465
605
12,766
9,879
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
 
Lancelot
14
0 / 0 / 2
8,268
591
3,617
6,729
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Freya
Adak12
Freya
12
5 / 5 / 2
8,128
581
9,177
13,793
5,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 10
7,697
550
5,787
9,214
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 1 / 4
8,234
588
7,330
12,012
4,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CyberDragonNS
Chernobog
11
2 / 6 / 1
7,164
512
5,109
11,565
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 6 / 1
7,689
549
8,005
9,849
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
analphisto
Fenrir
12
3 / 2 / 2
7,554
540
8,004
12,680
5,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
0 / 2 / 1
6,453
461
4,144
8,103
7,215
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 4 / 1
5,933
424
2,939
10,849
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
20
Kills
9
9
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
2
2
4
W
Lancelot
 
Lancelot
0
0
2
1
W
Freya
Adak12
Freya
5
5
2
1.2
L
Chernobog
CyberDragonNS
Chernobog
2
6
1
0.42
L
4
6
1
0.75
L
Fenrir
analphisto
Fenrir
3
2
2
2
L
0
2
1
0.25
L
0
4
1
0.13
W
2
1
10
7
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,677
Damage
28,201
51,627
Taken
53,046
26,507
Mitigated
27,893
16,156
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
12,766
6,248
0
3,499
9,879
3,942
765
1,107
8,570
0
63,854
W
Lancelot
 
Lancelot
3,617
1,108
0
1,631
6,729
4,208
374
106
6,623
0
51,774
W
Freya
Adak12
Freya
9,177
2,587
0
6,962
13,793
5,782
106
4,705
9,088
44,053
0
L
Chernobog
CyberDragonNS
Chernobog
5,109
1,979
0
2,783
11,565
3,642
834
2,298
9,241
0
38,998
L
8,005
702
264
1,669
9,849
3,919
135
5,327
4,194
61,665
0
L
Fenrir
analphisto
Fenrir
8,004
1,612
0
2,939
12,680
5,520
0
3,346
9,159
0
50,445
L
4,144
971
0
500
8,103
7,215
0
1,168
6,549
0
33,088
L
2,939
167
0
1,555
10,849
7,597
0
2,089
8,672
12,405
0
W
5,787
394
0
1,192
9,214
7,790
374
2,572
6,642
13,976
1,996
W
7,330
2,116
0
2,872
12,012
4,785
0
2,454
9,558
0
59,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,792
Gold Earned
34,793
386
Minions Killed
321
0
Camps Cleared
0
1,405,935
Distance Traveled
1,413,276
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,465
605
99
7
0
253,660
3
W
Lancelot
8,268
591
109
8
0
288,533
1
W
Freya
8,128
581
75
5
0
251,729
1
L
Chernobog
7,164
512
68
5
0
256,539
1
L
Eset
7,689
549
106
8
0
265,930
4
L
Fenrir
7,554
540
79
6
0
322,132
1
L
Odin
6,453
461
57
4
0
308,065
0
L
Ares
5,933
424
11
1
0
260,610
2
W
Ares
7,697
550
15
1
0
300,633
4
W
Pele
8,234
588
88
6
0
311,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role