Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BigTony849
Erlang Shen
Level 104
God Stats
2W - 2L
1,896 SR
Queue Stats
195W - 224L
1,409 Elo+
Solo
Cerberus
Cerberus
BinjinTheYeet
Cerberus
Level 17
God Stats
9W - 9L
1,553 SR
Queue Stats
41W - 67L
1,279 Elo+
Party 2
Cernunnos
Cernunnos
FreaKsSquirt
Cernunnos
Level 85
God Stats
34W - 35L
1,454 SR
Queue Stats
309W - 315L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
ºShadow
Baron Samedi
Level 68
God Stats
36W - 29L
1,615 SR
Queue Stats
301W - 383L
1,363 Elo+
Party 2
Team Averages
Level 79
1,604 SR
1,392 Elo+

VS

Team Averages
Level 63
1,487 SR
1,438 Elo+
Anubis
Anubis
 
Anubis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Alvinhocria
Cerberus
Level 68
God Stats
10W - 15L
1,434 SR
Queue Stats
147W - 175L
1,425 Elo+
Solo
Da Ji
Da Ji
KingCorey12
Da Ji
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,374 Elo+
Solo
Sobek
Sobek
RubThePud
Sobek
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 63L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
5 / 0 / 0
7,656
589
5,579
5,749
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
BigTony849
Erlang Shen
12
1 / 4 / 1
6,928
533
8,575
14,102
7,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
BinjinTheYeet
Cerberus
10
1 / 0 / 3
6,488
499
2,734
7,883
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
FreaKsSquirt
Cernunnos
12
3 / 0 / 3
7,185
553
9,314
8,497
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ºShadow
Baron Samedi
12
2 / 0 / 3
6,811
524
8,969
7,376
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 3 / 0
5,826
448
2,414
7,069
3,612
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 4 / 0
5,087
391
5,829
8,169
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
Alvinhocria
Cerberus
12
3 / 2 / 1
6,719
517
4,422
14,979
8,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
1 / 2 / 0
6,036
464
3,248
12,739
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
RubThePud
Sobek
10
0 / 2 / 0
5,719
440
3,314
12,576
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
4
4
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
0
5
L
Anubis
 
Anubis
0
3
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
0
0
L
Cerberus
Alvinhocria
Cerberus
3
2
1
1.75
W
Erlang Shen
BigTony849
Erlang Shen
1
4
1
0.38
W
Cerberus
BinjinTheYeet
Cerberus
1
0
3
2.5
W
Cernunnos
FreaKsSquirt
Cernunnos
3
0
3
4.5
L
1
2
0
0.5
L
Sobek
RubThePud
Sobek
0
2
0
0
W
Baron Samedi
ºShadow
Baron Samedi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,171
Damage
19,227
43,607
Taken
55,532
20,422
Mitigated
30,801
25,246
Healing
22,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,579
567
0
4,139
5,749
1,913
196
2,228
3,521
41,129
0
L
Anubis
 
Anubis
2,414
132
0
3,101
7,069
3,612
0
4,859
1,768
36,592
0
L
Ah Muzen Cab
 
Ah Muzen Cab
5,829
2,327
0
1,738
8,169
3,046
0
2,127
5,998
0
34,513
L
Cerberus
Alvinhocria
Cerberus
4,422
814
0
7,913
14,979
8,936
26
3,856
11,077
42,910
0
W
Erlang Shen
BigTony849
Erlang Shen
8,575
5,675
0
6,219
14,102
7,091
0
4,161
9,941
0
45,649
W
Cerberus
BinjinTheYeet
Cerberus
2,734
470
0
3,782
7,883
4,677
0
1,426
6,457
13,199
1,313
W
Cernunnos
FreaKsSquirt
Cernunnos
9,314
4,606
0
6,082
8,497
3,200
396
1,643
6,854
0
56,914
L
3,248
1,155
0
4,717
12,739
4,725
0
2,359
10,339
0
36,303
L
Sobek
RubThePud
Sobek
3,314
718
101
5,059
12,576
10,482
0
3,100
9,474
20,556
0
W
Baron Samedi
ºShadow
Baron Samedi
8,969
1,891
241
4,783
7,376
3,541
0
692
6,684
43,108
1,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,068
Gold Earned
29,387
368
Minions Killed
345
0
Camps Cleared
0
1,166,299
Distance Traveled
1,149,994
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,656
589
82
6
0
217,870
0
L
Anubis
5,826
448
93
7
0
163,328
0
L
Ah Muzen Cab
5,087
391
49
4
0
226,352
3
L
Cerberus
6,719
517
116
9
0
253,863
4
W
Erlang Shen
6,928
533
77
6
0
229,186
3
W
Cerberus
6,488
499
29
2
0
232,190
0
W
Cernunnos
7,185
553
110
8
0
228,471
5
L
Da Ji
6,036
464
61
5
0
266,273
0
L
Sobek
5,719
440
26
2
0
240,178
2
W
Baron Samedi
6,811
524
70
5
0
258,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role