Player Matchup

Sun Wukong
Sun Wukong
Crazyflyng
Sun Wukong
Level 19
God Stats
4W - 5L
1,646 SR
Queue Stats
18W - 28L
1,382 Elo+
Party 2
Izanami
Izanami
Never4Ewer
Izanami
Level 7
God Stats
4W - 2L
1,646 SR
Queue Stats
6W - 9L
1,813 Elo+
Party 2
Thanatos
Thanatos
aless10
Thanatos
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 72L
1,414 Elo+
Party 2
Team Averages
Level 27
1,598 SR
1,536 Elo+

VS

Team Averages
Level 127
1,605 SR
1,500 Elo+
Hercules
Hercules
BaNaNaXQX
Hercules
Level 123
God Stats
14W - 17L
1,561 SR
Queue Stats
113W - 121L
1,474 Elo+
Solo
Jing Wei
Jing Wei
HOLOSTENCUANDREI
Jing Wei
Level 129
God Stats
0W - 1L
1,406 SR
Queue Stats
122W - 138L
1,439 Elo+
Party 1
Anubis
Anubis
Mariko
Anubis
Level 129
God Stats
14W - 7L
1,847 SR
Queue Stats
72W - 71L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crazyflyng
Sun Wukong
20
1 / 8 / 4
17,497
603
19,611
42,383
44,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Never4Ewer
Izanami
20
0 / 12 / 3
16,751
578
18,730
32,223
14,035
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
aless10
Thanatos
20
5 / 11 / 1
20,390
703
28,209
32,145
18,605
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BaNaNaXQX
Hercules
20
3 / 2 / 21
21,873
754
25,173
41,760
72,503
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

20
11 / 2 / 11
20,602
710
25,338
17,970
8,212
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
Mariko
Anubis
20
16 / 2 / 9
21,853
754
35,245
22,081
13,495
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
6
Kills
30
31
Deaths
6
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hercules
BaNaNaXQX
Hercules
3
2
21
6.75
W
Sun Wukong
Crazyflyng
Sun Wukong
1
8
4
0.38
L
11
2
11
8.25
L
Anubis
Mariko
Anubis
16
2
9
10.25
W
Izanami
Never4Ewer
Izanami
0
12
3
0.13
W
Thanatos
aless10
Thanatos
5
11
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,550
Damage
85,756
106,751
Taken
81,811
77,604
Mitigated
94,210
35,928
Healing
37,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BaNaNaXQX
Hercules
25,173
3,528
211
19,918
41,760
72,503
669
41
39,660
0
83,784
W
Sun Wukong
Crazyflyng
Sun Wukong
19,611
5,144
26
10,973
42,383
44,964
427
14,060
28,323
0
71,453
L
25,338
17,194
0
3,193
17,970
8,212
2,329
0
17,628
0
126,043
L
Anubis
Mariko
Anubis
35,245
1,808
0
14,304
22,081
13,495
467
293
21,577
141,904
0
W
Izanami
Never4Ewer
Izanami
18,730
9,230
0
6,950
32,223
14,035
1,756
10,109
22,114
0
112,843
W
Thanatos
aless10
Thanatos
28,209
4,396
0
17,979
32,145
18,605
1,341
11,605
20,540
0
112,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,638
Gold Earned
64,328
299
Minions Killed
371
0
Camps Cleared
0
1,375,854
Distance Traveled
1,579,752
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
21,873
754
83
3
0
553,460
5
W
Sun Wukong
17,497
603
57
2
0
455,999
3
L
Jing Wei
20,602
710
150
5
0
553,918
0
L
Anubis
21,853
754
138
5
0
472,374
1
W
Izanami
16,751
578
126
4
0
402,127
2
W
Thanatos
20,390
703
116
4
0
517,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role