Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
NeoDemix
Anubis
Level 147
God Stats
36W - 31L
1,513 SR
Queue Stats
85W - 103L
1,407 Elo+
Solo
Izanami
Izanami
Tra_Locc93
Izanami
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 17L
1,179 Elo+
Solo
Guan Yu
Guan Yu
concvha
Guan Yu
Level 119
God Stats
5W - 2L
1,783 SR
Queue Stats
163W - 179L
1,433 Elo+
Solo
Bacchus
Bacchus
facku2015
Bacchus
Level 66
God Stats
41W - 16L
1,585 SR
Queue Stats
145W - 124L
1,450 Elo+
Solo
Team Averages
Level 90
1,576 SR
1,394 Elo+

VS

Team Averages
Level 90
1,418 SR
1,409 Elo+
Hades
Hades
DStone166
Hades
Level 68
God Stats
3W - 4L
1,421 SR
Queue Stats
30W - 36L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
MaDToK3R
Gilgamesh
Level 120
God Stats
0W - 3L
1,217 SR
Queue Stats
34W - 60L
1,340 Elo+
Solo
Izanami
Izanami
Sauce daddy4683
Izanami
Level 43
God Stats
1W - 2L
1,494 SR
Queue Stats
46W - 57L
1,301 Elo+
Solo
Ratatoskr
Ratatoskr
glowbularhook25
Ratatoskr
Level 137
God Stats
4W - 4L
1,485 SR
Queue Stats
129W - 118L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
itachisusano616
Nu Wa
Level 84
God Stats
32W - 37L
1,475 SR
Queue Stats
223W - 227L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
3 / 1 / 4
5,914
591
2,989
7,123
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
NeoDemix
Anubis
10
2 / 2 / 2
6,120
612
5,572
5,745
2,745
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Tra_Locc93
Izanami
8
1 / 0 / 1
4,942
494
2,037
5,275
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
concvha
Guan Yu
12
4 / 0 / 2
7,071
707
4,760
7,074
6,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
facku2015
Bacchus
8
3 / 1 / 2
5,957
596
4,459
6,498
3,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DStone166
Hades
5
0 / 5 / 0
4,000
400
1,994
7,165
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
MaDToK3R
Gilgamesh
2
0 / 1 / 0
3,638
364
872
1,839
715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 1
4,375
438
2,524
7,313
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
glowbularhook25
Ratatoskr
10
4 / 2 / 0
6,009
601
4,211
6,634
2,412
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 2 / 1
4,472
447
4,235
4,821
1,313
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
4
4
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
1
4
5
L
Hades
DStone166
Hades
0
5
0
0
L
Gilgamesh
MaDToK3R
Gilgamesh
0
1
0
0
W
Anubis
NeoDemix
Anubis
2
2
2
1.5
L
0
3
1
0.17
W
Izanami
Tra_Locc93
Izanami
1
0
1
1.5
W
Guan Yu
concvha
Guan Yu
4
0
2
5
W
Bacchus
facku2015
Bacchus
3
1
2
4
L
Ratatoskr
glowbularhook25
Ratatoskr
4
2
0
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,817
Damage
13,836
31,715
Taken
27,772
16,542
Mitigated
8,694
13,988
Healing
5,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,989
268
0
874
7,123
2,719
0
1,081
6,042
0
35,763
L
Hades
DStone166
Hades
1,994
148
0
457
7,165
2,307
0
3,074
4,044
10,908
0
L
Gilgamesh
MaDToK3R
Gilgamesh
872
451
0
692
1,839
715
0
0
1,709
0
4,133
W
Anubis
NeoDemix
Anubis
5,572
293
0
2,968
5,745
2,745
885
1,364
4,381
46,223
0
L
2,524
2,098
0
1,077
7,313
1,947
0
2,826
4,393
0
17,015
W
Izanami
Tra_Locc93
Izanami
2,037
1,255
0
1,958
5,275
1,535
708
1,266
4,009
0
26,964
W
Guan Yu
concvha
Guan Yu
4,760
610
217
4,024
7,074
6,265
113
872
6,073
0
46,534
W
Bacchus
facku2015
Bacchus
4,459
525
1,214
2,733
6,498
3,278
19
1,646
4,852
20,521
0
L
Ratatoskr
glowbularhook25
Ratatoskr
4,211
1,987
0
774
6,634
2,412
0
2,192
4,361
0
31,999
L
4,235
2,451
154
1,960
4,821
1,313
0
1,939
2,835
23,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,004
Gold Earned
22,494
317
Minions Killed
149
0
Camps Cleared
0
1,014,839
Distance Traveled
724,410
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,914
591
69
7
0
243,545
0
L
Hades
4,000
400
12
1
0
152,473
0
L
Gilgamesh
3,638
364
8
1
0
29,454
0
W
Anubis
6,120
612
75
8
0
169,565
0
L
Izanami
4,375
438
39
4
0
158,749
1
W
Izanami
4,942
494
59
6
0
189,449
0
W
Guan Yu
7,071
707
90
9
0
213,295
3
W
Bacchus
5,957
596
24
2
0
198,985
0
L
Ratatoskr
6,009
601
66
7
0
214,041
0
L
Nu Wa
4,472
447
24
2
0
169,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role