Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Dac12
Horus
Level 126
God Stats
0W - 4L
1,544 SR
Queue Stats
166W - 170L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
Fallout Dood
Zhong Kui
Level 155
God Stats
5W - 4L
1,593 SR
Queue Stats
102W - 90L
1,560 Elo+
Party 2
King Arthur
King Arthur
JSPARKS67
King Arthur
Level 126
God Stats
6W - 4L
1,688 SR
Queue Stats
201W - 216L
1,530 Elo+
Solo
Sobek
Sobek
Meatbawl
Sobek
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 99L
1,443 Elo+
Solo
Team Averages
Level 142
1,565 SR
1,506 Elo+

VS

Team Averages
Level 127
1,638 SR
1,493 Elo+
Bastet
Bastet
AbraxasOthella
Bastet
Level 160
God Stats
9W - 4L
1,710 SR
Queue Stats
338W - 365L
1,435 Elo+
Solo
Terra
Terra
BurntWeet
Terra
Level 125
God Stats
17W - 8L
1,678 SR
Queue Stats
727W - 697L
1,493 Elo+
Solo
Zeus
Zeus
MonstersRebirth
Zeus
Level 112
God Stats
5W - 1L
1,589 SR
Queue Stats
91W - 84L
1,485 Elo+
Party 1
Bacchus
Bacchus
TwistedDust
Bacchus
Level 152
God Stats
2W - 1L
1,557 SR
Queue Stats
92W - 80L
1,485 Elo+
Party 1
Odin
Odin
canhebeatgokutho
Odin
Level 85
God Stats
1W - 0L
1,658 SR
Queue Stats
16W - 7L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 4 / 0
7,325
733
12,633
8,182
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Dac12
Horus
13
1 / 4 / 4
7,195
720
4,345
12,137
14,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Fallout Dood
Zhong Kui
13
2 / 2 / 1
7,009
701
6,376
7,410
5,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
JSPARKS67
King Arthur
12
1 / 5 / 2
6,858
686
4,083
10,880
10,814
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Meatbawl
Sobek
12
2 / 5 / 5
7,272
727
6,422
10,873
13,795
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 13
8,482
848
9,763
12,079
5,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Terra
BurntWeet
Terra
14
1 / 2 / 16
8,594
859
5,777
13,893
12,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
4 / 4 / 10
8,034
803
13,722
7,902
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
TwistedDust
Bacchus
14
6 / 3 / 13
8,713
871
8,793
10,955
17,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
7 / 1 / 10
9,450
945
7,123
8,550
9,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
82
8
Kills
20
20
Deaths
10
12
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
4
0
0.5
W
2
0
13
8.5
W
Terra
BurntWeet
Terra
1
2
16
4.5
L
Horus
Dac12
Horus
1
4
4
0.75
L
Zhong Kui
Fallout Dood
Zhong Kui
2
2
1
1.25
L
King Arthur
JSPARKS67
King Arthur
1
5
2
0.4
L
Sobek
Meatbawl
Sobek
2
5
5
0.9
W
4
4
10
2.25
W
Bacchus
TwistedDust
Bacchus
6
3
13
4.17
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,859
Damage
45,178
49,482
Taken
53,379
48,520
Mitigated
48,067
11,079
Healing
23,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,633
458
0
602
8,182
3,769
0
5,577
2,605
24,498
0
W
9,763
2,125
2,023
4,255
12,079
5,824
537
5,100
6,773
0
22,326
W
Terra
BurntWeet
Terra
5,777
578
6,528
5,053
13,893
12,470
1,304
6,882
6,885
9,070
0
L
Horus
Dac12
Horus
4,345
1,853
1,774
2,760
12,137
14,851
0
6,687
5,450
0
10,702
L
Zhong Kui
Fallout Dood
Zhong Kui
6,376
255
684
3,037
7,410
5,291
0
3,362
4,048
13,172
0
L
King Arthur
JSPARKS67
King Arthur
4,083
812
821
614
10,880
10,814
0
6,215
4,665
0
13,174
L
Sobek
Meatbawl
Sobek
6,422
308
151
636
10,873
13,795
0
6,451
4,422
7,899
0
W
13,722
1,466
1,047
290
7,902
3,595
176
4,111
3,750
24,399
0
W
Bacchus
TwistedDust
Bacchus
8,793
1,065
659
915
10,955
17,009
32
4,619
6,260
11,431
0
W
7,123
1,077
1,624
1,596
8,550
9,169
988
4,719
3,584
0
15,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,659
Gold Earned
43,273
96
Minions Killed
84
0
Camps Cleared
0
745,613
Distance Traveled
1,006,399
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,325
733
34
3
0
136,273
0
W
Bastet
8,482
848
28
3
0
248,436
5
W
Terra
8,594
859
4
0
0
187,821
0
L
Horus
7,195
720
14
1
0
144,012
0
L
Zhong Kui
7,009
701
29
3
0
156,682
1
L
King Arthur
6,858
686
16
2
0
163,916
0
L
Sobek
7,272
727
3
0
0
144,730
0
W
Zeus
8,034
803
25
3
0
183,723
3
W
Bacchus
8,713
871
8
1
0
187,115
0
W
Odin
9,450
945
19
2
0
199,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role