Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Bennyedwards57
Cupid
Level 63
God Stats
8W - 5L
1,561 SR
Queue Stats
92W - 103L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
EmmsterTTV
Baron Samedi
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 49L
1,380 Elo+
Party 2
Hel
Hel
Fantastick59
Hel
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,484 Elo+
Solo
Chiron
Chiron
myathemyrrah
Chiron
Level 87
God Stats
1W - 0L
1,735 SR
Queue Stats
58W - 73L
1,412 Elo+
Party 2
Team Averages
Level 69
1,559 SR
1,426 Elo+

VS

Team Averages
Level 100
1,535 SR
1,449 Elo+
Rama
Rama
Ak47Greece
Rama
Level 156
God Stats
21W - 13L
1,676 SR
Queue Stats
511W - 557L
1,515 Elo+
Party 1
Geb
Geb
LadyErial
Geb
Level 159
God Stats
15W - 11L
1,705 SR
Queue Stats
265W - 306L
1,498 Elo+
Party 1
Thor
Thor
MasterHany
Thor
Level 66
God Stats
0W - 2L
1,292 SR
Queue Stats
27W - 35L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
TheRiSeeE
Gilgamesh
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 35L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
golloum47
Baron Samedi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
1 / 1 / 7
8,537
569
6,019
12,788
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 0
6,406
427
2,801
5,425
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
EmmsterTTV
Baron Samedi
13
3 / 0 / 5
8,376
558
8,994
7,644
5,329
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 1
6,837
456
3,924
9,237
5,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
16
14 / 0 / 1
10,482
699
16,771
13,230
5,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,726
515
7,510
8,334
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 2
6,789
453
3,882
13,266
11,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 5 / 1
6,517
434
7,344
13,400
5,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
TheRiSeeE
Gilgamesh
11
0 / 5 / 1
6,476
432
3,118
15,726
10,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
golloum47
Baron Samedi
12
1 / 7 / 1
6,898
460
6,446
12,309
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
19
Kills
4
4
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
1
7
4.5
L
2
0
0
2
W
1
1
0
1
W
Baron Samedi
EmmsterTTV
Baron Samedi
3
0
5
5.5
W
0
2
1
0.25
L
1
2
2
1
L
0
5
1
0.1
L
Gilgamesh
TheRiSeeE
Gilgamesh
0
5
1
0.1
L
Baron Samedi
golloum47
Baron Samedi
1
7
1
0.21
W
Chiron
14
0
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,509
Damage
28,300
48,324
Taken
63,035
23,289
Mitigated
37,659
21,115
Healing
18,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,019
2,304
0
3,310
12,788
5,204
0
3,072
9,716
73,822
115
L
7,510
6,251
0
5,992
8,334
3,481
266
2,344
5,990
0
79,439
W
2,801
1,236
220
1,636
5,425
1,516
0
553
4,872
0
24,522
W
Baron Samedi
EmmsterTTV
Baron Samedi
8,994
2,422
567
5,156
7,644
5,329
1,069
1,460
6,184
48,033
0
W
3,924
957
1,262
2,341
9,237
5,738
554
1,926
7,311
27,052
0
L
3,882
154
372
2,014
13,266
11,918
55
2,684
10,582
16,608
0
L
7,344
1,740
0
3,535
13,400
5,444
0
3,485
9,915
0
49,177
L
Gilgamesh
TheRiSeeE
Gilgamesh
3,118
755
0
3,695
15,726
10,613
385
7,295
8,431
0
37,536
L
Baron Samedi
golloum47
Baron Samedi
6,446
900
462
1,986
12,309
6,203
980
3,014
9,295
46,249
0
W
Chiron
16,771
7,607
215
6,408
13,230
5,502
1,155
3,769
9,461
0
99,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,638
Gold Earned
34,406
432
Minions Killed
367
0
Camps Cleared
0
1,334,476
Distance Traveled
1,298,616
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,537
569
119
8
0
311,269
3
L
Rama
7,726
515
126
8
0
264,429
5
W
Cupid
6,406
427
52
3
0
280,549
0
W
Baron Samedi
8,376
558
67
4
0
226,831
3
W
Hel
6,837
456
37
2
0
232,984
4
L
Geb
6,789
453
24
2
0
286,801
5
L
Thor
6,517
434
77
5
0
272,675
0
L
Gilgamesh
6,476
432
57
4
0
239,379
6
L
Baron Samedi
6,898
460
83
6
0
235,332
2
W
Chiron
10,482
699
157
10
0
282,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role