Player Matchup

Cernunnos
Cernunnos
AHTOXA_PRIVET
Cernunnos
Level 66
God Stats
35W - 37L
1,435 SR
Queue Stats
129W - 122L
1,369 Elo+
Solo
Maui
Maui
Cry0ph03n1x
Maui
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,212 Elo+
Solo
Ravana
Ravana
Didnaian
Ravana
Level 68
God Stats
1W - 2L
1,752 SR
Queue Stats
290W - 342L
1,314 Elo+
Party 2
Hercules
Hercules
TommyTwoToes101
Hercules
Level 67
God Stats
5W - 2L
1,794 SR
Queue Stats
78W - 85L
1,396 Elo+
Solo
Ah Puch
Ah Puch
Xaxar32
Ah Puch
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
49W - 106L
1,197 Elo+
Party 2
Team Averages
Level 61
1,596 SR
1,298 Elo+

VS

Team Averages
Level 68
1,472 SR
1,311 Elo+
Fenrir
Fenrir
A7mad IQ
Fenrir
Level 85
God Stats
7W - 4L
1,592 SR
Queue Stats
73W - 88L
1,369 Elo+
Solo
Mercury
Mercury
Ethanroooooooney
Mercury
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 100L
1,200 Elo+
Solo
Sylvanus
Sylvanus
HeatproofLoki
Sylvanus
Level 87
God Stats
5W - 4L
1,309 SR
Queue Stats
332W - 360L
1,348 Elo+
Solo
Danzaburou
Danzaburou
UngarCz
Danzaburou
Level 23
God Stats
13W - 12L
1,445 SR
Queue Stats
17W - 26L
1,263 Elo+
Party 1
Anubis
Anubis
sarulinka
Anubis
Level 98
God Stats
8W - 5L
1,516 SR
Queue Stats
110W - 118L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AHTOXA_PRIVET
Cernunnos
16
2 / 5 / 2
10,787
469
19,426
26,753
10,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 6 / 3
8,850
385
4,280
21,388
22,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
Didnaian
Ravana
15
2 / 7 / 4
10,121
440
12,854
17,083
8,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
14
3 / 5 / 1
9,530
414
11,382
17,670
13,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Xaxar32
Ah Puch
14
5 / 8 / 0
10,236
445
15,370
22,172
8,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A7mad IQ
Fenrir
19
14 / 0 / 6
13,122
571
27,902
24,492
25,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 7 / 7
12,045
524
7,024
19,977
9,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
HeatproofLoki
Sylvanus
16
5 / 1 / 14
11,747
511
11,709
26,180
30,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
UngarCz
Danzaburou
18
1 / 3 / 4
11,908
518
13,686
15,824
7,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
sarulinka
Anubis
19
9 / 2 / 7
12,276
534
22,452
18,518
10,144
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
13
Kills
31
31
Deaths
13
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A7mad IQ
Fenrir
14
0
6
17
L
Cernunnos
AHTOXA_PRIVET
Cernunnos
2
5
2
0.6
L
1
6
3
0.42
L
Ravana
Didnaian
Ravana
2
7
4
0.57
W
2
7
7
0.79
W
Sylvanus
HeatproofLoki
Sylvanus
5
1
14
12
L
Hercules
3
5
1
0.7
W
Danzaburou
UngarCz
Danzaburou
1
3
4
1
L
Ah Puch
Xaxar32
Ah Puch
5
8
0
0.63
W
Anubis
sarulinka
Anubis
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,312
Damage
82,773
105,066
Taken
104,991
62,550
Mitigated
82,808
24,391
Healing
43,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A7mad IQ
Fenrir
27,902
6,372
0
11,458
24,492
25,987
1,576
4,796
19,696
152
92,786
L
Cernunnos
AHTOXA_PRIVET
Cernunnos
19,426
10,582
0
11,813
26,753
10,638
1,542
6,950
19,632
0
100,896
L
4,280
626
0
1,625
21,388
22,210
115
6,020
15,066
14,810
0
L
Ravana
Didnaian
Ravana
12,854
2,985
0
392
17,083
8,077
715
7,523
9,437
0
89,193
W
7,024
4,197
286
1,274
19,977
9,064
1,204
3,445
16,532
0
114,909
W
Sylvanus
HeatproofLoki
Sylvanus
11,709
3,493
4,626
10,917
26,180
30,390
1,070
7,150
19,030
34,668
0
L
Hercules
11,382
3,661
391
4,082
17,670
13,488
425
6,591
10,442
0
37,752
W
Danzaburou
UngarCz
Danzaburou
13,686
6,909
0
3,886
15,824
7,223
1,371
378
15,446
0
94,214
L
Ah Puch
Xaxar32
Ah Puch
15,370
792
0
6,088
22,172
8,137
472
8,517
13,321
53,591
0
W
Anubis
sarulinka
Anubis
22,452
409
145
10,946
18,518
10,144
1,471
3,881
14,637
115,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,524
Gold Earned
61,098
403
Minions Killed
627
0
Camps Cleared
0
1,977,994
Distance Traveled
2,026,222
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,122
571
120
5
0
461,644
4
L
Cernunnos
10,787
469
151
7
0
346,958
4
L
Maui
8,850
385
17
1
0
388,492
5
L
Ravana
10,121
440
117
5
0
448,635
1
W
Mercury
12,045
524
162
7
0
442,653
1
W
Sylvanus
11,747
511
47
2
0
404,785
0
L
Hercules
9,530
414
52
2
0
412,252
5
W
Danzaburou
11,908
518
144
6
0
345,717
0
L
Ah Puch
10,236
445
66
3
0
381,657
0
W
Anubis
12,276
534
154
7
0
371,423
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role