Player Matchup

Baron Samedi
Baron Samedi
BunniesOfDoom
Baron Samedi
Level 160
God Stats
2W - 2L
1,657 SR
Queue Stats
55W - 43L
1,524 Elo+
Solo
Nemesis
Nemesis
Kinneret
Nemesis
Level 22
God Stats
1W - 2L
1,707 SR
Queue Stats
18W - 15L
1,500 Elo+
Party 1
Tyr
Tyr
MulanOnDVD
Tyr
Level 149
God Stats
3W - 3L
1,421 SR
Queue Stats
95W - 102L
1,479 Elo+
Party 1
Cupid
Cupid
ShadowStorm1103
Cupid
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 64L
1,508 Elo+
Solo
Agni
Agni
SimpleAyee
Agni
Level 85
God Stats
41W - 24L
1,650 SR
Queue Stats
545W - 378L
1,630 Elo+
Party 1
Team Averages
Level 103
1,587 SR
1,528 Elo+

VS

Team Averages
Level 70
1,519 SR
1,506 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BittahMamba
Gilgamesh
Level 48
God Stats
1W - 2L
1,655 SR
Queue Stats
94W - 94L
1,475 Elo+
Solo
Athena
Athena
Sam_313xD
Athena
Level 7
God Stats
1W - 2L
1,624 SR
Queue Stats
2W - 5L
1,401 Elo+
Party 2
Neith
Neith
davikats
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,647 Elo+
Party 3
Kumbhakarna
Kumbhakarna
natightoon
Kumbhakarna
Level 148
God Stats
0W - 1L
1,315 SR
Queue Stats
37W - 43L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BunniesOfDoom
Baron Samedi
14
2 / 2 / 6
9,740
513
10,004
20,514
15,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
Kinneret
Nemesis
15
0 / 4 / 2
9,047
476
1,200
15,044
6,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
7 / 2 / 6
11,875
625
19,079
22,550
23,402
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
4 / 2 / 3
10,665
561
8,875
13,358
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 5
10,633
560
17,178
10,381
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
5 / 4 / 1
9,965
524
14,318
21,234
10,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
BittahMamba
Gilgamesh
10
1 / 4 / 0
7,167
377
3,632
11,979
5,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Sam_313xD
Athena
11
0 / 4 / 5
7,670
404
4,920
17,504
16,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
davikats
Neith
15
2 / 2 / 5
9,450
497
10,821
10,260
5,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
natightoon
Kumbhakarna
15
3 / 4 / 3
9,172
483
10,372
18,020
9,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
18
Kills
11
11
Deaths
18
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
4
1
1.38
L
Gilgamesh
BittahMamba
Gilgamesh
1
4
0
0.25
W
Baron Samedi
BunniesOfDoom
Baron Samedi
2
2
6
2.5
W
Nemesis
Kinneret
Nemesis
0
4
2
0.25
W
7
2
6
5
L
Athena
Sam_313xD
Athena
0
4
5
0.63
W
4
2
3
2.75
W
5
1
5
7.5
L
Neith
davikats
Neith
2
2
5
2.25
L
Kumbhakarna
natightoon
Kumbhakarna
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,336
Damage
44,063
81,847
Taken
78,997
55,569
Mitigated
47,778
32,055
Healing
17,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
14,318
3,443
0
5,346
21,234
10,232
0
5,332
15,902
83,058
0
L
Gilgamesh
BittahMamba
Gilgamesh
3,632
1,389
0
3,298
11,979
5,913
0
0
11,979
0
26,270
W
Baron Samedi
BunniesOfDoom
Baron Samedi
10,004
773
5,326
7,142
20,514
15,964
0
7,377
13,137
54,129
1,405
W
Nemesis
Kinneret
Nemesis
1,200
188
0
2,005
15,044
6,470
0
5,717
9,327
0
76,226
W
19,079
2,794
0
7,153
22,550
23,402
0
6,953
15,597
0
81,130
L
Athena
Sam_313xD
Athena
4,920
1,169
0
2,777
17,504
16,990
0
9,136
8,368
23,930
0
W
8,875
4,629
863
6,153
13,358
4,948
4,744
3,994
9,364
0
79,952
W
17,178
1,882
0
3,413
10,381
4,785
806
6,348
4,033
98,037
0
L
Neith
davikats
Neith
10,821
6,539
0
3,463
10,260
5,475
42
2,364
7,896
0
77,434
L
Kumbhakarna
natightoon
Kumbhakarna
10,372
311
179
2,307
18,020
9,168
0
10,240
7,780
70,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,960
Gold Earned
43,424
608
Minions Killed
459
0
Camps Cleared
0
1,804,919
Distance Traveled
1,586,346
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,965
524
138
7
0
381,760
2
L
Gilgamesh
7,167
377
46
2
0
159,035
0
W
Baron Samedi
9,740
513
68
4
0
324,845
3
W
Nemesis
9,047
476
113
6
0
373,992
0
W
Tyr
11,875
625
134
7
0
387,354
0
L
Athena
7,670
404
36
2
0
359,568
0
W
Cupid
10,665
561
139
7
0
338,133
3
W
Agni
10,633
560
154
8
0
380,595
5
L
Neith
9,450
497
126
7
0
327,444
3
L
Kumbhakarna
9,172
483
113
6
0
358,539
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role