Player Matchup

Thanatos
Thanatos
ASAP_GOODINO
Thanatos
Level 65
God Stats
15W - 15L
1,422 SR
Queue Stats
187W - 203L
1,414 Elo+
Party 1
Mercury
Mercury
ChrisBeClean215
Mercury
Level 40
God Stats
4W - 3L
1,500 SR
Queue Stats
72W - 90L
1,178 Elo+
Solo
Jormungandr
Jormungandr
Saji-Devas
Jormungandr
Level 85
God Stats
15W - 12L
1,335 SR
Queue Stats
17W - 18L
1,314 Elo+
Solo
Chaac
Chaac
Wowhetuff
Chaac
Level 68
God Stats
6W - 1L
1,734 SR
Queue Stats
212W - 224L
1,416 Elo+
Party 1
Sol
Sol
isamar21
Sol
Level 143
God Stats
17W - 15L
1,455 SR
Queue Stats
309W - 347L
1,310 Elo+
Solo
Team Averages
Level 80
1,489 SR
1,326 Elo+

VS

Team Averages
Level 102
1,479 SR
1,357 Elo+
Serqet
Serqet
 
Serqet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Anjanath07
Jormungandr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,121 Elo+
Solo
Osiris
Osiris
KN Reaperstorm5
Osiris
Level 107
God Stats
2W - 7L
1,404 SR
Queue Stats
194W - 197L
1,400 Elo+
Solo
Sylvanus
Sylvanus
RhastaJr
Sylvanus
Level 159
God Stats
13W - 14L
1,492 SR
Queue Stats
563W - 569L
1,403 Elo+
Solo
Tiamat
Tiamat
syhdoor
Tiamat
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 131L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ASAP_GOODINO
Thanatos
17
5 / 1 / 3
11,339
540
8,855
15,654
7,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 0 / 4
9,884
471
6,380
13,309
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Saji-Devas
Jormungandr
14
2 / 1 / 6
10,049
479
8,104
15,568
18,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Wowhetuff
Chaac
17
1 / 1 / 6
10,941
521
9,030
18,142
14,467
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 1 / 3
10,953
522
10,017
13,867
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
0 / 5 / 4
8,360
398
7,173
18,674
9,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Anjanath07
Jormungandr
5
0 / 3 / 0
6,058
288
1,803
4,481
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 4 / 2
9,460
450
13,691
15,201
21,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
RhastaJr
Sylvanus
15
2 / 0 / 1
10,017
477
7,478
12,475
14,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
syhdoor
Tiamat
15
1 / 2 / 0
9,241
440
14,444
13,596
11,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
4
4
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
5
4
0.4
W
Thanatos
ASAP_GOODINO
Thanatos
5
1
3
6.5
L
Jormungandr
Anjanath07
Jormungandr
0
3
0
0
W
2
0
4
4
L
1
4
2
0.5
L
Sylvanus
RhastaJr
Sylvanus
2
0
1
2.5
W
Jormungandr
Saji-Devas
Jormungandr
2
1
6
5
W
Chaac
Wowhetuff
Chaac
1
1
6
4
W
3
1
3
4.5
L
Tiamat
syhdoor
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,386
Damage
44,589
76,540
Taken
64,427
52,010
Mitigated
59,202
35,731
Healing
24,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,173
2,374
0
3,420
18,674
9,864
0
3,832
14,842
0
53,470
W
Thanatos
ASAP_GOODINO
Thanatos
8,855
2,358
0
12,037
15,654
7,016
5,046
6,637
8,495
0
94,064
L
Jormungandr
Anjanath07
Jormungandr
1,803
924
0
0
4,481
1,678
0
977
3,504
9,565
0
W
6,380
2,981
0
2,160
13,309
5,639
1,430
1,852
11,194
0
84,530
L
13,691
4,156
0
2,269
15,201
21,022
150
2,271
12,930
0
64,844
L
Sylvanus
RhastaJr
Sylvanus
7,478
2,163
8,745
6,002
12,475
14,844
0
4,712
7,763
39,541
0
W
Jormungandr
Saji-Devas
Jormungandr
8,104
2,198
866
4,479
15,568
18,294
226
6,861
8,357
36,765
0
W
Chaac
Wowhetuff
Chaac
9,030
1,359
0
7,704
18,142
14,467
630
1,517
15,333
0
71,499
W
10,017
4,235
750
7,735
13,867
6,594
439
7,288
6,252
68,736
7,658
L
Tiamat
syhdoor
Tiamat
14,444
710
0
4,446
13,596
11,794
0
5,727
7,869
82,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,166
Gold Earned
43,136
605
Minions Killed
409
0
Camps Cleared
0
2,190,343
Distance Traveled
1,603,009
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,360
398
90
4
0
353,621
3
W
Thanatos
11,339
540
135
6
0
428,730
1
L
Jormungandr
6,058
288
12
1
0
95,535
0
W
Mercury
9,884
471
107
5
0
532,951
1
L
Osiris
9,460
450
101
5
0
391,553
2
L
Sylvanus
10,017
477
66
3
0
363,229
3
W
Jormungandr
10,049
479
47
2
0
435,595
6
W
Chaac
10,941
521
151
7
0
419,293
3
W
Sol
10,953
522
165
8
0
373,774
3
L
Tiamat
9,241
440
140
7
0
399,071
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role