Player Matchup

Freya
Freya
Masters
Chote
Freya
Masters
Level 160
God Stats
2W - 6L
1,201 SR
Queue Stats
97W - 78L
2,691 MMR
Solo
Bakasura
Bakasura
Diamond I
ElConcito
Bakasura
Diamond I
Level 106
God Stats
2W - 2L
1,429 SR
Queue Stats
42W - 27L
2,474 MMR
Party 1
Ganesha
Ganesha
Masters
MarinCim
Ganesha
Masters
Level 72
God Stats
3W - 1L
1,768 SR
Queue Stats
123W - 110L
2,590 MMR
Party 1
Anhur
Anhur
Masters
elkako
Anhur
Masters
Level 84
God Stats
3W - 2L
1,696 SR
Queue Stats
228W - 202L
2,637 MMR
Solo
Ravana
Ravana
Masters
minicarway
Ravana
Masters
Level 107
God Stats
6W - 9L
1,568 SR
Queue Stats
396W - 387L
2,563 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 106
1,532 SR
2,591 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 131
1,688 SR
2,592 MMR
Horus
Horus
Masters
Alby72
Horus
Masters
Level 106
God Stats
3W - 2L
1,576 SR
Queue Stats
372W - 365L
2,540 MMR
Party 2
Cliodhna
Cliodhna
Diamond I
AnnieMosity
Cliodhna
Diamond I
Level 84
God Stats
17W - 8L
1,804 SR
Queue Stats
118W - 79L
2,714 MMR
Solo
Kukulkan
Kukulkan
Masters
Gestiya
Kukulkan
Masters
Level 156
God Stats
14W - 10L
1,665 SR
Queue Stats
121W - 116L
2,545 MMR
Solo
Chronos
Chronos
Diamond I
Pwuntahs
Chronos
Diamond I
Level 148
God Stats
2W - 1L
1,566 SR
Queue Stats
172W - 140L
2,398 MMR
Party 2
Odin
Odin
Masters
Serpentyn
Odin
Masters
Level 160
God Stats
0W - 1L
1,827 SR
Queue Stats
444W - 436L
2,762 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Chote
Freya
20
1 / 4 / 5
16,963
565
9,593
29,032
12,546
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
ElConcito
Bakasura
20
11 / 7 / 5
20,993
700
30,948
33,793
20,758
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
MarinCim
Ganesha
20
0 / 8 / 14
15,611
520
7,736
39,140
52,202
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Anhur
elkako
Anhur
20
4 / 4 / 6
17,755
592
23,369
29,517
14,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
minicarway
Ravana
20
8 / 6 / 11
18,240
608
36,597
38,406
29,667
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
MercuryCernunnosKaliThorAo Kuang

VS

Bans
AphroditeKhepriIshtarUllrVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alby72
Horus
18
1 / 5 / 18
13,429
448
11,656
33,710
51,747
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cliodhna
AnnieMosity
Cliodhna
20
12 / 7 / 10
15,887
530
33,873
36,572
18,276
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Gestiya
Kukulkan
20
4 / 3 / 8
17,530
584
23,104
20,024
10,202
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Pwuntahs
Chronos
20
7 / 2 / 7
15,381
513
24,202
22,547
10,555
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Odin
20
5 / 7 / 10
14,965
499
20,729
36,196
51,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
82
24
Kills
29
29
Deaths
24
41
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Horus
Alby72
Horus
1
5
18
2
L
Cliodhna
AnnieMosity
Cliodhna
12
7
10
2.43
W
Freya
Chote
Freya
1
4
5
0.88
W
Bakasura
ElConcito
Bakasura
11
7
5
1.93
L
Kukulkan
Gestiya
Kukulkan
4
3
8
2.67
W
Ganesha
MarinCim
Ganesha
0
8
14
0.88
L
Chronos
Pwuntahs
Chronos
7
2
7
5.25
L
Odin
5
7
10
1.43
W
Anhur
elkako
Anhur
4
4
6
1.75
W
Ravana
minicarway
Ravana
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,243
Damage
113,564
169,888
Taken
149,049
129,835
Mitigated
142,345
56,514
Healing
38,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alby72
Horus
11,656
4,519
1,595
6,395
33,710
51,747
412
4,355
27,085
86
36,686
L
Cliodhna
AnnieMosity
Cliodhna
33,873
7,824
0
8,686
36,572
18,276
153
3,456
31,603
70
180,588
W
Freya
Chote
Freya
9,593
2,437
440
14,226
29,032
12,546
9,329
10,229
18,747
155,736
343
W
Bakasura
ElConcito
Bakasura
30,948
18,063
0
7,666
33,793
20,758
3,492
8,527
24,972
0
210,124
L
Kukulkan
Gestiya
Kukulkan
23,104
2,864
0
7,709
20,024
10,202
978
5,613
13,726
219,500
4,286
W
Ganesha
MarinCim
Ganesha
7,736
453
0
6,461
39,140
52,202
366
12,929
25,761
50,800
0
L
Chronos
Pwuntahs
Chronos
24,202
6,272
0
6,285
22,547
10,555
2,699
4,861
16,820
167,334
0
L
Odin
20,729
6,060
0
7,957
36,196
51,565
0
1,969
32,114
1,000
116,434
W
Anhur
elkako
Anhur
23,369
17,351
0
15,335
29,517
14,662
6,035
9,723
19,448
0
208,071
W
Ravana
minicarway
Ravana
36,597
10,454
0
12,386
38,406
29,667
981
9,361
26,714
0
123,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,562
Gold Earned
77,192
974
Minions Killed
1,000
0
Camps Cleared
0
2,944,081
Distance Traveled
2,854,113
41
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,429
448
38
1
0
549,263
8
L
Cliodhna
15,887
530
197
7
0
611,877
8
W
Freya
16,963
565
228
8
0
555,886
9
W
Bakasura
20,993
700
295
10
0
678,425
4
L
Kukulkan
17,530
584
341
11
0
548,488
4
W
Ganesha
15,611
520
34
1
0
630,179
15
L
Chronos
15,381
513
229
8
0
619,784
10
L
Odin
14,965
499
195
7
0
524,701
4
W
Anhur
17,755
592
254
8
0
545,652
8
W
Ravana
18,240
608
163
5
0
533,939
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role