Player Matchup

Ymir
Ymir
DemonSpåwn
Ymir
Level 98
God Stats
0W - 3L
1,367 SR
Queue Stats
4W - 14L
1,315 Elo+
Party 1
Cernunnos
Cernunnos
Elkn
Cernunnos
Level 114
God Stats
1W - 1L
1,690 SR
Queue Stats
45W - 96L
1,331 Elo+
Solo
Freya
Freya
xpimpslapper
Freya
Level 3
God Stats
0W - 2L
1,581 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 72
1,546 SR
1,382 Elo+

VS

Team Averages
Level 54
1,739 SR
1,610 Elo+
Da Ji
Da Ji
Craftywarrior6
Da Ji
Level 17
God Stats
2W - 0L
1,715 SR
Queue Stats
36W - 23L
1,647 Elo+
Party 2
Hera
Hera
NewMosDef0323
Hera
Level 120
God Stats
2W - 1L
1,667 SR
Queue Stats
34W - 28L
1,598 Elo+
Party 2
Sobek
Sobek
futurechipy55
Sobek
Level 26
God Stats
7W - 3L
1,835 SR
Queue Stats
26W - 24L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,929
687
4,886
12,808
15,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Elkn
Cernunnos
13
2 / 6 / 4
8,788
676
4,812
13,707
5,291
13
2 / 7 / 4
9,000
692
8,038
17,247
7,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 4 / 4
11,225
863
19,836
12,778
6,584
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 1 / 9
10,816
832
14,899
6,899
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 1 / 13
9,116
701
3,786
11,912
12,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
5
Kills
16
16
Deaths
6
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
11
4
4
3.25
L
1
3
4
1
L
Cernunnos
Elkn
Cernunnos
2
6
4
0.67
W
5
1
9
9.5
W
0
1
13
6.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,736
Damage
38,521
43,762
Taken
31,589
27,865
Mitigated
22,722
6,667
Healing
4,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,836
7,769
0
1,464
12,778
6,584
1,084
7,612
5,166
0
52,219
L
4,886
879
0
495
12,808
15,431
0
6,612
6,196
20,078
0
L
Cernunnos
Elkn
Cernunnos
4,812
1,931
0
2,540
13,707
5,291
0
4,436
9,231
0
28,192
W
14,899
2,555
0
653
6,899
3,294
1,135
1,867
5,032
68,786
0
W
3,786
292
486
2,120
11,912
12,844
344
3,855
8,057
9,242
0
L
8,038
2,478
0
3,632
17,247
7,143
0
7,690
9,491
26,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,717
Gold Earned
31,157
114
Minions Killed
172
0
Camps Cleared
0
575,952
Distance Traveled
714,842
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,225
863
44
3
0
225,776
1
L
Ymir
8,929
687
27
2
0
219,660
1
L
Cernunnos
8,788
676
49
4
0
174,504
2
W
Hera
10,816
832
120
9
0
244,821
1
W
Sobek
9,116
701
8
1
0
244,245
0
L
Freya
9,000
692
38
3
0
181,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role