Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GT V3nm
Loki
Level 120
God Stats
2W - 2L
1,879 SR
Queue Stats
18W - 13L
1,588 Elo+
Party 1
Chaac
Chaac
Naples FPS
Chaac
Level 106
God Stats
6W - 7L
1,450 SR
Queue Stats
24W - 27L
1,158 Elo+
Party 1
Neith
Neith
Nix0593
Neith
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,212 Elo+
Party 1
Ymir
Ymir
S205197916
Ymir
Level 141
God Stats
68W - 53L
1,618 SR
Queue Stats
253W - 240L
1,568 Elo+
Solo
Team Averages
Level 112
1,589 SR
1,405 Elo+

VS

Team Averages
Level 121
1,456 SR
1,462 Elo+
Loki
Loki
IDFWUkeez
Loki
Level 152
God Stats
1W - 2L
1,411 SR
Queue Stats
38W - 32L
1,518 Elo+
Solo
Chaac
Chaac
K0krekill
Chaac
Level 126
God Stats
5W - 2L
1,585 SR
Queue Stats
159W - 182L
1,430 Elo+
Solo
Danzaburou
Danzaburou
MedicalGradeTaco
Danzaburou
Level 106
God Stats
1W - 4L
1,356 SR
Queue Stats
261W - 279L
1,431 Elo+
Solo
Jormungandr
Jormungandr
Saji-Devas
Jormungandr
Level 85
God Stats
15W - 12L
1,387 SR
Queue Stats
17W - 18L
1,402 Elo+
Solo
Hera
Hera
rayka97139
Hera
Level 138
God Stats
27W - 24L
1,542 SR
Queue Stats
274W - 277L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 0 / 1
5,599
622
1,503
3,757
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
GT V3nm
Loki
9
2 / 0 / 1
5,409
601
2,185
7,060
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
10
1 / 0 / 1
6,382
709
5,772
6,280
4,746
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Nix0593
Neith
10
1 / 0 / 0
5,489
610
4,978
3,832
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 0
5,139
571
2,020
5,218
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
2
0 / 1 / 0
3,395
377
73
1,045
221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
K0krekill
Chaac
10
0 / 1 / 0
5,407
601
4,320
8,872
4,371
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MedicalGradeTaco
Danzaburou
8
0 / 1 / 0
4,378
486
3,085
6,182
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Saji-Devas
Jormungandr
7
0 / 0 / 0
4,369
485
1,981
5,475
2,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
4,871
541
2,433
3,559
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
1
0.5
W
Loki
GT V3nm
Loki
2
0
1
2.5
L
Loki
0
1
0
0
L
Chaac
K0krekill
Chaac
0
1
0
0
L
Danzaburou
MedicalGradeTaco
Danzaburou
0
1
0
0
W
Chaac
1
0
1
1.5
W
Neith
Nix0593
Neith
1
0
0
1
W
0
0
0
0
L
Jormungandr
Saji-Devas
Jormungandr
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,458
Damage
11,892
26,147
Taken
25,133
12,409
Mitigated
10,106
12,101
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,503
55
0
500
3,757
1,493
792
2,292
1,465
42,883
0
W
Loki
GT V3nm
Loki
2,185
561
0
3,601
7,060
2,165
414
960
6,100
0
30,286
L
Loki
73
0
0
220
1,045
221
0
0
1,045
0
2,054
L
Chaac
K0krekill
Chaac
4,320
1,248
0
2,877
8,872
4,371
0
0
8,872
0
38,065
L
Danzaburou
MedicalGradeTaco
Danzaburou
3,085
1,038
0
2,063
6,182
1,654
0
258
5,924
0
29,197
W
Chaac
5,772
1,584
0
2,739
6,280
4,746
0
0
6,280
0
43,858
W
Neith
Nix0593
Neith
4,978
2,747
0
2,777
3,832
1,264
0
374
3,458
0
37,283
W
2,020
749
112
2,372
5,218
2,741
0
788
4,430
20,753
4,064
L
Jormungandr
Saji-Devas
Jormungandr
1,981
546
197
2,478
5,475
2,570
0
1,588
3,887
11,485
0
L
2,433
544
0
980
3,559
1,290
266
1,212
2,347
34,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,018
Gold Earned
22,420
358
Minions Killed
213
0
Camps Cleared
0
877,039
Distance Traveled
721,336
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,599
622
88
10
0
180,090
1
W
Loki
5,409
601
61
7
0
194,980
3
L
Loki
3,395
377
7
1
0
34,634
0
L
Chaac
5,407
601
82
9
0
166,465
2
L
Danzaburou
4,378
486
44
5
0
137,306
1
W
Chaac
6,382
709
95
11
0
174,426
0
W
Neith
5,489
610
72
8
0
158,341
1
W
Ymir
5,139
571
42
5
0
169,202
3
L
Jormungandr
4,369
485
22
2
0
200,220
4
L
Hera
4,871
541
58
6
0
182,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role