Player Matchup

Cthulhu
Cthulhu
RDCA Ninja BL09
Cthulhu
Level 47
God Stats
5W - 5L
1,558 SR
Queue Stats
16W - 29L
1,329 Elo+
Solo
Kali
Kali
Williouali
Kali
Level 24
God Stats
2W - 1L
1,600 SR
Queue Stats
22W - 23L
1,436 Elo+
Party 1
Izanami
Izanami
morganm_05
Izanami
Level 48
God Stats
33W - 30L
1,491 SR
Queue Stats
51W - 49L
1,400 Elo+
Solo
Anubis
Anubis
pedrinio1
Anubis
Level 44
God Stats
1W - 2L
1,185 SR
Queue Stats
22W - 23L
1,436 Elo+
Party 1
Ymir
Ymir
v2b87
Ymir
Level 69
God Stats
6W - 5L
1,362 SR
Queue Stats
113W - 149L
1,164 Elo+
Solo
Team Averages
Level 46
1,439 SR
1,353 Elo+

VS

Team Averages
Level 74
1,504 SR
1,406 Elo+
Bakasura
Bakasura
 
Bakasura
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Barix-Ost
Medusa
Level 67
God Stats
23W - 16L
1,518 SR
Queue Stats
230W - 263L
1,325 Elo+
Solo
King Arthur
King Arthur
Hikeonty
King Arthur
Level 69
God Stats
2W - 0L
1,852 SR
Queue Stats
25W - 33L
1,351 Elo+
Solo
Ymir
Ymir
Nassim OEB
Ymir
Level 59
God Stats
6W - 3L
1,151 SR
Queue Stats
96W - 123L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,052
470
8,022
16,043
9,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 6 / 0
7,509
501
5,258
12,761
6,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
morganm_05
Izanami
13
0 / 3 / 1
7,258
484
4,497
11,080
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
pedrinio1
Anubis
12
2 / 4 / 0
7,232
482
9,640
12,841
6,206
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
v2b87
Ymir
8
0 / 8 / 3
6,087
406
3,226
14,865
10,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
9 / 0 / 2
9,326
622
12,370
13,401
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
 
Nu Wa
14
3 / 3 / 11
8,657
577
9,668
9,927
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Barix-Ost
Medusa
15
7 / 0 / 6
9,259
617
10,168
8,229
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Hikeonty
King Arthur
14
3 / 0 / 4
9,139
609
10,976
13,016
10,426
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
4 / 1 / 10
8,626
575
5,319
10,030
10,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
4
Kills
26
26
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
0
2
10
W
Nu Wa
 
Nu Wa
3
3
11
2.83
W
Medusa
Barix-Ost
Medusa
7
0
6
10
W
King Arthur
Hikeonty
King Arthur
3
0
4
5
W
4
1
10
9
L
0
5
1
0.1
L
2
6
0
0.33
L
Izanami
morganm_05
Izanami
0
3
1
0.17
L
Anubis
pedrinio1
Anubis
2
4
0
0.5
L
Ymir
v2b87
Ymir
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,643
Damage
48,501
67,590
Taken
54,603
36,734
Mitigated
32,727
17,449
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,370
7,726
0
4,668
13,401
5,348
1,535
2,385
10,886
0
71,281
W
Nu Wa
 
Nu Wa
9,668
1,914
202
2,353
9,927
3,343
0
6,384
3,543
55,428
0
W
Medusa
Barix-Ost
Medusa
10,168
4,349
0
4,734
8,229
3,265
3,416
1,754
6,475
0
78,014
W
King Arthur
Hikeonty
King Arthur
10,976
1,466
0
1,200
13,016
10,426
19
5,875
6,272
0
59,222
W
5,319
1,304
0
2,170
10,030
10,345
442
3,444
6,539
33,105
0
L
8,022
1,144
0
3,926
16,043
9,904
728
1,872
13,802
48,488
0
L
5,258
2,000
0
3,349
12,761
6,236
0
2,167
9,907
0
44,980
L
Izanami
morganm_05
Izanami
4,497
3,176
0
3,767
11,080
4,001
355
2,250
8,690
0
57,682
L
Anubis
pedrinio1
Anubis
9,640
780
0
5,678
12,841
6,206
473
3,915
7,629
65,752
0
L
Ymir
v2b87
Ymir
3,226
1,070
0
729
14,865
10,387
120
4,783
9,972
20,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,138
Gold Earned
45,007
391
Minions Killed
484
0
Camps Cleared
0
1,199,473
Distance Traveled
1,458,027
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,326
622
115
8
0
345,117
4
W
Nu Wa
8,657
577
99
7
0
260,348
0
W
Medusa
9,259
617
104
7
0
268,090
5
W
King Arthur
9,139
609
110
7
0
309,746
3
W
Ymir
8,626
575
56
4
0
274,726
4
L
Cthulhu
7,052
470
82
5
0
260,777
4
L
Kali
7,509
501
74
5
0
306,646
2
L
Izanami
7,258
484
107
7
0
225,361
0
L
Anubis
7,232
482
98
7
0
225,135
1
L
Ymir
6,087
406
30
2
0
181,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role