Player Matchup

Hou Yi
Hou Yi
JjuAnmaAaa19
Hou Yi
Level 116
God Stats
1W - 1L
1,723 SR
Queue Stats
80W - 71L
1,465 Elo+
Solo
Cthulhu
Cthulhu
StepbroPapi
Cthulhu
Level 76
God Stats
5W - 4L
1,542 SR
Queue Stats
37W - 38L
1,391 Elo+
Solo
Ra
Ra
derZarkas
Ra
Level 122
God Stats
0W - 2L
1,210 SR
Queue Stats
64W - 62L
1,478 Elo+
Solo
Poseidon
Poseidon
javispain4rm
Poseidon
Level 69
God Stats
13W - 12L
1,578 SR
Queue Stats
95W - 112L
1,363 Elo+
Solo
Hun Batz
Hun Batz
sergog200315
Hun Batz
Level 107
God Stats
1W - 2L
1,663 SR
Queue Stats
446W - 470L
1,423 Elo+
Solo
Team Averages
Level 98
1,543 SR
1,424 Elo+

VS

Team Averages
Level 85
1,479 SR
1,413 Elo+
Olorun
Olorun
Lone_m1ner
Olorun
Level 96
God Stats
3W - 1L
1,546 SR
Queue Stats
25W - 29L
1,438 Elo+
Solo
Terra
Terra
Rpoupa
Terra
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,341 Elo+
Solo
Ao Kuang
Ao Kuang
Soru_1920
Ao Kuang
Level 102
God Stats
10W - 16L
1,422 SR
Queue Stats
496W - 492L
1,414 Elo+
Solo
Thor
Thor
Spectre_Edwin
Thor
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 64L
1,483 Elo+
Solo
Cupid
Cupid
The-Moinux
Cupid
Level 87
God Stats
154W - 159L
1,426 SR
Queue Stats
312W - 337L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
3 / 5 / 0
9,464
451
17,265
22,395
8,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
StepbroPapi
Cthulhu
8
0 / 2 / 1
7,211
343
5,642
8,649
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
1 / 2 / 0
10,827
516
12,799
13,164
6,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
javispain4rm
Poseidon
13
0 / 9 / 0
8,274
394
6,034
13,212
4,902
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
sergog200315
Hun Batz
14
3 / 5 / 2
9,099
433
14,701
22,527
9,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lone_m1ner
Olorun
18
1 / 0 / 4
11,466
546
10,637
12,269
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
Rpoupa
Terra
14
0 / 2 / 8
9,565
455
6,888
22,521
18,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Soru_1920
Ao Kuang
20
11 / 0 / 1
13,376
637
20,520
16,053
8,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 3 / 2
10,516
501
10,817
21,430
8,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
17
5 / 2 / 4
10,644
507
12,988
16,042
6,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
7
Kills
23
23
Deaths
7
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
5
0
0.6
W
Olorun
Lone_m1ner
Olorun
1
0
4
3
W
Terra
Rpoupa
Terra
0
2
8
2
W
Ao Kuang
Soru_1920
Ao Kuang
11
0
1
11.5
W
6
3
2
2.33
L
Cthulhu
StepbroPapi
Cthulhu
0
2
1
0.25
W
Cupid
5
2
4
3.5
L
1
2
0
0.5
L
Poseidon
javispain4rm
Poseidon
0
9
0
0
L
Hun Batz
sergog200315
Hun Batz
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,441
Damage
61,850
79,947
Taken
88,315
34,119
Mitigated
49,717
30,623
Healing
49,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
17,265
8,938
0
9,048
22,395
8,323
67
9,303
12,938
0
85,980
W
Olorun
Lone_m1ner
Olorun
10,637
4,034
633
8,049
12,269
6,788
1,026
6,287
5,982
98,388
8,419
W
Terra
Rpoupa
Terra
6,888
1,159
5,439
6,625
22,521
18,922
160
4,609
17,912
28,957
0
W
Ao Kuang
Soru_1920
Ao Kuang
20,520
3,944
0
10,329
16,053
8,689
2,418
5,531
10,522
103,123
0
W
10,817
3,190
0
8,258
21,430
8,834
0
4,220
17,210
0
73,232
L
Cthulhu
StepbroPapi
Cthulhu
5,642
735
573
3,417
8,649
4,967
0
1,981
6,668
25,951
0
W
Cupid
12,988
7,683
2,468
7,458
16,042
6,484
2,529
3,994
12,048
0
92,749
L
12,799
1,172
628
7,364
13,164
6,828
0
8,533
4,613
108,842
0
L
Poseidon
javispain4rm
Poseidon
6,034
1,149
0
2,503
13,212
4,902
0
10,310
2,426
53,360
0
L
Hun Batz
sergog200315
Hun Batz
14,701
4,967
0
7,090
22,527
9,099
0
6,638
15,741
0
82,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,875
Gold Earned
55,567
544
Minions Killed
616
0
Camps Cleared
0
1,700,500
Distance Traveled
2,034,753
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,464
451
150
7
0
324,414
2
W
Olorun
11,466
546
179
9
0
394,134
6
W
Terra
9,565
455
25
1
0
450,211
4
W
Ao Kuang
13,376
637
183
9
0
396,192
6
W
Thor
10,516
501
82
4
0
435,168
9
L
Cthulhu
7,211
343
21
1
0
220,102
2
W
Cupid
10,644
507
147
7
0
359,048
0
L
Ra
10,827
516
170
8
0
433,085
7
L
Poseidon
8,274
394
84
4
0
297,722
2
L
Hun Batz
9,099
433
119
6
0
425,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role