Player Matchup

Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Hannabellz
Hera
Level 104
God Stats
3W - 2L
1,427 SR
Queue Stats
259W - 288L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
coooooooola
Zhong Kui
Level 160
God Stats
3W - 3L
1,523 SR
Queue Stats
294W - 312L
1,481 Elo+
Solo
Bacchus
Bacchus
moemcownage
Bacchus
Level 65
God Stats
2W - 2L
1,340 SR
Queue Stats
32W - 36L
1,439 Elo+
Solo
Lancelot
Lancelot
xCrexxus
Lancelot
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 87L
1,562 Elo+
Party 1
Team Averages
Level 113
1,458 SR
1,486 Elo+

VS

Team Averages
Level 109
1,640 SR
1,487 Elo+
Athena
Athena
BunniesOfDoom
Athena
Level 160
God Stats
6W - 4L
1,655 SR
Queue Stats
55W - 43L
1,527 Elo+
Solo
Hades
Hades
Reggie4693
Hades
Level 99
God Stats
28W - 16L
1,646 SR
Queue Stats
64W - 81L
1,407 Elo+
Party 2
Susano
Susano
Wooskiii
Susano
Level 119
God Stats
3W - 1L
1,876 SR
Queue Stats
85W - 60L
1,532 Elo+
Party 2
Ravana
Ravana
jessyding22
Ravana
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,538 Elo+
Party 2
Skadi
Skadi
ttvEliteXStabber
Skadi
Level 89
God Stats
7W - 8L
1,525 SR
Queue Stats
120W - 102L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
7 / 5 / 5
10,207
600
15,311
18,353
8,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 10 / 4
7,850
462
6,584
12,341
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
coooooooola
Zhong Kui
17
6 / 3 / 5
10,551
621
16,046
17,115
11,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
moemcownage
Bacchus
14
6 / 1 / 6
9,974
587
8,893
11,555
11,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
xCrexxus
Lancelot
14
1 / 2 / 7
8,691
511
6,592
15,350
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 8
8,268
486
5,361
20,345
20,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
14
6 / 2 / 4
9,660
568
11,856
13,425
6,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Wooskiii
Susano
14
8 / 5 / 2
9,332
549
11,529
14,842
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
12
1 / 4 / 2
7,915
466
6,998
12,225
9,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 5 / 1
8,570
504
11,088
14,465
5,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
20
Kills
20
21
Deaths
20
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
5
5
1.9
L
1
4
8
1.25
W
0
10
4
0.2
L
Hades
6
2
4
4
L
Susano
Wooskiii
Susano
8
5
2
1.8
W
Zhong Kui
coooooooola
Zhong Kui
6
3
5
2.83
L
Ravana
1
4
2
0.5
W
Bacchus
moemcownage
Bacchus
6
1
6
9
L
4
5
1
0.9
W
Lancelot
xCrexxus
Lancelot
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,426
Damage
46,832
74,714
Taken
75,302
43,644
Mitigated
48,329
25,711
Healing
20,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,311
10,988
0
7,415
18,353
8,934
1,166
5,119
13,168
0
96,894
L
5,361
1,361
568
3,868
20,345
20,703
0
7,204
13,141
24,055
1,835
W
6,584
2,025
0
1,252
12,341
4,555
163
5,708
6,065
53,070
0
L
Hades
11,856
238
1,119
6,652
13,425
6,449
1,319
5,247
8,178
66,468
0
L
Susano
Wooskiii
Susano
11,529
3,174
0
3,278
14,842
6,058
680
6,826
8,016
0
48,542
W
Zhong Kui
coooooooola
Zhong Kui
16,046
1,799
0
9,953
17,115
11,431
294
1,439
14,676
78,759
0
L
Ravana
6,998
1,817
137
4,143
12,225
9,346
1,380
7,976
4,249
0
40,637
W
Bacchus
moemcownage
Bacchus
8,893
1,195
0
2,600
11,555
11,608
336
1,427
10,097
29,512
0
L
11,088
3,950
0
470
14,465
5,773
138
4,270
10,195
0
61,911
W
Lancelot
xCrexxus
Lancelot
6,592
1,642
0
4,491
15,350
7,116
0
2,356
12,817
0
67,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,273
Gold Earned
43,745
500
Minions Killed
406
0
Camps Cleared
0
1,597,250
Distance Traveled
1,601,862
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,207
600
131
8
0
274,113
0
L
Athena
8,268
486
45
3
0
369,266
5
W
Hera
7,850
462
91
5
0
294,633
8
L
Hades
9,660
568
122
7
0
327,798
1
L
Susano
9,332
549
72
4
0
293,176
0
W
Zhong Kui
10,551
621
137
8
0
253,467
4
L
Ravana
7,915
466
68
4
0
310,550
4
W
Bacchus
9,974
587
35
2
0
371,776
4
L
Skadi
8,570
504
99
6
0
301,072
5
W
Lancelot
8,691
511
106
6
0
403,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role