Player Matchup

Neith
Neith
Faheets
Neith
Level 63
God Stats
4W - 2L
1,455 SR
Queue Stats
5W - 15L
1,258 Elo+
Party 1
Atlas
Atlas
WhiteCassell
Atlas
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,153 Elo+
Party 1
Nu Wa
Nu Wa
facku2015
Nu Wa
Level 66
God Stats
29W - 30L
1,432 SR
Queue Stats
145W - 124L
1,428 Elo+
Solo
Hera
Hera
pitttiger
Hera
Level 123
God Stats
8W - 20L
1,371 SR
Queue Stats
745W - 793L
1,416 Elo+
Solo
Arachne
Arachne
traliece
Arachne
Level 116
God Stats
35W - 37L
1,508 SR
Queue Stats
215W - 251L
1,405 Elo+
Solo
Team Averages
Level 102
1,453 SR
1,332 Elo+

VS

Team Averages
Level 91
1,396 SR
1,427 Elo+
Tiamat
Tiamat
 
Tiamat
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
CZG_Average
Maui
Level 69
God Stats
7W - 16L
1,405 SR
Queue Stats
298W - 306L
1,504 Elo+
Solo
Horus
Horus
EhhPhinRownd
Horus
Level 140
God Stats
0W - 1L
1,294 SR
Queue Stats
174W - 187L
1,400 Elo+
Solo
Bakasura
Bakasura
Split8345
Bakasura
Level 49
God Stats
1W - 2L
1,322 SR
Queue Stats
50W - 75L
1,353 Elo+
Solo
Ishtar
Ishtar
souleater9466
Ishtar
Level 59
God Stats
4W - 6L
1,457 SR
Queue Stats
41W - 47L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Faheets
Neith
5
1 / 0 / 0
3,548
591
2,949
3,458
775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 1
3,657
610
1,708
5,050
2,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
facku2015
Nu Wa
7
0 / 0 / 0
4,139
690
1,557
2,185
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hera
6
0 / 1 / 0
3,381
564
1,540
3,112
820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
traliece
Arachne
6
0 / 1 / 0
3,516
586
737
3,867
1,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
0 / 0 / 1
3,595
599
1,879
2,745
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 2
4,037
673
2,137
5,302
1,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 0 / 0
3,147
525
789
2,442
1,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
Split8345
Bakasura
6
1 / 0 / 0
3,649
608
1,239
3,747
1,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
2 / 1 / 0
3,846
641
3,827
3,592
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
1
0.5
L
0
0
2
1
L
0
0
0
0
W
Neith
Faheets
Neith
1
0
0
1
L
Bakasura
Split8345
Bakasura
1
0
0
1
W
0
2
1
0.25
W
Nu Wa
facku2015
Nu Wa
0
0
0
0
W
Hera
0
1
0
0
L
2
1
0
2
W
Arachne
traliece
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,491
Damage
9,871
17,672
Taken
17,828
5,457
Mitigated
6,433
5,029
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,879
260
0
1,551
2,745
1,308
0
772
1,973
16,950
0
L
2,137
611
743
1,764
5,302
1,862
0
831
4,471
14,464
1,349
L
789
391
0
852
2,442
1,075
0
1,341
1,101
0
8,884
W
Neith
Faheets
Neith
2,949
1,503
0
1,962
3,458
775
0
854
2,604
0
14,985
L
Bakasura
Split8345
Bakasura
1,239
884
0
1,040
3,747
1,229
0
904
2,843
0
9,641
W
1,708
704
0
503
5,050
2,150
0
1,044
3,981
9,186
0
W
Nu Wa
facku2015
Nu Wa
1,557
844
0
625
2,185
477
0
0
2,019
18,569
0
W
Hera
1,540
808
0
1,292
3,112
820
0
824
2,166
13,469
0
L
3,827
2,250
0
1,463
3,592
959
0
957
2,635
0
16,049
W
Arachne
traliece
Arachne
737
418
0
647
3,867
1,235
0
1,055
2,802
0
16,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,241
Gold Earned
18,274
126
Minions Killed
145
0
Camps Cleared
0
567,626
Distance Traveled
505,967
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,595
599
31
5
0
87,852
0
L
Maui
4,037
673
31
5
0
120,274
0
L
Horus
3,147
525
18
3
0
61,688
0
W
Neith
3,548
591
21
4
0
103,990
1
L
Bakasura
3,649
608
41
7
0
134,835
0
W
Atlas
3,657
610
13
2
0
111,979
2
W
Nu Wa
4,139
690
42
7
0
106,291
0
W
Hera
3,381
564
18
3
0
104,949
3
L
Ishtar
3,846
641
24
4
0
101,318
0
W
Arachne
3,516
586
32
5
0
140,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role