Player Matchup

Jormungandr
Jormungandr
Khaaants
Jormungandr
Level 84
God Stats
4W - 2L
1,641 SR
Queue Stats
28W - 37L
1,389 Elo+
Party 1
Vamana
Vamana
Oombuh
Vamana
Level 28
God Stats
8W - 6L
1,571 SR
Queue Stats
13W - 15L
1,430 Elo+
Party 1
Scylla
Scylla
hal0killer27
Scylla
Level 87
God Stats
8W - 1L
1,479 SR
Queue Stats
40W - 52L
1,395 Elo+
Party 1
Team Averages
Level 66
1,564 SR
1,405 Elo+

VS

Team Averages
Level 68
1,467 SR
1,323 Elo+
Skadi
Skadi
doktorunbekannt
Skadi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 58L
1,339 Elo+
Solo
Khepri
Khepri
painkiller0509
Khepri
Level 62
God Stats
36W - 54L
1,417 SR
Queue Stats
161W - 262L
1,239 Elo+
Solo
Baron Samedi
Baron Samedi
vladisvlado
Baron Samedi
Level 54
God Stats
12W - 14L
1,484 SR
Queue Stats
69W - 90L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Khaaants
Jormungandr
17
2 / 1 / 7
11,592
725
10,790
20,270
27,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Oombuh
Vamana
16
4 / 2 / 3
11,975
748
12,511
20,642
11,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
18
3 / 2 / 3
11,546
722
18,018
10,772
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
10,080
630
12,695
13,981
7,054
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 0 / 4
10,509
657
6,501
15,149
19,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
vladisvlado
Baron Samedi
16
4 / 5 / 1
10,424
652
17,116
16,769
10,702
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
9
Kills
5
5
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Khaaants
Jormungandr
2
1
7
5.5
W
Vamana
Oombuh
Vamana
4
2
3
2.75
L
1
4
3
0.63
W
Scylla
3
2
3
2.25
L
0
0
4
2
L
Baron Samedi
vladisvlado
Baron Samedi
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,319
Damage
36,312
51,684
Taken
45,899
44,745
Mitigated
37,448
21,514
Healing
13,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Khaaants
Jormungandr
10,790
2,356
311
5,759
20,270
27,878
219
8,491
11,779
39,175
0
W
Vamana
Oombuh
Vamana
12,511
6,787
2,126
10,308
20,642
11,598
257
8,916
11,726
0
46,414
L
12,695
5,482
0
525
13,981
7,054
812
8,663
5,318
0
47,573
W
Scylla
18,018
1,140
0
3,010
10,772
5,269
581
6,219
4,553
69,571
0
L
6,501
868
89
1,589
15,149
19,692
184
8,490
6,659
21,302
0
L
Baron Samedi
vladisvlado
Baron Samedi
17,116
1,592
4,757
6,531
16,769
10,702
378
11,667
5,102
41,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,113
Gold Earned
31,013
194
Minions Killed
162
0
Camps Cleared
0
854,058
Distance Traveled
778,994
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,592
725
57
4
0
249,358
2
W
Vamana
11,975
748
38
2
0
333,596
1
L
Skadi
10,080
630
83
5
0
259,302
2
W
Scylla
11,546
722
99
6
0
271,104
1
L
Khepri
10,509
657
27
2
0
288,275
0
L
Baron Samedi
10,424
652
52
3
0
231,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role