Player Matchup

Lancelot
Lancelot
GravityMonster
Lancelot
Level 123
God Stats
7W - 2L
1,688 SR
Queue Stats
154W - 149L
1,481 Elo+
Solo
Chiron
Chiron
Karpokebab
Chiron
Level 104
God Stats
1W - 1L
1,896 SR
Queue Stats
99W - 97L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
watch659out
Baron Samedi
Level 108
God Stats
8W - 4L
1,714 SR
Queue Stats
109W - 105L
1,449 Elo+
Solo
Team Averages
Level 112
1,766 SR
1,480 Elo+

VS

Team Averages
Level 140
1,541 SR
1,511 Elo+
Janus
Janus
BedoZerrtox
Janus
Level 148
God Stats
17W - 33L
1,400 SR
Queue Stats
1,420W - 1,553L
1,482 Elo+
Solo
Skadi
Skadi
Mrg3ni0
Skadi
Level 134
God Stats
25W - 14L
1,640 SR
Queue Stats
102W - 76L
1,556 Elo+
Party 1
Fafnir
Fafnir
Zenidal
Fafnir
Level 139
God Stats
15W - 12L
1,583 SR
Queue Stats
145W - 99L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
19
8 / 7 / 7
14,872
744
13,964
25,002
13,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
Karpokebab
Chiron
19
4 / 4 / 7
13,896
695
19,259
20,220
8,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
watch659out
Baron Samedi
20
6 / 2 / 9
14,823
741
27,296
17,234
9,550
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 11 / 6
13,387
669
18,148
22,049
8,528
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Mrg3ni0
Skadi
20
9 / 5 / 2
14,085
704
18,268
19,363
8,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
Zenidal
Fafnir
19
1 / 2 / 11
14,078
704
11,705
24,487
44,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
18
Kills
13
13
Deaths
18
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
11
6
0.55
W
Lancelot
8
7
7
1.64
W
Chiron
Karpokebab
Chiron
4
4
7
1.88
L
Skadi
Mrg3ni0
Skadi
9
5
2
2
L
Fafnir
Zenidal
Fafnir
1
2
11
3.25
W
Baron Samedi
watch659out
Baron Samedi
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,519
Damage
48,121
62,456
Taken
65,899
31,253
Mitigated
61,491
24,399
Healing
9,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,148
757
0
2,918
22,049
8,528
265
6,505
15,544
84,740
0
W
Lancelot
13,964
2,026
334
5,506
25,002
13,346
793
9,239
15,763
87
45,088
W
Chiron
Karpokebab
Chiron
19,259
7,698
2,860
6,021
20,220
8,357
1,765
9,484
10,736
0
81,879
L
Skadi
Mrg3ni0
Skadi
18,268
4,067
0
773
19,363
8,874
951
10,200
9,163
0
54,849
L
Fafnir
Zenidal
Fafnir
11,705
3,663
0
5,648
24,487
44,089
150
10,705
13,782
34,067
0
W
Baron Samedi
watch659out
Baron Samedi
27,296
1,691
2,308
7,370
17,234
9,550
1,138
11,223
6,011
82,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,591
Gold Earned
41,550
226
Minions Killed
194
0
Camps Cleared
0
1,041,356
Distance Traveled
966,504
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,387
669
81
4
0
293,630
2
W
Lancelot
14,872
744
41
2
0
347,331
4
W
Chiron
13,896
695
99
5
0
354,350
4
L
Skadi
14,085
704
85
4
0
332,551
1
L
Fafnir
14,078
704
28
1
0
340,323
0
W
Baron Samedi
14,823
741
86
4
0
339,675
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role