Player Matchup

Merlin
Merlin
Demifallen
Merlin
Level 160
God Stats
6W - 8L
1,458 SR
Queue Stats
371W - 276L
1,566 Elo+
Party 1
Shiva
Shiva
FrozenCape21223
Shiva
Level 119
God Stats
1W - 1L
1,629 SR
Queue Stats
27W - 23L
1,579 Elo+
Party 1
Sylvanus
Sylvanus
SykonSSR
Sylvanus
Level 123
God Stats
2W - 4L
1,521 SR
Queue Stats
137W - 112L
1,538 Elo+
Party 1
Thanatos
Thanatos
Tacgenkilo
Thanatos
Level 81
God Stats
24W - 15L
1,532 SR
Queue Stats
69W - 70L
1,403 Elo+
Solo
Apollo
Apollo
Titan_Deimi1
Apollo
Level 68
God Stats
13W - 7L
1,650 SR
Queue Stats
338W - 235L
1,555 Elo+
Party 1
Team Averages
Level 110
1,558 SR
1,528 Elo+

VS

Team Averages
Level 125
1,629 SR
1,521 Elo+
Shiva
Shiva
Century Aces
Shiva
Level 128
God Stats
24W - 20L
1,731 SR
Queue Stats
471W - 389L
1,571 Elo+
Solo
Cu Chulainn
Cu Chulainn
DRAGONLEADER557
Cu Chulainn
Level 125
God Stats
8W - 3L
1,661 SR
Queue Stats
158W - 170L
1,473 Elo+
Solo
Ah Puch
Ah Puch
FilthyCasual778
Ah Puch
Level 118
God Stats
6W - 6L
1,573 SR
Queue Stats
236W - 238L
1,474 Elo+
Solo
Sol
Sol
afarakistan
Sol
Level 128
God Stats
2W - 4L
1,752 SR
Queue Stats
51W - 65L
1,442 Elo+
Solo
Ne Zha
Ne Zha
dkgk1
Ne Zha
Level 125
God Stats
5W - 6L
1,427 SR
Queue Stats
539W - 496L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Demifallen
Merlin
9
0 / 5 / 1
5,125
513
2,965
6,577
2,465
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
5,753
575
2,624
6,339
2,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
SykonSSR
Sylvanus
8
2 / 3 / 3
4,998
500
4,241
8,489
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
Tacgenkilo
Thanatos
8
2 / 4 / 2
5,125
513
2,650
8,296
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
8
2 / 1 / 1
5,068
507
4,679
8,395
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
5,918
592
4,194
6,570
2,799
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
DRAGONLEADER557
Cu Chulainn
8
1 / 2 / 4
5,026
503
6,320
10,248
5,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
4 / 0 / 3
6,414
641
5,097
5,831
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
4 / 2 / 0
5,771
577
4,788
7,586
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
dkgk1
Ne Zha
10
4 / 1 / 4
6,087
609
4,372
7,588
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
16
16
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
Cu Chulainn
DRAGONLEADER557
Cu Chulainn
1
2
4
1.5
L
Merlin
Demifallen
Merlin
0
5
1
0.1
W
4
0
3
5.5
L
0
3
1
0.17
L
Sylvanus
SykonSSR
Sylvanus
2
3
3
1.17
L
Thanatos
Tacgenkilo
Thanatos
2
4
2
0.75
L
Apollo
2
1
1
2.5
W
4
2
0
2
W
Ne Zha
dkgk1
Ne Zha
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,159
Damage
24,771
38,096
Taken
37,823
16,971
Mitigated
15,390
13,546
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,194
970
123
1,589
6,570
2,799
0
0
6,570
0
40,911
W
Cu Chulainn
DRAGONLEADER557
Cu Chulainn
6,320
1,926
83
970
10,248
5,284
177
2,569
7,679
0
25,712
L
Merlin
Demifallen
Merlin
2,965
41
0
325
6,577
2,465
0
2,415
4,162
34,059
0
W
5,097
194
0
3,594
5,831
2,198
0
1,972
3,859
39,068
0
L
2,624
523
0
1,459
6,339
2,576
484
0
6,339
0
40,219
L
Sylvanus
SykonSSR
Sylvanus
4,241
1,138
761
1,660
8,489
5,557
0
2,289
6,200
16,275
8,743
L
Thanatos
Tacgenkilo
Thanatos
2,650
780
0
5,682
8,296
3,522
0
1,742
6,554
0
27,725
L
Apollo
4,679
3,217
0
3,659
8,395
2,851
54
3,084
5,311
0
24,601
W
4,788
1,742
339
3,951
7,586
2,423
734
1,175
6,411
29,051
3,251
W
Ne Zha
dkgk1
Ne Zha
4,372
1,106
0
2,124
7,588
2,686
0
617
6,971
0
42,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,069
Gold Earned
29,216
293
Minions Killed
317
0
Camps Cleared
0
891,806
Distance Traveled
988,573
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,918
592
66
7
0
196,348
3
W
Cu Chulainn
5,026
503
41
4
0
183,202
0
L
Merlin
5,125
513
73
7
0
163,722
2
W
Ah Puch
6,414
641
74
7
0
202,671
3
L
Shiva
5,753
575
91
9
0
188,914
2
L
Sylvanus
4,998
500
38
4
0
161,760
0
L
Thanatos
5,125
513
52
5
0
197,658
2
L
Apollo
5,068
507
39
4
0
179,752
0
W
Sol
5,771
577
63
6
0
184,077
0
W
Ne Zha
6,087
609
73
7
0
222,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role