Player Matchup

Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GetP00PON7326
Neith
Level 108
God Stats
71W - 54L
1,436 SR
Queue Stats
435W - 336L
1,506 Elo+
Party 1
Nox
Nox
LiLCASH01
Nox
Level 127
God Stats
12W - 7L
1,610 SR
Queue Stats
314W - 276L
1,581 Elo+
Party 1
Team Averages
Level 128
1,515 SR
1,529 Elo+

VS

Team Averages
Level 104
1,441 SR
1,466 Elo+
Bacchus
Bacchus
Deathstroke9927
Bacchus
Level 109
God Stats
0W - 1L
1,171 SR
Queue Stats
0W - 4L
1,331 Elo+
Solo
Izanami
Izanami
PhuriousMonkey
Izanami
Level 160
God Stats
2W - 5L
1,652 SR
Queue Stats
401W - 445L
1,404 Elo+
Solo
Tiamat
Tiamat
StepBroChill797
Tiamat
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 15L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
4 / 1 / 4
7,768
777
9,677
10,315
7,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 3
7,737
774
6,616
7,197
3,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 3 / 6
7,509
751
8,591
7,942
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,842
684
6,020
13,185
8,478
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 3 / 3
7,384
738
5,948
9,427
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 1
7,709
771
7,662
7,765
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
10
Kills
6
6
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
4
6
L
2
5
2
0.6
W
3
2
3
2.25
W
3
3
6
2
L
1
3
3
0.83
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,884
Damage
19,630
25,454
Taken
30,377
14,821
Mitigated
18,058
2,897
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,677
3,947
0
630
10,315
7,849
0
5,136
5,179
16,701
0
L
6,020
1,354
63
2,488
13,185
8,478
0
7,865
4,910
13,937
0
W
6,616
2,340
0
1,767
7,197
3,160
744
5,012
2,185
0
31,925
W
8,591
1,372
0
500
7,942
3,812
374
3,568
4,374
23,384
0
L
5,948
3,833
0
2,524
9,427
3,978
40
5,243
3,868
0
26,652
L
7,662
774
0
1,635
7,765
5,602
0
4,228
3,285
25,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,014
Gold Earned
21,935
100
Minions Killed
104
0
Camps Cleared
0
555,027
Distance Traveled
495,781
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,768
777
11
1
0
195,352
3
L
Bacchus
6,842
684
13
1
0
174,920
1
W
Neith
7,737
774
45
5
0
184,485
2
W
Nox
7,509
751
44
4
0
175,190
1
L
Izanami
7,384
738
50
5
0
153,999
2
L
Tiamat
7,709
771
41
4
0
166,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role