Player Matchup

Lancelot
Lancelot
D RAGE700
Lancelot
Level 146
God Stats
2W - 1L
1,430 SR
Queue Stats
69W - 55L
1,477 Elo+
Party 1
Hera
Hera
HellzBellzxoxo
Hera
Level 80
God Stats
10W - 11L
1,324 SR
Queue Stats
305W - 336L
1,397 Elo+
Solo
Medusa
Medusa
KING WIGGY 93
Medusa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,454 Elo+
Solo
Aphrodite
Aphrodite
Mariejane85
Aphrodite
Level 87
God Stats
90W - 108L
1,487 SR
Queue Stats
394W - 407L
1,403 Elo+
Solo
Shiva
Shiva
fat blingxbling
Shiva
Level 151
God Stats
3W - 2L
1,642 SR
Queue Stats
101W - 112L
1,395 Elo+
Party 1
Team Averages
Level 103
1,477 SR
1,425 Elo+

VS

Team Averages
Level 98
1,421 SR
1,434 Elo+
Ares
Ares
Aizen Sena
Ares
Level 31
God Stats
0W - 1L
1,298 SR
Queue Stats
2W - 5L
1,331 Elo+
Solo
Mulan
Mulan
JaceXChristian
Mulan
Level 145
God Stats
6W - 8L
1,617 SR
Queue Stats
19W - 26L
1,457 Elo+
Solo
Aphrodite
Aphrodite
Sk8rGirlAlex_
Aphrodite
Level 67
God Stats
18W - 29L
1,363 SR
Queue Stats
336W - 349L
1,447 Elo+
Solo
Hel
Hel
SonnyDay11109
Hel
Level 104
God Stats
2W - 3L
1,280 SR
Queue Stats
417W - 455L
1,436 Elo+
Solo
Arachne
Arachne
Splash Lawwg
Arachne
Level 144
God Stats
13W - 15L
1,546 SR
Queue Stats
301W - 315L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
D RAGE700
Lancelot
17
6 / 1 / 10
11,992
1,199
21,656
19,193
10,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 3 / 8
10,587
1,059
18,740
6,647
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 2 / 6
9,714
971
11,960
8,566
3,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Mariejane85
Aphrodite
16
1 / 2 / 10
11,077
1,108
7,562
10,257
6,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 4 / 6
11,261
1,126
21,320
16,704
14,000
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

247

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 4
10,868
1,087
7,943
22,026
31,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 4 / 2
11,855
1,186
18,541
22,966
26,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Sk8rGirlAlex_
Aphrodite
15
0 / 5 / 4
9,632
963
8,377
16,375
10,046
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 6 / 6
9,999
1,000
4,972
10,708
5,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Splash Lawwg
Arachne
17
3 / 1 / 6
11,152
1,115
15,070
15,917
9,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
17
Kills
12
12
Deaths
17
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
W
Lancelot
D RAGE700
Lancelot
6
1
10
11
W
2
3
8
2
L
7
4
2
2
W
1
2
6
2
W
Aphrodite
Mariejane85
Aphrodite
1
2
10
3
L
Aphrodite
Sk8rGirlAlex_
Aphrodite
0
5
4
0.4
L
0
6
6
0.5
L
Arachne
Splash Lawwg
Arachne
3
1
6
6
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,238
Damage
54,903
61,367
Taken
87,992
37,060
Mitigated
83,762
12,708
Healing
23,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,943
1,259
0
980
22,026
31,861
0
7,289
14,737
14,801
0
W
Lancelot
D RAGE700
Lancelot
21,656
4,935
0
3,556
19,193
10,311
0
6,162
12,506
20
48,174
W
18,740
4,233
0
0
6,647
2,647
0
1,729
4,834
49,083
0
L
18,541
3,283
0
6,497
22,966
26,816
0
8,206
14,760
0
41,871
W
11,960
4,513
0
0
8,566
3,692
0
2,917
5,502
17
23,433
W
Aphrodite
Mariejane85
Aphrodite
7,562
2,333
3,181
4,683
10,257
6,410
0
2,613
7,403
17,651
0
L
Aphrodite
Sk8rGirlAlex_
Aphrodite
8,377
691
3,419
3,935
16,375
10,046
0
5,663
10,712
32,585
0
L
4,972
1,580
392
397
10,708
5,590
0
2,137
8,571
17,633
0
L
Arachne
Splash Lawwg
Arachne
15,070
11,653
734
6,685
15,917
9,449
0
3,172
12,745
0
28,155
W
21,320
5,738
492
796
16,704
14,000
0
7,871
8,652
128
36,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,631
Gold Earned
53,506
225
Minions Killed
170
7
Camps Cleared
7
962,042
Distance Traveled
941,503
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,868
1,087
10
1
1
211,147
1
W
Lancelot
11,992
1,199
68
7
4
232,694
0
W
Hera
10,587
1,059
88
9
0
173,492
0
L
Mulan
11,855
1,186
57
6
0
208,580
0
W
Medusa
9,714
971
23
2
0
179,414
0
W
Aphrodite
11,077
1,108
16
2
2
164,421
0
L
Aphrodite
9,632
963
52
5
0
178,211
1
L
Hel
9,999
1,000
24
2
0
129,664
1
L
Arachne
11,152
1,115
27
3
6
213,901
1
W
Shiva
11,261
1,126
30
3
1
212,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role