Player Matchup

Athena
Athena
Evernaujt
Athena
Level 68
God Stats
3W - 2L
1,543 SR
Queue Stats
193W - 223L
1,321 Elo+
Solo
Hou Yi
Hou Yi
InfectiousViK96
Hou Yi
Level 88
God Stats
3W - 5L
1,255 SR
Queue Stats
131W - 196L
1,307 Elo+
Solo
Sol
Sol
KingParty96
Sol
Level 87
God Stats
2W - 1L
1,522 SR
Queue Stats
60W - 68L
1,427 Elo+
Party 1
Bastet
Bastet
socram7altair
Bastet
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 35L
1,509 Elo+
Party 1
Hun Batz
Hun Batz
wOop3r4FuN
Hun Batz
Level 87
God Stats
5W - 4L
1,569 SR
Queue Stats
556W - 570L
1,464 Elo+
Solo
Team Averages
Level 92
1,478 SR
1,406 Elo+

VS

Team Averages
Level 105
1,608 SR
1,368 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Hygien
Baba Yaga
Level 109
God Stats
2W - 1L
1,787 SR
Queue Stats
269W - 339L
1,339 Elo+
Solo
Cabrakan
Cabrakan
MadcroGaming
Cabrakan
Level 106
God Stats
3W - 2L
1,755 SR
Queue Stats
90W - 92L
1,405 Elo+
Solo
Discordia
Discordia
Pulgatauste99
Discordia
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
1,338 Elo+
Solo
He Bo
He Bo
kro352
He Bo
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 50L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Evernaujt
Athena
18
3 / 5 / 18
11,885
699
13,271
20,755
30,785
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
3 / 1 / 20
11,815
695
9,463
11,672
7,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 2 / 11
12,421
731
15,698
12,700
8,434
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
10 / 1 / 20
13,130
772
27,061
19,702
21,329
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hun Batz
wOop3r4FuN
Hun Batz
19
6 / 3 / 14
12,006
706
16,378
15,428
9,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
5 / 6 / 4
10,471
616
8,305
20,212
10,898
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Hygien
Baba Yaga
19
3 / 5 / 4
10,613
624
14,513
16,228
9,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
MadcroGaming
Cabrakan
17
1 / 7 / 8
10,798
635
14,787
23,010
29,550
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Pulgatauste99
Discordia
20
3 / 3 / 4
11,246
662
20,340
12,159
6,207
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
kro352
He Bo
14
0 / 10 / 7
8,829
519
4,973
17,188
7,349
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
39
31
Kills
12
12
Deaths
31
83
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
6
4
1.17
W
Athena
Evernaujt
Athena
3
5
18
2.4
L
Baba Yaga
Hygien
Baba Yaga
3
5
4
1
W
3
1
20
13
W
9
2
11
7.25
L
Cabrakan
MadcroGaming
Cabrakan
1
7
8
0.71
L
Discordia
Pulgatauste99
Discordia
3
3
4
1.67
L
He Bo
kro352
He Bo
0
10
7
0.35
W
10
1
20
20
W
Hun Batz
wOop3r4FuN
Hun Batz
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,871
Damage
62,918
80,257
Taken
88,797
76,784
Mitigated
63,049
37,089
Healing
27,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,305
2,713
1,505
7,281
20,212
10,898
0
6,409
13,803
15,293
0
W
Athena
Evernaujt
Athena
13,271
3,334
1,194
3,491
20,755
30,785
1,008
16,194
4,561
20,950
0
L
Baba Yaga
Hygien
Baba Yaga
14,513
1,841
1,272
4,908
16,228
9,045
0
5,774
10,454
34,590
0
W
9,463
2,759
2,295
1,353
11,672
7,190
422
10,511
1,161
0
35,076
W
15,698
3,982
1,680
4,727
12,700
8,434
1,220
11,125
1,575
36,658
0
L
Cabrakan
MadcroGaming
Cabrakan
14,787
1,133
1,359
3,972
23,010
29,550
0
8,020
14,990
27,468
0
L
Discordia
Pulgatauste99
Discordia
20,340
1,425
1,634
3,726
12,159
6,207
0
3,148
9,011
47,503
0
L
He Bo
kro352
He Bo
4,973
1,290
1,045
948
17,188
7,349
0
5,618
11,570
9,742
0
W
27,061
7,916
5,126
7,304
19,702
21,329
1,425
13,419
6,283
0
37,711
W
Hun Batz
wOop3r4FuN
Hun Batz
16,378
1,961
5,972
3,947
15,428
9,046
3,426
11,669
3,759
0
42,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,257
Gold Earned
51,957
181
Minions Killed
163
0
Camps Cleared
0
1,751,729
Distance Traveled
1,335,655
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,471
616
15
1
0
279,439
0
W
Athena
11,885
699
16
1
0
319,243
0
L
Baba Yaga
10,613
624
41
2
0
267,567
0
W
Hou Yi
11,815
695
55
3
0
324,734
0
W
Sol
12,421
731
37
2
0
348,327
0
L
Cabrakan
10,798
635
21
1
0
270,009
1
L
Discordia
11,246
662
68
4
0
288,413
0
L
He Bo
8,829
519
18
1
0
230,227
0
W
Bastet
13,130
772
19
1
0
401,718
7
W
Hun Batz
12,006
706
54
3
0
357,707
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role