Player Matchup

Baron Samedi
Baron Samedi
GRIM from NY
Baron Samedi
Level 122
God Stats
14W - 7L
1,767 SR
Queue Stats
143W - 117L
1,501 Elo+
Party 1
Set
Set
Snipshot87
Set
Level 107
God Stats
8W - 3L
1,643 SR
Queue Stats
68W - 30L
1,669 Elo+
Party 1
Sylvanus
Sylvanus
YBugSBunyT
Sylvanus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 36L
1,438 Elo+
Party 1
Team Averages
Level 79
1,637 SR
1,536 Elo+

VS

Team Averages
Level 89
1,447 SR
1,330 Elo+
Persephone
Persephone
HungWayLo12
Persephone
Level 137
God Stats
16W - 25L
1,374 SR
Queue Stats
454W - 682L
1,322 Elo+
Solo
Discordia
Discordia
Johnnyprex
Discordia
Level 61
God Stats
49W - 65L
1,373 SR
Queue Stats
185W - 320L
1,270 Elo+
Solo
King Arthur
King Arthur
NotComplexx
King Arthur
Level 69
God Stats
4W - 3L
1,593 SR
Queue Stats
35W - 45L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GRIM from NY
Baron Samedi
16
1 / 2 / 4
10,138
676
8,609
9,817
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
10 / 1 / 2
12,841
856
14,012
15,731
12,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
YBugSBunyT
Sylvanus
14
1 / 5 / 6
9,676
645
4,639
18,490
18,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HungWayLo12
Persephone
16
3 / 5 / 5
11,195
746
12,239
12,855
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Johnnyprex
Discordia
9
1 / 2 / 3
8,278
552
4,483
4,103
1,285
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NotComplexx
King Arthur
17
4 / 4 / 3
10,673
712
13,215
18,446
20,512
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
12
Kills
8
8
Deaths
11
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GRIM from NY
Baron Samedi
1
2
4
1.5
L
Persephone
HungWayLo12
Persephone
3
5
5
1.1
L
Discordia
Johnnyprex
Discordia
1
2
3
1.25
L
King Arthur
NotComplexx
King Arthur
4
4
3
1.38
W
10
1
2
11
W
Sylvanus
YBugSBunyT
Sylvanus
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,260
Damage
29,937
44,038
Taken
35,404
35,832
Mitigated
26,019
12,312
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GRIM from NY
Baron Samedi
8,609
480
2,501
3,365
9,817
5,515
1,060
5,354
4,463
37,819
0
L
Persephone
HungWayLo12
Persephone
12,239
873
0
1,546
12,855
4,222
0
2,528
10,239
49,722
0
L
Discordia
Johnnyprex
Discordia
4,483
0
72
707
4,103
1,285
46
949
2,999
11,862
0
L
King Arthur
NotComplexx
King Arthur
13,215
633
0
1,566
18,446
20,512
0
9,265
8,578
0
40,293
W
14,012
6,775
0
3,015
15,731
12,300
1,652
4,154
11,577
26
82,674
W
Sylvanus
YBugSBunyT
Sylvanus
4,639
797
1,274
2,157
18,490
18,017
360
7,277
11,213
12,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,655
Gold Earned
30,146
198
Minions Killed
144
0
Camps Cleared
0
785,253
Distance Traveled
652,976
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,138
676
71
5
0
255,219
0
L
Persephone
11,195
746
76
5
0
234,028
1
L
Discordia
8,278
552
16
1
0
119,668
0
L
King Arthur
10,673
712
52
3
0
299,280
4
W
Set
12,841
856
111
7
0
298,298
3
W
Sylvanus
9,676
645
16
1
0
231,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role