Player Matchup

Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Budplaya
Nu Wa
Level 103
God Stats
2W - 3L
1,647 SR
Queue Stats
214W - 231L
1,476 Elo+
Solo
Athena
Athena
Faheets
Athena
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,273 Elo+
Party 1
Cernunnos
Cernunnos
LoneAssassin011
Cernunnos
Level 131
God Stats
6W - 4L
1,607 SR
Queue Stats
192W - 182L
1,467 Elo+
Solo
Lancelot
Lancelot
WhiteCassell
Lancelot
Level 141
God Stats
0W - 1L
1,769 SR
Queue Stats
3W - 8L
1,188 Elo+
Party 1
Team Averages
Level 117
1,605 SR
1,381 Elo+

VS

Team Averages
Level 138
1,526 SR
1,524 Elo+
Vulcan
Vulcan
R3PTiL3Wins
Vulcan
Level 148
God Stats
1W - 2L
1,261 SR
Queue Stats
131W - 125L
1,559 Elo+
Solo
Achilles
Achilles
Slabbypooh
Achilles
Level 141
God Stats
8W - 7L
1,557 SR
Queue Stats
818W - 811L
1,553 Elo+
Solo
Awilix
Awilix
TheNorthCole187
Awilix
Level 154
God Stats
27W - 24L
1,671 SR
Queue Stats
253W - 259L
1,481 Elo+
Solo
Neith
Neith
XdOnGoRx
Neith
Level 160
God Stats
37W - 38L
1,508 SR
Queue Stats
846W - 878L
1,530 Elo+
Solo
Jormungandr
Jormungandr
emersonhobbs
Jormungandr
Level 88
God Stats
16W - 13L
1,630 SR
Queue Stats
87W - 93L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 2 / 0
6,594
507
7,589
15,085
10,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Budplaya
Nu Wa
9
0 / 4 / 0
5,808
447
3,579
7,640
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Faheets
Athena
8
0 / 1 / 0
5,692
438
1,801
10,025
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
LoneAssassin011
Cernunnos
7
0 / 2 / 0
5,127
394
4,879
5,328
2,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
WhiteCassell
Lancelot
9
1 / 6 / 0
5,762
443
3,079
11,378
4,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
7 / 0 / 4
8,572
659
10,504
5,873
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Slabbypooh
Achilles
11
3 / 0 / 5
7,074
544
6,966
9,619
8,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 7
7,500
577
5,319
9,603
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
XdOnGoRx
Neith
13
0 / 0 / 6
7,027
541
5,051
4,401
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
emersonhobbs
Jormungandr
13
1 / 1 / 0
7,361
566
6,385
9,875
7,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
15
15
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
L
Nu Wa
Budplaya
Nu Wa
0
4
0
0
L
Athena
Faheets
Athena
0
1
0
0
L
Cernunnos
LoneAssassin011
Cernunnos
0
2
0
0
W
Vulcan
7
0
4
9
W
Achilles
Slabbypooh
Achilles
3
0
5
5.5
W
4
0
7
7.5
L
Lancelot
WhiteCassell
Lancelot
1
6
0
0.17
W
Neith
XdOnGoRx
Neith
0
0
6
3
W
Jormungandr
emersonhobbs
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,927
Damage
34,225
49,456
Taken
39,371
26,414
Mitigated
23,497
11,138
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,589
3,283
0
6,845
15,085
10,447
0
7,728
7,357
0
44,709
L
Nu Wa
Budplaya
Nu Wa
3,579
638
0
500
7,640
2,494
0
3,734
3,906
39,504
0
L
Athena
Faheets
Athena
1,801
487
0
2,390
10,025
6,362
0
2,064
7,961
13,039
0
L
Cernunnos
LoneAssassin011
Cernunnos
4,879
2,367
0
1,133
5,328
2,126
0
80
5,248
0
32,947
W
Vulcan
10,504
2,821
0
2,172
5,873
2,385
0
1,664
4,209
64,367
0
W
Achilles
Slabbypooh
Achilles
6,966
1,193
303
3,028
9,619
8,442
32
2,237
7,382
0
18,736
W
5,319
1,872
0
1,062
9,603
3,461
0
559
9,044
0
50,029
L
Lancelot
WhiteCassell
Lancelot
3,079
417
0
270
11,378
4,985
0
3,283
8,095
0
33,819
W
Neith
XdOnGoRx
Neith
5,051
1,393
0
2,048
4,401
2,148
2,145
417
3,984
0
61,457
W
Jormungandr
emersonhobbs
Jormungandr
6,385
3,292
25
3,768
9,875
7,061
306
503
9,372
58,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,983
Gold Earned
37,534
299
Minions Killed
439
0
Camps Cleared
0
1,151,935
Distance Traveled
1,359,567
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,594
507
92
7
0
264,999
2
L
Nu Wa
5,808
447
67
5
0
228,425
0
L
Athena
5,692
438
18
1
0
241,121
3
L
Cernunnos
5,127
394
61
5
0
146,416
6
W
Vulcan
8,572
659
122
9
0
301,773
8
W
Achilles
7,074
544
23
2
0
263,247
4
W
Awilix
7,500
577
72
6
0
304,231
1
L
Lancelot
5,762
443
61
5
0
270,974
4
W
Neith
7,027
541
113
9
0
258,886
0
W
Jormungandr
7,361
566
109
8
0
231,430
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role