Player Matchup

Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ABCDABCDABCD
King Arthur
Level 56
God Stats
0W - 1L
1,338 SR
Queue Stats
43W - 57L
1,419 Elo+
Solo
Janus
Janus
MasterCika
Janus
Level 103
God Stats
3W - 2L
1,712 SR
Queue Stats
17W - 16L
1,445 Elo+
Solo
Fafnir
Fafnir
Miihoo
Fafnir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 19L
1,604 Elo+
Party 1
Izanami
Izanami
xTommy14
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 18L
1,694 Elo+
Party 1
Team Averages
Level 96
1,510 SR
1,532 Elo+

VS

Team Averages
Level 85
1,557 SR
1,490 Elo+
Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AresCVR
Horus
Level 78
God Stats
14W - 13L
1,525 SR
Queue Stats
152W - 155L
1,467 Elo+
Solo
Persephone
Persephone
brais2003
Persephone
Level 118
God Stats
6W - 3L
1,606 SR
Queue Stats
388W - 360L
1,527 Elo+
Solo
Izanami
Izanami
kingandrew03
Izanami
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 130L
1,487 Elo+
Solo
Cliodhna
Cliodhna
realolvi
Cliodhna
Level 76
God Stats
33W - 19L
1,653 SR
Queue Stats
217W - 226L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
3 / 3 / 0
9,193
511
6,272
17,429
7,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ABCDABCDABCD
King Arthur
13
1 / 6 / 3
7,896
439
9,182
18,418
18,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
14
1 / 2 / 1
8,285
460
5,664
9,199
3,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Miihoo
Fafnir
12
2 / 1 / 1
7,514
417
4,818
12,036
12,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
xTommy14
Izanami
13
0 / 2 / 2
7,845
436
8,221
11,616
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 1 / 4
8,379
466
5,622
11,344
15,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Horus
AresCVR
Horus
15
7 / 1 / 4
9,807
545
12,636
10,548
9,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
brais2003
Persephone
17
3 / 2 / 3
10,872
604
10,134
11,459
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
kingandrew03
Izanami
14
2 / 1 / 1
8,991
500
12,405
11,561
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
realolvi
Cliodhna
14
1 / 3 / 7
8,634
480
7,273
15,699
7,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
14
14
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
3
0
1
W
Bacchus
 
Bacchus
1
1
4
3
L
King Arthur
ABCDABCDABCD
King Arthur
1
6
3
0.42
W
Horus
AresCVR
Horus
7
1
4
9
L
Janus
1
2
1
0.75
L
Fafnir
Miihoo
Fafnir
2
1
1
2.5
W
Persephone
brais2003
Persephone
3
2
3
2.25
W
Izanami
kingandrew03
Izanami
2
1
1
2.5
W
Cliodhna
realolvi
Cliodhna
1
3
7
1.5
L
Izanami
xTommy14
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,157
Damage
48,070
68,698
Taken
60,611
46,592
Mitigated
41,319
15,396
Healing
22,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,272
3,870
0
6,885
17,429
7,191
1,002
3,974
13,283
0
77,870
W
Bacchus
 
Bacchus
5,622
882
0
1,969
11,344
15,154
33
1,944
9,400
29,160
0
L
King Arthur
ABCDABCDABCD
King Arthur
9,182
1,425
0
2,901
18,418
18,634
0
1,117
16,562
0
45,623
W
Horus
AresCVR
Horus
12,636
5,748
1,847
5,281
10,548
9,205
938
1,582
8,966
0
62,716
L
Janus
5,664
307
0
168
9,199
3,902
0
3,785
5,273
71,150
0
L
Fafnir
Miihoo
Fafnir
4,818
1,223
290
1,827
12,036
12,762
0
3,580
8,408
21,167
0
W
Persephone
brais2003
Persephone
10,134
344
0
1,183
11,459
5,003
408
4,823
6,634
92,523
0
W
Izanami
kingandrew03
Izanami
12,405
8,136
0
5,114
11,561
4,787
864
1,685
9,876
0
89,309
W
Cliodhna
realolvi
Cliodhna
7,273
1,219
0
7,190
15,699
7,170
207
716
14,983
0
67,756
L
Izanami
xTommy14
Izanami
8,221
5,358
0
3,325
11,616
4,103
91
3,300
8,316
0
72,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,733
Gold Earned
46,683
478
Minions Killed
576
0
Camps Cleared
0
1,656,658
Distance Traveled
1,679,662
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,193
511
128
7
0
357,396
7
W
Bacchus
8,379
466
41
2
0
330,003
7
L
King Arthur
7,896
439
76
4
0
321,668
7
W
Horus
9,807
545
101
6
0
336,472
1
L
Janus
8,285
460
119
7
0
365,279
3
L
Fafnir
7,514
417
23
1
0
292,926
4
W
Persephone
10,872
604
179
10
0
331,410
0
W
Izanami
8,991
500
146
8
0
317,764
2
W
Cliodhna
8,634
480
109
6
0
364,013
6
L
Izanami
7,845
436
132
7
0
319,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role