Player Matchup

Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Pulgatauste99
Merlin
Level 122
God Stats
2W - 0L
1,754 SR
Queue Stats
49W - 62L
1,325 Elo+
Solo
Thor
Thor
StraleBlavoR
Thor
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,573 Elo+
Solo
Cabrakan
Cabrakan
umadz
Cabrakan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,450 Elo+
Solo
Team Averages
Level 109
1,551 SR
1,470 Elo+

VS

Team Averages
Level 84
1,578 SR
1,350 Elo+
Loki
Loki
HeroBreaker
Loki
Level 83
God Stats
2W - 3L
1,456 SR
Queue Stats
88W - 92L
1,413 Elo+
Solo
Nemesis
Nemesis
Hygien
Nemesis
Level 109
God Stats
5W - 3L
1,532 SR
Queue Stats
269W - 339L
1,345 Elo+
Solo
Ishtar
Ishtar
InfectiousViK96
Ishtar
Level 88
God Stats
1W - 1L
1,495 SR
Queue Stats
131W - 196L
1,314 Elo+
Solo
Sylvanus
Sylvanus
Rocknroll1408
Sylvanus
Level 113
God Stats
4W - 1L
1,904 SR
Queue Stats
686W - 706L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
kro352
Gilgamesh
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 50L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
5 / 1 / 16
10,984
785
8,429
16,883
24,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sylvanus
 
Sylvanus
18
2 / 1 / 17
9,774
698
8,219
13,413
14,693
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 0 / 17
10,347
739
18,302
7,255
4,824
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 13
10,027
716
11,166
14,114
9,124
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
umadz
Cabrakan
17
7 / 1 / 14
11,065
790
16,662
16,976
17,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
7,834
560
9,478
11,235
5,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Hygien
Nemesis
14
1 / 6 / 2
7,761
554
7,253
14,861
9,988
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 3 / 1
8,944
639
12,732
12,952
6,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Rocknroll1408
Sylvanus
18
1 / 2 / 2
8,670
619
14,193
11,521
9,306
Talisman

Talisman

+75
Health
+15
Magical Protection

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gilgamesh
kro352
Gilgamesh
14
1 / 8 / 2
8,076
577
4,037
19,313
16,259
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
14
23
Kills
5
5
Deaths
23
77
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
16
13
W
Sylvanus
 
Sylvanus
2
1
17
10.5
L
1
4
2
0.5
L
Nemesis
Hygien
Nemesis
1
6
2
0.33
L
1
3
1
0.5
W
5
0
17
13.5
L
Sylvanus
Rocknroll1408
Sylvanus
1
2
2
1
W
4
2
13
5.25
L
Gilgamesh
kro352
Gilgamesh
1
8
2
0.25
W
Cabrakan
umadz
Cabrakan
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,778
Damage
47,693
68,641
Taken
69,882
70,592
Mitigated
48,020
34,359
Healing
18,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,429
1,184
351
2,211
16,883
24,434
224
3,427
13,456
23,309
0
W
Sylvanus
 
Sylvanus
8,219
4,367
8,721
4,090
13,413
14,693
466
3,559
9,854
20,833
0
L
9,478
1,721
706
1,600
11,235
5,552
0
8,462
2,773
0
17,753
L
Nemesis
Hygien
Nemesis
7,253
2,363
754
2,501
14,861
9,988
0
10,834
4,027
0
14,234
L
12,732
7,193
379
2,652
12,952
6,915
0
8,622
4,330
0
39,597
W
18,302
1,114
3,590
1,172
7,255
4,824
932
2,113
5,142
35,647
0
L
Sylvanus
Rocknroll1408
Sylvanus
14,193
4,386
5,057
4,068
11,521
9,306
0
9,108
2,413
29,848
0
W
11,166
2,726
546
2,080
14,114
9,124
290
2,656
11,458
0
27,443
L
Gilgamesh
kro352
Gilgamesh
4,037
1,511
662
609
19,313
16,259
0
14,586
4,727
0
9,164
W
Cabrakan
umadz
Cabrakan
16,662
2,183
5,338
6,260
16,976
17,517
870
2,438
14,538
32,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,197
Gold Earned
41,285
183
Minions Killed
138
0
Camps Cleared
0
1,234,382
Distance Traveled
1,024,126
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,984
785
23
2
0
258,082
0
W
Sylvanus
9,774
698
29
2
0
195,915
0
L
Loki
7,834
560
8
1
0
177,861
0
L
Nemesis
7,761
554
11
1
0
221,291
0
L
Ishtar
8,944
639
77
6
0
223,105
0
W
Merlin
10,347
739
40
3
0
253,786
0
L
Sylvanus
8,670
619
35
3
0
209,073
0
W
Thor
10,027
716
44
3
0
269,578
0
L
Gilgamesh
8,076
577
7
1
0
192,796
0
W
Cabrakan
11,065
790
47
3
0
257,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role