Player Matchup

Sol
Sol
FourLeafKiller0
Sol
Level 124
God Stats
2W - 1L
1,713 SR
Queue Stats
149W - 100L
1,573 Elo+
Party 1
Ymir
Ymir
Gooderman
Ymir
Level 145
God Stats
2W - 2L
1,393 SR
Queue Stats
377W - 260L
1,588 Elo+
Party 1
Ares
Ares
IDOZERO
Ares
Level 159
God Stats
7W - 1L
1,876 SR
Queue Stats
292W - 235L
1,589 Elo+
Party 1
Fafnir
Fafnir
JC6596
Fafnir
Level 160
God Stats
1W - 2L
1,407 SR
Queue Stats
148W - 102L
1,590 Elo+
Party 1
Heimdallr
Heimdallr
cptbigman5802
Heimdallr
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,664 Elo+
Party 1
Team Averages
Level 128
1,578 SR
1,601 Elo+

VS

Team Averages
Level 138
1,343 SR
1,470 Elo+
Jormungandr
Jormungandr
Almighty_Zose
Jormungandr
Level 109
God Stats
2W - 1L
1,432 SR
Queue Stats
30W - 40L
1,423 Elo+
Solo
Achilles
Achilles
Angelote157
Achilles
Level 156
God Stats
0W - 2L
1,341 SR
Queue Stats
71W - 90L
1,493 Elo+
Solo
Merlin
Merlin
DericusRex
Merlin
Level 159
God Stats
8W - 13L
1,346 SR
Queue Stats
445W - 473L
1,502 Elo+
Solo
Artemis
Artemis
ElNoobino
Artemis
Level 159
God Stats
0W - 2L
1,529 SR
Queue Stats
55W - 51L
1,497 Elo+
Solo
Loki
Loki
itsdookie
Loki
Level 108
God Stats
0W - 4L
1,068 SR
Queue Stats
186W - 190L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 11
9,805
754
17,397
15,059
9,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
17
3 / 2 / 11
9,802
754
5,825
18,203
22,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
IDOZERO
Ares
15
3 / 3 / 7
9,940
765
6,639
16,329
24,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fafnir
JC6596
Fafnir
16
4 / 2 / 8
9,408
724
9,858
10,420
10,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
cptbigman5802
Heimdallr
17
3 / 1 / 10
9,546
734
14,289
12,858
8,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Almighty_Zose
Jormungandr
16
2 / 4 / 3
9,421
725
9,488
13,773
8,521
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Angelote157
Achilles
16
1 / 3 / 5
9,719
748
13,832
16,689
22,989
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
DericusRex
Merlin
17
2 / 3 / 3
9,589
738
13,182
8,220
3,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
ElNoobino
Artemis
12
0 / 3 / 2
7,450
573
9,530
8,465
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
15
1 / 3 / 2
8,230
633
8,535
10,018
4,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
16
Kills
6
8
Deaths
16
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Almighty_Zose
Jormungandr
2
4
3
0.88
L
Achilles
Angelote157
Achilles
1
3
5
1.17
L
Merlin
DericusRex
Merlin
2
3
3
1.17
L
Artemis
ElNoobino
Artemis
0
3
2
0.33
W
3
0
11
8.5
W
Ymir
3
2
11
4.25
W
Ares
IDOZERO
Ares
3
3
7
2.17
W
Fafnir
JC6596
Fafnir
4
2
8
4
W
Heimdallr
cptbigman5802
Heimdallr
3
1
10
8
L
Loki
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,008
Damage
54,567
72,869
Taken
57,165
75,054
Mitigated
42,646
27,147
Healing
17,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Almighty_Zose
Jormungandr
9,488
1,529
1,614
1,175
13,773
8,521
0
9,809
3,716
26,118
0
L
Achilles
Angelote157
Achilles
13,832
1,467
1,434
6,233
16,689
22,989
0
9,877
6,291
0
20,755
L
Merlin
DericusRex
Merlin
13,182
0
800
1,257
8,220
3,814
0
6,576
1,523
35,464
0
L
Artemis
ElNoobino
Artemis
9,530
3,798
171
980
8,465
3,278
0
7,037
1,249
0
12,997
W
17,397
5,230
3,838
6,435
15,059
9,272
1,793
4,663
10,396
43,449
0
W
Ymir
5,825
775
3,164
3,753
18,203
22,220
461
5,972
12,231
14,948
0
W
Ares
IDOZERO
Ares
6,639
246
1,419
1,460
16,329
24,110
484
4,567
11,762
7,830
0
W
Fafnir
JC6596
Fafnir
9,858
3,617
851
3,085
10,420
10,454
728
3,710
6,710
14,590
0
W
Heimdallr
cptbigman5802
Heimdallr
14,289
6,394
723
2,419
12,858
8,998
577
3,758
9,100
0
37,084
L
Loki
8,535
243
1,936
1,619
10,018
4,044
0
5,285
4,667
0
17,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,501
Gold Earned
44,409
136
Minions Killed
133
0
Camps Cleared
0
1,317,098
Distance Traveled
1,343,533
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,421
725
46
4
0
232,830
0
L
Achilles
9,719
748
12
1
0
297,734
3
L
Merlin
9,589
738
56
4
0
266,766
1
L
Artemis
7,450
573
8
1
0
238,353
1
W
Sol
9,805
754
66
5
0
276,910
1
W
Ymir
9,802
754
14
1
0
254,115
0
W
Ares
9,940
765
3
0
0
269,983
0
W
Fafnir
9,408
724
10
1
0
257,720
0
W
Heimdallr
9,546
734
43
3
0
258,370
1
L
Loki
8,230
633
11
1
0
307,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role