Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Of Solace
Tyr
Level 156
God Stats
20W - 3L
1,914 SR
Queue Stats
294W - 55L
2,005 Elo+
Party 1
Team Averages
Level 159
1,638 SR
1,668 Elo+

VS

Team Averages
Level 72
1,500 SR
1,206 Elo+
Fenrir
Fenrir
Maissarhhh13
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,177 Elo+
Party 2
Sun Wukong
Sun Wukong
R_Foresight
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,232 Elo+
Party 2
Erlang Shen
Erlang Shen
SheriBon_13
Erlang Shen
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
9 / 0 / 8
8,605
956
12,545
11,896
10,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
 
Hou Yi
13
7 / 0 / 7
8,302
922
14,517
8,160
3,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 0 / 14
8,172
908
3,625
6,451
5,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 9 / 0
5,980
664
3,848
15,387
10,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
R_Foresight
Sun Wukong
10
0 / 3 / 0
5,772
641
7,218
9,380
6,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
SheriBon_13
Erlang Shen
7
0 / 5 / 0
5,389
599
1,193
11,221
4,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
17
Kills
0
0
Deaths
17
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
0
8
13
W
Hou Yi
 
Hou Yi
7
0
7
10.5
L
Fenrir
0
9
0
0
W
1
0
14
8
L
Sun Wukong
R_Foresight
Sun Wukong
0
3
0
0
L
Erlang Shen
SheriBon_13
Erlang Shen
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,687
Damage
12,259
26,507
Taken
35,988
18,637
Mitigated
22,291
11,167
Healing
3,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
12,545
3,296
0
5,386
11,896
10,100
737
104
10,398
28,644
0
W
Hou Yi
 
Hou Yi
14,517
7,393
0
1,438
8,160
3,340
1,103
15
8,145
0
46,063
L
Fenrir
3,848
616
0
478
15,387
10,367
0
7,333
8,054
0
9,368
W
3,625
710
1,622
2,721
6,451
5,197
637
0
6,451
0
13,883
L
Sun Wukong
R_Foresight
Sun Wukong
7,218
1,071
162
1,536
9,380
6,968
0
2,034
7,346
0
26,321
L
Erlang Shen
SheriBon_13
Erlang Shen
1,193
375
0
1,235
11,221
4,956
0
3,184
8,037
0
6,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,079
Gold Earned
17,141
115
Minions Killed
49
0
Camps Cleared
0
524,968
Distance Traveled
438,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,605
956
32
4
0
173,566
0
W
Hou Yi
8,302
922
66
7
0
167,125
0
L
Fenrir
5,980
664
12
1
0
160,185
0
W
Tyr
8,172
908
17
2
0
184,277
0
L
Sun Wukong
5,772
641
21
2
0
179,931
0
L
Erlang Shen
5,389
599
16
2
0
97,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role