Player Matchup

Erlang Shen
Erlang Shen
IVIachina
Erlang Shen
Level 109
God Stats
25W - 2L
1,959 SR
Queue Stats
1,090W - 374L
1,815 Elo+
Party 1
Nemesis
Nemesis
Luzios1518
Nemesis
Level 92
God Stats
5W - 7L
1,481 SR
Queue Stats
49W - 66L
1,461 Elo+
Solo
Kukulkan
Kukulkan
Vιserion
Kukulkan
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 16L
1,808 Elo+
Party 1
Team Averages
Level 112
1,646 SR
1,695 Elo+

VS

Team Averages
Level 72
1,440 SR
1,209 Elo+
Odin
Odin
Maissarhhh13
Odin
Level 67
God Stats
4W - 9L
1,303 SR
Queue Stats
5W - 20L
1,180 Elo+
Party 2
Chaac
Chaac
R_Foresight
Chaac
Level 87
God Stats
4W - 5L
1,515 SR
Queue Stats
12W - 29L
1,234 Elo+
Party 2
He Bo
He Bo
SheriBon_13
He Bo
Level 62
God Stats
6W - 5L
1,504 SR
Queue Stats
9W - 23L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IVIachina
Erlang Shen
16
10 / 0 / 5
10,242
854
16,381
10,631
10,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Luzios1518
Nemesis
14
1 / 1 / 12
9,452
788
4,434
7,139
3,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Vιserion
Kukulkan
15
4 / 1 / 11
9,885
824
12,394
5,068
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,151
596
4,201
11,590
6,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 6 / 0
7,955
663
6,856
14,595
7,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 1
7,129
594
3,709
10,844
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
2
2
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
IVIachina
Erlang Shen
10
0
5
12.5
W
Nemesis
Luzios1518
Nemesis
1
1
12
7
L
0
4
2
0.25
L
2
6
0
0.33
L
0
5
1
0.1
W
Kukulkan
Vιserion
Kukulkan
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,209
Damage
14,766
22,838
Taken
37,029
16,604
Mitigated
17,487
7,162
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
IVIachina
Erlang Shen
16,381
4,857
0
4,711
10,631
10,607
195
2,083
8,548
203
33,406
W
Nemesis
Luzios1518
Nemesis
4,434
1,371
0
1,651
7,139
3,839
922
1,056
6,083
0
25,973
L
4,201
1,033
448
2,112
11,590
6,881
0
4,872
6,283
0
9,679
L
6,856
838
391
3,222
14,595
7,659
0
4,305
9,976
0
34,315
L
3,709
92
0
2,886
10,844
2,947
0
3,454
6,819
21,164
0
W
Kukulkan
Vιserion
Kukulkan
12,394
1,204
0
800
5,068
2,158
1,331
687
4,381
58,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,579
Gold Earned
22,235
168
Minions Killed
111
0
Camps Cleared
0
675,149
Distance Traveled
658,182
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,242
854
33
3
0
257,905
1
W
Nemesis
9,452
788
46
4
0
217,879
2
L
Odin
7,151
596
17
1
0
243,469
0
L
Chaac
7,955
663
55
5
0
221,379
1
L
He Bo
7,129
594
39
3
0
193,334
0
W
Kukulkan
9,885
824
89
7
0
199,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role