Player Matchup

King Arthur
King Arthur
Silver IV
 
King Arthur
Silver IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
 
Neith
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze V
Caeruleum Mors
Cthulhu
Bronze V
Level 131
God Stats
20W - 13L
1,583 SR
Queue Stats
38W - 30L
1,354 MMR
Party 1
Sol
Sol
Silver I
Kuristina69
Sol
Silver I
Level 102
God Stats
2W - 0L
1,521 SR
Queue Stats
33W - 36L
1,204 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,521 SR
1,412 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,550 SR
1,332 MMR
Yu Huang
Yu Huang
Bronze V
 
Yu Huang
Bronze V
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold III
Baarlefuman
Vulcan
Gold III
Level 160
God Stats
33W - 31L
1,552 SR
Queue Stats
186W - 185L
1,596 MMR
Party 2
Arachne
Arachne
Silver IV
LaoCe
Arachne
Silver IV
Level 135
God Stats
1W - 4L
1,420 SR
Queue Stats
37W - 49L
1,159 MMR
Solo
Hades
Hades
Silver I
PaulSauveur
Hades
Silver I
Level 157
God Stats
1W - 1L
1,776 SR
Queue Stats
107W - 112L
1,258 MMR
Party 2
Xbalanque
Xbalanque
Gold V
UltraviolenceAS
Xbalanque
Gold V
Level 66
God Stats
12W - 13L
1,502 SR
Queue Stats
150W - 155L
1,147 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 1
6,274
627
5,847
6,488
3,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
 
Fenrir
10
6 / 0 / 0
6,257
626
5,660
6,792
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
 
Neith
11
0 / 0 / 2
5,984
598
986
3,741
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 2
4,452
445
3,831
6,352
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 3
5,590
559
4,990
5,404
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ThorIshtarAresHou Yi

VS

Bans
KaliChronosThanatosPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
8
0 / 1 / 0
4,796
480
3,442
5,475
2,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Vulcan
9
0 / 2 / 0
5,302
530
3,127
3,439
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
LaoCe
Arachne
8
0 / 2 / 0
4,893
489
3,063
9,726
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 0
5,363
536
3,599
8,192
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
UltraviolenceAS
Xbalanque
9
1 / 1 / 0
5,155
516
4,773
5,823
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
1
1
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
1
1.5
W
Fenrir
 
Fenrir
6
0
0
6
W
Neith
 
Neith
0
0
2
1
L
Yu Huang
 
Yu Huang
0
1
0
0
L
Vulcan
0
2
0
0
W
0
1
2
1
W
0
0
3
1.5
L
Arachne
LaoCe
Arachne
0
2
0
0
L
0
1
0
0
L
Xbalanque
UltraviolenceAS
Xbalanque
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,314
Damage
18,004
28,777
Taken
32,655
12,142
Mitigated
12,684
10,599
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,847
1,108
0
2,626
6,488
3,613
0
3,340
3,148
0
47,412
W
Fenrir
 
Fenrir
5,660
2,166
0
1,548
6,792
2,652
0
1,095
5,697
0
33,016
W
Neith
 
Neith
986
257
0
1,877
3,741
1,652
0
2,394
1,347
0
45,711
L
Yu Huang
 
Yu Huang
3,442
626
290
2,640
5,475
2,756
0
2,768
2,325
19,477
0
L
Vulcan
3,127
741
0
420
3,439
1,192
0
39
3,378
36,151
0
W
3,831
313
65
750
6,352
2,770
0
2,383
3,969
14,117
1,589
W
4,990
1,948
0
3,733
5,404
1,455
0
956
4,448
46,408
0
L
Arachne
LaoCe
Arachne
3,063
2,063
0
3,586
9,726
3,704
0
1,787
7,844
0
31,034
L
3,599
943
65
4,121
8,192
3,039
0
0
7,764
37,023
0
L
Xbalanque
UltraviolenceAS
Xbalanque
4,773
2,121
0
2,677
5,823
1,993
0
3,328
2,353
0
40,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,557
Gold Earned
25,509
360
Minions Killed
294
0
Camps Cleared
0
997,197
Distance Traveled
959,195
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,274
627
83
8
0
185,712
3
W
Fenrir
6,257
626
64
6
0
232,673
2
W
Neith
5,984
598
101
10
0
191,576
5
L
Yu Huang
4,796
480
20
2
0
191,065
2
L
Vulcan
5,302
530
63
6
0
204,648
3
W
Cthulhu
4,452
445
22
2
0
203,630
3
W
Sol
5,590
559
90
9
0
183,606
4
L
Arachne
4,893
489
63
6
0
219,675
3
L
Hades
5,363
536
76
8
0
163,144
1
L
Xbalanque
5,155
516
72
7
0
180,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role