Player Matchup

Ymir
Ymir
A68237
Ymir
Level 48
God Stats
61W - 31L
1,712 SR
Queue Stats
82W - 44L
1,656 Elo+
Party 1
Vulcan
Vulcan
IamSasag
Vulcan
Level 136
God Stats
6W - 6L
1,617 SR
Queue Stats
492W - 415L
1,598 Elo+
Party 1
Da Ji
Da Ji
Swagman5555
Da Ji
Level 140
God Stats
43W - 25L
1,702 SR
Queue Stats
510W - 414L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
invincible2705
Danzaburou
Level 136
God Stats
8W - 4L
1,491 SR
Queue Stats
620W - 507L
1,612 Elo+
Party 1
Hades
Hades
sakyumi
Hades
Level 108
God Stats
4W - 4L
1,508 SR
Queue Stats
252W - 178L
1,606 Elo+
Party 1
Team Averages
Level 114
1,606 SR
1,611 Elo+

VS

Team Averages
Level 91
1,603 SR
1,416 Elo+
Mulan
Mulan
EWZGray
Mulan
Level 107
God Stats
15W - 22L
1,471 SR
Queue Stats
148W - 170L
1,405 Elo+
Solo
Hel
Hel
RoHs_555
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 106L
1,444 Elo+
Solo
Chang'e
Chang'e
The_play_champ
Chang'e
Level 108
God Stats
9W - 9L
1,557 SR
Queue Stats
202W - 227L
1,394 Elo+
Party 2
Thanatos
Thanatos
dylanspr10
Thanatos
Level 109
God Stats
6W - 3L
1,797 SR
Queue Stats
246W - 264L
1,387 Elo+
Party 2
Neith
Neith
piu_de_goma
Neith
Level 66
God Stats
2W - 3L
1,692 SR
Queue Stats
309W - 336L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
A68237
Ymir
13
1 / 2 / 10
9,287
489
4,718
15,847
16,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
IamSasag
Vulcan
14
1 / 3 / 6
9,375
493
15,887
9,539
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 1 / 10
11,110
585
15,985
14,789
7,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
invincible2705
Danzaburou
18
10 / 0 / 3
12,344
650
15,533
14,623
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
sakyumi
Hades
15
3 / 4 / 4
10,141
534
7,623
12,719
8,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EWZGray
Mulan
16
3 / 5 / 2
9,651
508
10,604
18,862
12,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 6 / 3
8,227
433
5,532
20,977
17,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
1 / 3 / 5
8,221
433
10,534
13,649
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
dylanspr10
Thanatos
15
5 / 4 / 1
9,391
494
5,966
16,949
8,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 4 / 0
8,651
455
6,385
11,256
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
22
Kills
10
10
Deaths
22
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
A68237
Ymir
1
2
10
3
L
Mulan
EWZGray
Mulan
3
5
2
0.8
W
Vulcan
IamSasag
Vulcan
1
3
6
1.33
L
1
6
3
0.42
W
7
1
10
12
L
1
3
5
1.17
L
Thanatos
dylanspr10
Thanatos
5
4
1
1.38
W
Danzaburou
invincible2705
Danzaburou
10
0
3
11.5
L
0
4
0
0
W
Hades
sakyumi
Hades
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,746
Damage
39,021
67,517
Taken
81,693
42,751
Mitigated
48,246
19,782
Healing
36,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
A68237
Ymir
4,718
915
0
3,309
15,847
16,523
0
7,763
8,084
18,438
0
L
Mulan
EWZGray
Mulan
10,604
2,308
0
5,801
18,862
12,531
991
7,718
11,144
0
77,902
W
Vulcan
IamSasag
Vulcan
15,887
7,384
0
474
9,539
4,020
146
4,958
4,581
81,538
0
L
5,532
611
2,678
5,475
20,977
17,493
0
9,640
11,337
35,616
0
W
15,985
5,178
0
700
14,789
7,192
0
2,626
12,163
0
88,755
L
10,534
490
1,982
4,451
13,649
4,956
0
7,517
6,132
65,064
0
L
Thanatos
dylanspr10
Thanatos
5,966
1,112
0
13,534
16,949
8,442
0
2,832
14,117
0
76,703
W
Danzaburou
invincible2705
Danzaburou
15,533
7,963
0
11,206
14,623
6,487
180
1,060
13,563
0
126,827
L
6,385
2,160
0
2,730
11,256
4,824
0
521
10,735
0
68,863
W
Hades
sakyumi
Hades
7,623
1,871
316
3,777
12,719
8,529
38
364
12,355
59,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,257
Gold Earned
44,141
545
Minions Killed
531
0
Camps Cleared
0
1,801,171
Distance Traveled
1,639,759
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,287
489
25
1
0
358,509
1
L
Mulan
9,651
508
127
7
0
302,219
2
W
Vulcan
9,375
493
124
7
0
363,938
1
L
Hel
8,227
433
61
3
0
337,963
4
W
Da Ji
11,110
585
118
6
0
406,247
3
L
Chang'e
8,221
433
100
5
0
351,594
5
L
Thanatos
9,391
494
117
6
0
364,815
2
W
Danzaburou
12,344
650
170
9
0
374,685
6
L
Neith
8,651
455
126
7
0
283,168
4
W
Hades
10,141
534
108
6
0
297,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role