Player Matchup

Pele
Pele
DrGUZMAN
Pele
Level 156
God Stats
1W - 1L
1,518 SR
Queue Stats
111W - 79L
1,689 Elo+
Party 2
Guan Yu
Guan Yu
iggless
Guan Yu
Level 126
God Stats
1W - 0L
1,739 SR
Queue Stats
95W - 47L
1,705 Elo+
Party 2
Sol
Sol
leksammm
Sol
Level 69
God Stats
4W - 0L
1,314 SR
Queue Stats
45W - 36L
1,520 Elo+
Solo
Team Averages
Level 117
1,524 SR
1,638 Elo+

VS

Team Averages
Level 86
1,622 SR
1,614 Elo+
Tsukuyomi
Tsukuyomi
BobbyBouche3
Tsukuyomi
Level 88
God Stats
0W - 2L
1,492 SR
Queue Stats
408W - 273L
1,588 Elo+
Party 1
He Bo
He Bo
FunTrain
He Bo
Level 158
God Stats
10W - 5L
1,774 SR
Queue Stats
800W - 278L
1,791 Elo+
Solo
Chaac
Chaac
lighteningflash
Chaac
Level 12
God Stats
2W - 4L
1,599 SR
Queue Stats
13W - 19L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
1 / 4 / 4
10,246
732
6,169
13,855
6,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
iggless
Guan Yu
18
7 / 0 / 5
11,249
804
10,911
16,790
23,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 1 / 6
11,162
797
11,818
11,316
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BobbyBouche3
Tsukuyomi
15
4 / 5 / 1
10,019
716
11,459
10,445
4,473
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
FunTrain
He Bo
15
1 / 4 / 2
9,702
693
11,494
11,236
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 3
8,476
605
6,943
12,759
10,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
12
Kills
5
5
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BobbyBouche3
Tsukuyomi
4
5
1
0.9
W
Pele
1
4
4
0.75
L
He Bo
FunTrain
He Bo
1
4
2
0.5
W
Guan Yu
iggless
Guan Yu
7
0
5
9.5
W
4
1
6
7
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,898
Damage
29,896
41,961
Taken
34,440
34,864
Mitigated
18,333
19,474
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BobbyBouche3
Tsukuyomi
11,459
3,198
242
1,049
10,445
4,473
0
4,648
5,558
0
34,812
W
Pele
6,169
761
0
3,619
13,855
6,244
0
3,831
9,720
0
55,409
L
He Bo
FunTrain
He Bo
11,494
144
0
2,204
11,236
3,859
0
2,780
8,245
61,909
0
W
Guan Yu
iggless
Guan Yu
10,911
1,112
2,232
5,826
16,790
23,581
447
4,064
12,367
4,646
26,696
W
11,818
4,712
0
7,797
11,316
5,039
2,633
3,617
7,480
60,900
0
L
6,943
1,453
0
2,610
12,759
10,001
0
5,621
6,652
0
14,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,657
Gold Earned
28,197
209
Minions Killed
167
0
Camps Cleared
0
859,275
Distance Traveled
790,919
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,019
716
37
3
0
282,168
0
W
Pele
10,246
732
77
6
0
296,526
5
L
He Bo
9,702
693
112
8
0
259,813
3
W
Guan Yu
11,249
804
43
3
0
316,274
5
W
Sol
11,162
797
89
6
0
246,475
3
L
Chaac
8,476
605
18
1
0
248,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role