Player Matchup

He Bo
He Bo
RocKSTaRDU03
He Bo
Level 80
God Stats
1W - 5L
1,104 SR
Queue Stats
224W - 220L
1,468 Elo+
Solo
Vamana
Vamana
berlinati
Vamana
Level 56
God Stats
9W - 10L
1,366 SR
Queue Stats
224W - 252L
1,455 Elo+
Solo
Chernobog
Chernobog
helltrain69
Chernobog
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 124L
1,562 Elo+
Solo
Raijin
Raijin
seskis1
Raijin
Level 146
God Stats
4W - 7L
1,382 SR
Queue Stats
449W - 456L
1,443 Elo+
Solo
Fafnir
Fafnir
Козлиk
Fafnir
Level 124
God Stats
3W - 2L
1,682 SR
Queue Stats
164W - 170L
1,452 Elo+
Solo
Team Averages
Level 105
1,407 SR
1,476 Elo+

VS

Team Averages
Level 117
1,491 SR
1,501 Elo+
Chernobog
Chernobog
 
Chernobog
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Englourt
Kumbhakarna
Level 128
God Stats
2W - 0L
1,665 SR
Queue Stats
70W - 54L
1,551 Elo+
Solo
Danzaburou
Danzaburou
ListigerLurch
Danzaburou
Level 107
God Stats
3W - 2L
1,484 SR
Queue Stats
60W - 62L
1,482 Elo+
Solo
Khepri
Khepri
XL-MaRs
Khepri
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,511 Elo+
Solo
Atlas
Atlas
utedo2
Atlas
Level 125
God Stats
2W - 3L
1,303 SR
Queue Stats
261W - 258L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 8
12,467
693
17,784
15,692
8,388
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
berlinati
Vamana
19
2 / 5 / 7
11,218
623
13,216
25,611
25,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
helltrain69
Chernobog
17
3 / 5 / 6
10,695
594
11,688
12,905
7,492
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
seskis1
Raijin
20
4 / 6 / 5
12,223
679
21,980
15,905
8,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
10
0 / 7 / 4
8,583
477
2,605
14,753
16,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
7 / 5 / 15
11,882
660
21,948
17,872
11,722
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Englourt
Kumbhakarna
20
6 / 1 / 23
12,067
670
8,537
18,259
20,540
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ListigerLurch
Danzaburou
20
6 / 3 / 17
13,019
723
18,796
15,348
10,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
XL-MaRs
Khepri
18
0 / 3 / 21
10,646
591
5,928
12,980
13,492
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
utedo2
Atlas
20
12 / 2 / 15
13,331
741
18,744
17,939
19,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
122
14
Kills
31
31
Deaths
14
30
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
5
15
2.9
W
Kumbhakarna
Englourt
Kumbhakarna
6
1
23
17.5
W
Danzaburou
ListigerLurch
Danzaburou
6
3
17
4.83
L
5
8
8
1.13
W
Khepri
XL-MaRs
Khepri
0
3
21
3.5
L
Vamana
berlinati
Vamana
2
5
7
1.1
L
Chernobog
helltrain69
Chernobog
3
5
6
1.2
L
Raijin
seskis1
Raijin
4
6
5
1.08
W
Atlas
utedo2
Atlas
12
2
15
9.75
L
Fafnir
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,273
Damage
73,953
84,866
Taken
82,398
66,500
Mitigated
76,412
20,370
Healing
33,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
21,948
13,005
2,445
2,603
17,872
11,722
1,562
8,368
9,504
0
39,499
W
Kumbhakarna
Englourt
Kumbhakarna
8,537
131
1,676
4,183
18,259
20,540
573
9,560
8,699
17,546
0
W
Danzaburou
ListigerLurch
Danzaburou
18,796
7,545
7,810
7,054
15,348
10,722
2,174
8,917
6,431
0
49,066
L
17,784
183
1,313
907
15,692
8,388
0
6,579
9,113
34,289
0
W
Khepri
XL-MaRs
Khepri
5,928
506
0
750
12,980
13,492
362
6,085
6,895
17,615
0
L
Vamana
berlinati
Vamana
13,216
5,648
615
8,804
25,611
25,308
0
9,985
15,626
0
32,209
L
Chernobog
helltrain69
Chernobog
11,688
6,471
1,133
2,216
12,905
7,492
74
4,960
7,945
0
19,670
L
Raijin
seskis1
Raijin
21,980
1,087
640
2,367
15,905
8,316
0
7,099
8,806
54,199
0
W
Atlas
utedo2
Atlas
18,744
5,631
3,734
3,495
17,939
19,936
742
9,439
8,500
32,290
0
L
Fafnir
2,605
782
203
2,172
14,753
16,996
0
4,586
10,167
3,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,186
Gold Earned
60,945
175
Minions Killed
177
0
Camps Cleared
0
1,265,262
Distance Traveled
1,669,938
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,882
660
48
3
0
282,757
3
W
Kumbhakarna
12,067
670
24
1
0
368,560
0
W
Danzaburou
13,019
723
55
3
0
341,364
3
L
He Bo
12,467
693
46
3
0
287,252
2
W
Khepri
10,646
591
17
1
0
345,876
1
L
Vamana
11,218
623
36
2
0
336,487
0
L
Chernobog
10,695
594
20
1
0
232,556
0
L
Raijin
12,223
679
69
4
0
266,724
3
W
Atlas
13,331
741
33
2
0
331,381
0
L
Fafnir
8,583
477
4
0
0
142,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role